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Error loading textures: Not a valid DDS texture

sse error dyndolod

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#16 Shivlxie

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Posted 24 July 2019 - 12:54 PM

Ah thanks, would make sense, Majestic Mountains is a mod I was fiddling around with at the time of this error starting.


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#17 Wyra

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Posted 18 August 2019 - 03:33 PM

Hello, i've already tried few times to mod my skyrim, dyndolod is always a mess... but i've never had this error!
 

here is my log: https://mega.nz/#!pR...EKiZkdY6-1VTCkU

i'm using skyrim se btw


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#18 sheson

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Posted 18 August 2019 - 04:13 PM

DynDOLOD works perfectly fine. It is reporting errors with files in the load order.
 
From the log
 
[00:04:57.289] <Warning: Error when loading "meshes\lod\mountains\mountainpeak02_lod_0l.nif": Not a valid NIF file>
[00:04:57.364] <Warning: Error when loading "meshes\lod\mountains\mountainridge03_lod_0l.nif": Not a valid NIF file>
[00:04:57.662] <Warning: Error when loading "meshes\lod\mountains\unique\winterholdspire_lod_0.nif": Not a valid NIF file>
[00:04:59.811] <Warning: Error when loading "meshes\lod\windhelm\windhelmbridge_lod.nif": Not a valid NIF file>
[00:05:02.819] <Error preparing textures for atlas: Error loading textures\dlc02\lod\dlc2redoran01lod.dds: Not a valid DDS texture>
[00:05:03.405] <Error preparing textures for atlas: Error loading textures\lod\bridge01lod.dds: Not a valid DDS texture>
[00:05:04.898] <Error preparing textures for atlas: Error loading textures\lod\mountaintrimalphalod.dds: Not a valid DDS texture>
[00:05:05.864] <Error preparing textures for atlas: Error loading textures\lod\mtntrimslablod.dds: Not a valid DDS texture>
[00:05:06.516] <Error preparing textures for atlas: Error loading textures\terrain\lodgen\skyrim.esm\treepineforestsnow01_0005c072.dds: Not a valid DDS texture>
[00:05:07.842]
[00:05:07.842] Check log lines above the exception for additional hints. Check the FAQ and search official forum http://forum.step-pr...dolod-support/ 
 
 
FAQ: DynDOLOD.exe: Error [preparing|creating] textures for atlas: Error loading textures\*.dds: Not a valid DDS texture 
 
A: The mentioned texture is corrupted and needs to be fixed or replaced. This sometimes seems to happen with specific MO2 versions under Windows 10, the exact cause is currently unknown. 
 
A: Look up the texture path in MOs right window Data tab to find out which mod supplies it. Reinstall the textures from the mod, DynDOLOD Resources or TexGen output, whichever it is. 
 
Same issue for the textures.
 

Relevant threads
https://forum.step-p...id-dds-texture/
https://forum.step-p...returned-error/
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#19 Wyra

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Posted 18 August 2019 - 06:14 PM

Thank you, the render worked perfectly but... the game just crash when loading whiterun, the game works perfectly in the alternate start cell, but after loading it just crash... I'm using 256tiles in texgen and 512 in dyndolod with an i7 7700k, gtx 1080, 32gb of ram... i think It's not performance issues?


okay, i've just disabled all dyndolod mods from mod organizer, and the game work...


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#20 sheson

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Posted 19 August 2019 - 12:31 AM

FAQ: Game: ILS or CTD

 
A: More LOD uses more memory and this can cause infinite loading screen (ILS) or crash to desktop (CTD) if the game is not setup correctly. This should generally not be a problem with Skyrim Special Edition or Skyrim VR, but for Skyrim double check heap memory usage (block 1) with Memory Blocks Log from https://www.nexusmod...rim/mods/50471/ and adjust SKSE or SSME memory settings. Or use the alternative OSAllocator from crash fixes with pre-loader. Remove satefy-load if it is used. Setup ENBoost correctly. Set ExpandSystemMemoryX64=false in enblocal.ini. 
 
A: Do not use the experimental TreeFullFallBack setting without understanding what it does and what it is for. 
 
A: If heap memory is not the cause of CTD see ..DynDOLOD\Docs\DynDOLOD-README.txt for checking if a missing or invalid nif model used for dynamic LOD is the cause. 
 
A: Large load orders with many plugins might surpass the reference handle cap. SSE Engine fixes prints a warning. See https://www.reddit.c...gnosing_one_of/ Setting Temporary=1 in ..DynDOLOD\Edit Scripts\DynDOLOD\DynDOLOD_[GameMode].ini may help in these situations, however converting large new land plugins to ESM is the preferred solution. 
 
 
There are probably more corrupt NIF or DDS in the load order that DynDOLOD does not happen to report. In addition to the instructions in the readme check for more "Not a valid NIF file" messages.

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#21 Wyra

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Posted 19 August 2019 - 01:28 PM

it still crashing thought... no nif error in papyrus logs, i've deleted all high heap memory mods like vigilant, darkend... it still crashing :(


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#22 sheson

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Posted 19 August 2019 - 03:39 PM

it still crashing thought... no nif error in papyrus logs, i've deleted all high heap memory mods like vigilant, darkend... it still crashing :(

There is no such thing as "heap memory mods". 

 

 
A: If heap memory is not the cause of CTD see ..DynDOLOD\Docs\DynDOLOD-README.txt for checking if a missing or invalid nif model used for dynamic LOD is the cause
 
There are probably more corrupt NIF or DDS in the load order

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#23 Rongar1982

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Posted 16 September 2019 - 02:32 PM

Hello,

i am new here and need help by creative LOD Files wih Dyndolod. I use MO2 and Texgen. I made my Textures with Texgen and made new mod, then i would like make LOD and i become this Error:

 

<Error preparing textures for atlas: Error loading textures\lod\dweruins02_lod.dds: Not a valid DDS texture> and then dyndolod crashed.

 

Here are my files, which i think could help. Thanks for any help.

 

Ron

Attached Files


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#24 sheson

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Posted 16 September 2019 - 03:38 PM

Hello,
i am new here and need help by creative LOD Files wih Dyndolod. I use MO2 and Texgen. I made my Textures with Texgen and made new mod, then i would like make LOD and i become this Error:
 
<Error preparing textures for atlas: Error loading textures\lod\dweruins02_lod.dds: Not a valid DDS texture> and then dyndolod crashed.
 
Here are my files, which i think could help. Thanks for any help.
 
Ron

 
 
<Error preparing textures for atlas: Error loading textures\lod\dweruins02_lod.dds: Not a valid DDS texture>
Exception in unit userscript line 345: One or more errors occurred
Check log lines above the exception for additional hints. Check the FAQ and search official forum  for those errors.

 
FAQ: DynDOLOD.exe: Error [preparing|creating] textures for atlas: Error loading textures\*.dds: Not a valid DDS texture 
A: The mentioned texture is corrupted and needs to be fixed or replaced. This sometimes seems to happen with specific MO2 versions under Windows 10, the exact cause is currently unknown. 
A: Look up the texture path in MOs right window Data tab to find out which mod supplies it. Reinstall the textures from the mod, DynDOLOD Resources or TexGen output, whichever it is. 
 
Relevant threads
https://forum.step-p...id-dds-texture/
https://forum.step-p...returned-error/


Edited by sheson, 16 September 2019 - 03:38 PM.

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