First off, thank you so, so much for DynDOLOD, it's been an invaluable part of my load order. I'm unfortunately experiencing a strange issue where, a few seconds into Skyrim's vanilla intro sequence, the game freezes, and Crash Fixes gives me this message:
"Skyrim has crashed because an object reference with form ID: 0xD5544, base form ID: 0x2A293 and type 0x22 failed to produce loaded node most likely due to corrupted mesh or other reasons."
Once I disable DynDOLOD from NMM, I'm able to complete the intro sequence. I tried rerunning TexGenx64 textures, then reran DynDOLODx64 to generate up-to-date meshes, skse, textures and .esp output files, but the game froze again during the intro sequence. :(
I was thinking that if I wait to enable the DynDOLOD.esp until after I exit the gate in Helgen, maybe the issue will be solved, but I remember also reading that DynDOLOD should work immediately without having to be disabled at the start of the game, so I started thinking that maybe something might be wrong with my install. :(
Mod List: https://pastebin.com/embed_js/i5w3SzND