After running DynDOLOD on my current mod list i've noticed that distant trees seem to change depending on how far away i am from them.
I've tried googling it but can only find issues regarding "pop-in" which isn't really related to the problem i'm having.
The LODs seems to be switching between 3D and Static depending on my distance from them and if i use the freeflying camera to get close to it the LOD starts flickering like crazy.
Here's a video of the problem:
When reading up on flickering LOD i found an answer from Sheson on this forum that said to try setting uLargeRefLODGridSize to 5 in skyrimprefs.ini but that hasn't helped.
Would be very interested in hearing someones opinion on this and i'm ready to provide more details íf needed.