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STEP Skyrim SE Patches (by The STEP Team)


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#1 TechAngel85



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Posted 20 December 2019 - 12:42 AM

Discussion topic:
STEP Skyrim SE Patches by The STEP Team
Wiki Link
Mods that are required for the Patches are marked on the Guide by a GREEN indicator at the beginning of the mod's listing.


Reference Document:


Included Tweaks

  • Timescale is set to 15 (default 20)
  • Fast travel speed adjusted to match walking speed
  • 40% faster arrow speed vs vanilla for more realistic speeds
  • 50% chance of recovering arrows from corpses (default 33%)
  • NPC greeting distance reduced to reduce random greets from every NPC passed
  • Bump wait times for NPCs to move out of the way have been reduced (default 3.0/1.0, reduced to 0.5/0.5)
  • Bump wait distances have been increased to help those NPC get out of the way (default 75/125, increased 150/250)
  • NPC max-dodge-chance reduced to prevent uncanny ability of enemies dodging projectiles (default 100%, reduced to 66%)

Incorporated Mods
The mods below have either been 1) incorporated into the STEP Skyrim CR Patch (permissions allowed for this) and are indicated as such, or 2) the edits from the mod were already created from scratch for the Patch via the CK. This means the mods listed below will never need to be installed for the STEP Skyrim SE Guide:

Leveled Lists
The STEP Skyrim CR Patch now includes merged leveled-lists for the Guide. These merged lists would have been similar to what was being provided by WB. Our merges, however, are addressed by hand and each conflict is checked to ensure only the correct and desired forwards are made vs WB's default output, which is full of issues. What this means is users get a far cleaner (and proper) merge of the Guide's leveled lists vs what can be provided by a tool.

#2 kabepo



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Posted 16 December 2020 - 05:41 AM

Is Relationship Dialogue Overhaul really needed as a master for the "Step Skyrim SE - CR Patch"?
If you run xedit 'Clean Masters' on the STEP patch, RDO is removed as a master, since the STEP patch does not reference any RDO records.

One complication is that RDO injects one record (Global a_RDOBlockRivalServices [GLOB:01C68A9C]) into Update.esm, and the STEP patch references that record. But I think you can copy that one record into the STEP patch, and then safely remove RDO as a master for the STEP Patch.

Am I understanding things correctly, or is there something I am overlooking?


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