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Is there a handy guide anywhere for solving Nav Conflicts in the CK

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#1 uncleseano



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Posted 27 December 2019 - 07:19 AM

Hi, I'm looking to load up two mods that xEdit is showing Nav Conflicts and to create a new plugin just for nav conflict resolution.

The only vids out there are for CK basics and undeleted nav res.

Any advice? Thanks guys
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#2 TechAngel85



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Posted 27 December 2019 - 12:00 PM

There are tons of vids on how to do navmeshing itself, but to get started you'd want to:

  1. Make sure mods are active that are needing a patch.
  2. Open CK.
  3. Save and name the plugin for the patch.
  4. Now go to File > Data
  5. On the window that opens, make the new patch is the "active" plugin by clicking the button.
  6. Double-click the two mods needing a patch so they have checkmarks and then click OK to load everything.


From there you just need to go to the issue area, toggle the Navmesh toolbar, and start reworking the Navmesh in the problem areas so that it is call connected together and working.

#3 uncleseano



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Posted 27 December 2019 - 03:06 PM

That's a great start thanks. I've been ingesting CK Nav vids from Darkfox and the official Bethesda channel all afternoon. Just couldn't really find anything about making patches.

Thanks for the crash course, it's something to get me started. I'll holler back if I get stuck
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