D1Z4STR Posted January 2, 2020 Share Posted January 2, 2020 Discussion topic: Unofficial Skyrim SE Fixes by Ice885 Wiki Link Link to comment Share on other sites More sharing options...
Greg Posted January 4, 2020 Share Posted January 4, 2020 i added the Mod Picker link but it won't be accessible until Mator approves it. Link to comment Share on other sites More sharing options...
D1Z4STR Posted November 9, 2021 Author Share Posted November 9, 2021 This should be dropped. Not useful at this stage of Skyrim modding. Link to comment Share on other sites More sharing options...
DoubleYou Posted November 9, 2021 Share Posted November 9, 2021 A mod needs to first have been accepted in order for it to be dropped. Link to comment Share on other sites More sharing options...
z929669 Posted November 9, 2021 Share Posted November 9, 2021 The process is to post a mod here (or in analogous game Mods forum). We will prefix it (or tag it) with 'Testing' whenever it's being evaluated for a particular guide (and tag the Topic with that guide version# as well as it's expected ModGroup) If we don't think it's right, we would strip the 'Testing' prefix but leave the other tags so that we have that context. If we 'like' it, the Testing prefix would be changed to a 'Accepted' prefix , leaving the other tags so that we have that context. Later, if another mod is being evaluated that would obviate an Accepted mod, the Accepted mod would get a 'Testing' tag (only one prefix allowed) and the applicable guide version# tag would be added. If the new testing mod would replace its predecessor, then that replaced mod would have its prefix changed to 'Dropped', and we would remove the Testing tag/prefix from both (all historic tags would be left for context). Link to comment Share on other sites More sharing options...
D1Z4STR Posted November 9, 2021 Author Share Posted November 9, 2021 ah ok..thanks for the clarification Link to comment Share on other sites More sharing options...
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