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Better Container Controls For SkyUI (by CDCooley)

user interface

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#1 D1Z4STR

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Posted 05 January 2020 - 07:02 AM

Discussion topic:
Better Container Controls For SkyUI by CDCooley
Mod Picker Link
 


Edited by TechAngel85, 01 February 2020 - 06:22 PM.
Added ModPicker link

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#2 MetalPhilosopher

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Posted 26 February 2020 - 10:37 PM

This mod introduces a bug for gamepad users: When looting gold or arrows from a container your only options are to button press once for each individual coin / arrow, or press X to take everything in the container, then put back what you don't want. Might warrant a warning for us filthy casuals :P


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#3 TechAngel85

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Posted 26 February 2020 - 10:50 PM

This mod introduces a bug for gamepad users: When looting gold or arrows from a container your only options are to button press once for each individual coin / arrow, or press X to take everything in the container, then put back what you don't want. Might warrant a warning for us filthy casuals :P

The controls are listed on the mod's Nexus page.



#4 MetalPhilosopher

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Posted 27 February 2020 - 03:48 PM

The controls are listed on the mod's Nexus page.

Yes, they are, but they are bugged. Pressing the A button turns out to have the same effect as pressing RT. So while pressing A should open the quantity prompt, it does not. Chatting with cdcooley, he has confirmed that this is a bug and he cannot explain it. LT, RT, and A all seem to do the same thing. I'll take a look at the config tonight and see if I can fix it through hackery.


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#5 MetalPhilosopher

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Posted 28 February 2020 - 01:53 PM

So I downloaded the optional config file for BCC - SkyUI to see if I could remap the keys and fix the problem... no dice. And cdcooley says he has been unable to find a solution. Until then, looks like this mod is an inconvenience to anyone using a gamepad. More annoyingly, it can't be easily removed mid playthrough as it has a plugin.


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#6 TechAngel85

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Posted 28 February 2020 - 06:03 PM

Since STEP caters to the ol' mouse and keyboard, I've just added a notice for these users to skip the mod.

 

You should be able to safely remove it...

...save and exit, remove mod, run game, click okay to warning about missing plugin, save again, and continue playing.





Also tagged with one or more of these keywords: user interface, accepted

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