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Majestic Mountains - Cathedral Concept (by T4gtr34um3r)

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#1 TechAngel85

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Posted 18 January 2020 - 11:23 AM

Discussion topic:
Majestic Mountains - Cathedral Concept by T4gtr34um3r
Wiki Link
 

Edited by TechAngel85, 22 April 2020 - 01:36 AM.
Corrected link


#2 Kattmandu

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Posted 22 January 2020 - 05:55 PM

Link above is invalid.

 

https://www.nexusmod...tion/mods/11052


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#3 Greg

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Posted 22 January 2020 - 07:28 PM

Thanks... the link should be correct now.



#4 Mercury71

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Posted 19 April 2020 - 11:07 AM

I have now tried all three color versions and this is my humble opinion.

 

Light is the most vanilla and is a bit to bright on my rig (as said in the STEP guide). But it is very much more like the scandinavian Granite where i live and that is nice. The brightness makes such things as dwemer buildings hard to see from a distance in sunny weather. Same goes with some snow effects.

 

Main file is to red and to far from what i think is Granite... although it is probably just my mind that just wants Skyrim mountains to be like the Granitie my eyes are used to.

 

Dark is the number one choise for me. It makes snow effects on the mountains stand out a bit and also makes constructions be more visible from far distances. Only problem with that... it is a bit wierd that the stone used for constructions seem to come from another part of Tamriel. But i can live with that for the better looks.


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#5 Mercury71

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Posted 30 April 2020 - 03:04 PM

New version 3.0 published today.


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#6 SaintBourbon

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Posted 30 April 2020 - 05:11 PM

That is quite a change log! Haha


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#7 Mercury71

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Posted 03 May 2020 - 02:27 PM

Should the LOD-pack be merged with Majestic Mountains mod in MO2?


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#8 TechAngel85

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Posted 03 May 2020 - 04:05 PM

Should the LOD-pack be merged with Majestic Mountains mod in MO2?

No. It's only used for generating LOD and then deactivated. I'll put that little note in the Guide.



#9 Mercury71

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Posted 03 May 2020 - 11:10 PM

No. It's only used for generating LOD and then deactivated. I'll put that little note in the Guide.

Nice. I thought so, so i did not merge. :)

You are doing an epic job!


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#10 SaintBourbon

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Posted 04 May 2020 - 11:22 PM

I have now tried all three color versions and this is my humble opinion.

 

Light is the most vanilla and is a bit to bright on my rig (as said in the STEP guide). But it is very much more like the scandinavian Granite where i live and that is nice. The brightness makes such things as dwemer buildings hard to see from a distance in sunny weather. Same goes with some snow effects.

 

Main file is to red and to far from what i think is Granite... although it is probably just my mind that just wants Skyrim mountains to be like the Granitie my eyes are used to.

 

Dark is the number one choise for me. It makes snow effects on the mountains stand out a bit and also makes constructions be more visible from far distances. Only problem with that... it is a bit wierd that the stone used for constructions seem to come from another part of Tamriel. But i can live with that for the better looks.

Your post convinced me to try out the Dark version and I have to say I completely agree with everything you've said. Every mountain in the game looks gorgeous now. I especially like how it affects the landscape in the snowier areas (such as Winterhold) where the color of the rock contrasts with the snow and ice. But you're also right that it is a bit jarring to see all that dark rock scattered around towns where the buildings are clearly made with a different material.


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#11 federation25

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Posted 09 May 2020 - 11:39 AM

On a minor note, the 3.10 update to Majestic Mountains sets the ESM flag on the Moss esp out-of-the-box.


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#12 TechAngel85

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Posted 09 May 2020 - 11:42 AM

On a minor note, the 3.10 update to Majestic Mountains sets the ESM flag on the Moss esp out-of-the-box.

Thanks you! I haven't been to Nexus to update yet. I'll get the mod page updated.



#13 Daemoned

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Posted 04 September 2020 - 04:24 AM

May be I missed something, in the current Optional file instructions - '...deactivated after. Name the file something like: "(TEMP) - Majestic Mountains - LODGen". Though later in LODgen and DYNDOLOD I didn't find when to deactivate it actually, and whether it's need to be deactivated.


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#14 Greg

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Posted 04 September 2020 - 07:07 AM

The step to deactivate "(TEMP) - Majestic Mountains - LODGen" was removed from the DynDOLOD section of the guide. I asked about this on the guide page and @TechAngel85 says it should not matter if it remains activated.



#15 z929669

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Posted 04 September 2020 - 09:06 AM

Correct. This file updates the DynDOLOD Resource SE mod and should probably remain active. I will correct the MM mod page instructions likewise.

 

EDIT: after further testing, we've determined that the optional LODGen portion of MM should be disabled after LODGen is complete. Guide and mod page updated likewise.





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