TechAngel85 Posted January 20, 2020 Share Posted January 20, 2020 Discussion topic: Landscape Fixes For Grass Mods by code1k Wiki Link Link to comment Share on other sites More sharing options...
DreamerSteamer Posted March 13, 2020 Share Posted March 13, 2020 A new version of the optional file "Patches for Arthmoor's Town add-ons" has been released, which now includes a patch for Oakwood. Link to comment Share on other sites More sharing options...
TechAngel85 Posted March 13, 2020 Author Share Posted March 13, 2020 A new version of the optional file "Patches for Arthmoor's Town add-ons" has been released, which now includes a patch for Oakwood.Thanks! Though, I need to see if this mod is still even needed. I think Cathedral might include a tweak that removes grass from flat ground, which makes this mod much less likely to be needed. Link to comment Share on other sites More sharing options...
Simondererste Posted September 9, 2020 Share Posted September 9, 2020 Two small Typos: "...install the Mailn File..." Link to comment Share on other sites More sharing options...
z929669 Posted September 9, 2020 Share Posted September 9, 2020 Two small Typos: "...install the Mailn File..."Fixed Link to comment Share on other sites More sharing options...
z929669 Posted October 6, 2021 Share Posted October 6, 2021 I keep conflating this with SL&WF, but it seems like this is intended for 2.0.0 testing? @TechAngel85? Link to comment Share on other sites More sharing options...
TechAngel85 Posted October 7, 2021 Author Share Posted October 7, 2021 22 hours ago, z929669 said: I keep conflating this with SL&WF, but it seems like this is intended for 2.0.0 testing? @TechAngel85? Not sure why it's marked for testing. It should be Accepted. It's in v1 already. EDIT: Corrected it. Link to comment Share on other sites More sharing options...
z929669 Posted October 7, 2021 Share Posted October 7, 2021 21 minutes ago, TechAngel85 said: Not sure why it's marked for testing. It should be Accepted. It's in v1 already. EDIT: Corrected it. may have been my fault. Thanks Link to comment Share on other sites More sharing options...
DoubleYou Posted September 12, 2022 Share Posted September 12, 2022 Version 5.0 -Restored path around Riverwood Sawmill to the vanilla look with pineforest01 texture instead of dirtpath01 in order to reduce or eliminate possibility of a hard conflict(texture seam) with mods like Beginner's Shack in Riverwood. -A few other locations with cell border changes to reduce or eliminate possibility of hard conflicts. -Restored some of the trails in the northern part of the Reach near Bthardamz. -Restored trail to Bleakwind Bluff and connected to the trail leading to Soljund's Sinkhole -Cleared/partially cleared other random bits of trails/roads around Skyrim. -Removed a number of unnecessary cells -Visual improvements to a few locations Re-upload: -Restored trail to Mor Khazgur from Volskygge (mostly) -Removed a few unnecessary cells that i forgot last update @z929669 I should probably update the grass cache for these changes as provided in the CR Patch. Link to comment Share on other sites More sharing options...
z929669 Posted September 13, 2022 Share Posted September 13, 2022 2 hours ago, DoubleYou said: Version 5.0 -Restored path around Riverwood Sawmill to the vanilla look with pineforest01 texture instead of dirtpath01 in order to reduce or eliminate possibility of a hard conflict(texture seam) with mods like Beginner's Shack in Riverwood. -A few other locations with cell border changes to reduce or eliminate possibility of hard conflicts. -Restored some of the trails in the northern part of the Reach near Bthardamz. -Restored trail to Bleakwind Bluff and connected to the trail leading to Soljund's Sinkhole -Cleared/partially cleared other random bits of trails/roads around Skyrim. -Removed a number of unnecessary cells -Visual improvements to a few locations Re-upload: -Restored trail to Mor Khazgur from Volskygge (mostly) -Removed a few unnecessary cells that i forgot last update @z929669 I should probably update the grass cache for these changes as provided in the CR Patch. I agree. TIA buddy! Link to comment Share on other sites More sharing options...
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