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Immersive Patrols SE (by Scrabbulor)


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#1 wojsku



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Posted 03 February 2020 - 05:49 PM

Immersive Patrols SE (by Scrabbulor)

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#2 SmashingQuasar



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Posted 08 September 2020 - 10:21 AM

I have been using this mod as well and so far it worked flawlessly. I did not encounter any bug. Considering there are no scripts I don't see why it wouldn't work anyway.

It adds a nice touch to the game, is light-weight and is lore-friendly so it seems like a great thing to add in my opinion!

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#3 Eliian



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Posted 09 September 2020 - 01:40 AM

I have used it and enjoyed the mod for awhile. I have run into some annoying bugs that need to be considered. One includes an imperial patrol killing everything in its path including the stormclock prisoner being escorted by other imperials. The battles can be awkward. I often run into them after they finished so it is just a group of whoever won being hostile and just standing around. If they left the bodies there and kept moving that would be fine. What I am trying to say is that the logic breaks fairly often. I think it has something to do with the patrols being part of a separate faction which causes weird interactions at times.


The nice thing is you can use the version without larger battles for those with performance issues.

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#4 TechAngel85



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Posted 09 September 2020 - 01:45 AM

Yeah, I tend to avoid mods like this and the other civil war one that was suggested...for those very reasons. I wouldn't mind it, if they were integrated better and their messes were eventually cleaned up after a period of time, but I don't want to run into the same battle aftermath two game months later... You have the option to clean up the vanilla mess, so these sort of mods need the same option.

Also tagged with one or more of these keywords: immersion

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