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Assertion failure (wbImplementation.pas, line 14062)


aikomiko

Question

Trying out a new custom tree modlist (LexyLOTD+) along with various zEdit merges -- so there are many new variables in play at the moment.

 

This setup generates terrain LOD just fine with xLODGen, and exits successfully after generating textures with TexGen64.

 

However DynDOLODx64 quits soon after launching with the assertion error noted.

 

Have upgraded to DynDOLOD v2.81 and am using Farmhouse Chimneys.

 

Appreciate any advice as to what is the root cause and solution here.

 

Log files attached. 

 

BTW - really love what DynDOLOD does to the game, some amazing views!  And its so nice to REALLY look around.  Thanks Sheson!!
 

 

DynDOLOD_SSE_log.7z

bugreport.txt

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Remove the Bashed Patch. If it runs through then, it means the Bashed Patch is broken and needs to created again with a newer version or without the Import Cells option.

 

See https://forum.step-project.com/topic/13894-dyndolod-beta-for-skyrim-special-edition-and-skyrim-vr-281/page-122?do=findComment&comment=238845

 

If it isn't t the Bashed Patch, check plugins for errors with xEdit.

Edited by sheson
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Remove the Bashed Patch. If it runs through then, it means the Bashed Patch is broken and needs to created again with a newer version or without the Import Cells option.

 

See https://forum.step-project.com/topic/13894-dyndolod-beta-for-skyrim-special-edition-and-skyrim-vr-281/page-122?do=findComment&comment=238845

 

If it isn't t the Bashed Patch, check plugins for errors with xEdit.

 

Okay, I've removed the Bashed Patch and DynDOLODx64 is executing as I type -- so far so good -- and already well past the point of the previous fatal error so it seems you are correct! 

 

Heading now to the forum link you kindly provided...   :-)

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