Last one, promise.
v1.1.9 - (2014-10-11)
Mesh and Texture Fixes
- Dead salmon (on dinner plates etc) were missing proper alpha layering for the tails. (texturesclutterdeadanimalssalmon01.dds)
- The LOD atlas texture for Solstheim needed to be updated to include the UDBP fix for Miraak's Temple. (texturesterraindlc2solstheimworldobjectsdlc2solstheimworld.objects_n.dds, texturesterraindlc2solstheimworldobjectsdlc2solstheimworld.objects.dds) (Bug #17196)
- Hearthfire quarry stones had a hi-res normal map but no hi-res color map was created to go with it, which resulted in severe pixelation. (textures_byohclutterresourcesstonequarry01.dds) (Bug #17715)