Hello guys! How are you? As I had indicated I am sharing my comments and suggestions for the guide, following my (short) playtesting so far. I'm still investigating the issue with the voiceless quartermasters, I'll get back to you soon about that.
1- Installation Corrections/Questions:
1.1 Engine fixes: For the part 1 installation, the settings should now be done in the EngineFixes.toml file rather than in the EngineFixes.ini file. The toml file is now replacing the ini file (Sorry, I do not remember in which specific version of the mod this was modified).
1.2 Smooth Sky meshes: This file is already included in Cathedral weathers.
1.3 Barenziah Glory: Those textures might be redundant as they are already included in Forgotten Retex project.
1.4 White phial: Same comment as Barenziah glory.
1.5 Dread's modlist patches: In the section patches for Locations, do we need to activate the patch for JK's Skyrim Cutting room floor patch if the one for JK's Skyrim have been auto-selected? (I just want to be sure)
2- Mods that where Updated (Maybe they need to be checked for potential conflict resolution):
2.1 Adamant/Mysticism/Mundus/Aetherius: Mostly all of SimonMagus616 mods were updated a few times now but the one for Mysticism seems to most important one.
2.2 Skyrem - Cori; This one have been updated a few times, but the update for the version 5.2 seems to be the most important one as the ability progressions was reworked completely.
2.3 Lanterns of Skyrim II; There is some new patches for Cutting room floor, Kynesgrove. I do not know if this can be usefull for the guide or if thoses changes are already included in the patches you've made.
2.4 Tournament of the Ten Blood: A new hotfix was added and it is necessary as it is fixing a sound issue.
2.5 AI Overhaul v1.6: This one was updated today. Companions Training Packages and more idles to College of Winterhold were added, only to name a few. This surely requires adjustments and I also saw that the STEP guide had redone its conflict resolution file especially for this purpose.
There is so many other mods were updated in the past weeks, here's the list: Bodyslide and outfit studios, Caliente's Beautiful Bodies Enhancer, Deadly Dragons, Embers HD, JK interiors patches collection, JS Dragons Claw - Amethyst patch, Nether's follower Framework, Racemenu, Realistic Water two, Rustic clothing, Skyrim Landscapes and Water fixes, SSE Engine Fixes, The Tools of Kagrenac.
3- Mod suggestions:
3.1 Misc Retexture Project: A huge retexture projet that upgrade numerous items in the game. I'm using it with the optionnal Retextured SMIM Ingredients. A really good improvement, in my opinion.
3.2 EasierRider Dungeon pack: Adds 8 new, lore-friendly dungeons around Skyrim. Easy to incorporate, does not go over the top. Might need some patching with the other mods in the guide.
3.3 Inn room costs: The room cost quickly become pointless as the price is the same for every inns across Skyrim. Changing the price for the various inn is more immersive and can also have an impact on your gameplay if you are using a survival mod like the Frozen north. I discovered this mod when I was playing the Lexy LoTD mod list and we could use it as a reference for the suggested prices of the rooms for example.
3.4 Glorious doors: A great retexture for the doors of many locations. At the moment, I use all of them except for Whiterun, Dragonreach and the ones for the ruins. It will add two esp if you select the rotation fix (one otherwise). Both are ESL flagged.
3.5 Wizkids signs: Great retexture for the signage. Goes well with Lanterns of Skyrim. This mod will add an ESL plugin if it is used with 3DNPCs.
See ya :)
Edited by MetalheadVez, 31 August 2020 - 03:32 PM.