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Is there a way to properly recognize when a player has lockpicked?


Martimius

Question

Is there a proper way for the game to recognize when the player has just finished lock-picking a container, so that a follower would comment on it? I tried making a scene for a quest under the Story Manager Event "Lock Pick", and also added the respective quest node to Lock Pick SM Event Node. None of these resulted in the follower commenting whenever I would lockpick a container.

 

Help would be appreciated. 

 

 

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