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Interior sparkles(lighting) bug


Rezzoxe

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Hello, anybody has any clue about why I'm seeing the following:

 

Screen-Shot0.png

 

god-rays by windows only on interiors and...

 

Screen-Shot1.png

 

exclusively for fireplaces but not any other form of fires.

 

I'm using "BethINI" (high), "SSE engine fixes" and "SSE display tweaks", not any lighting mod, but "Vivid Weathers" and "True Storms" including their compatibility patch.

 

Any idea?

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Hello, anybody has any clue about why I'm seeing the following:
 
Screen-Shot0.png
 
god-rays by windows only on interiors and...
 
Screen-Shot1.png
 
exclusively for fireplaces but not any other form of fires.
 
I'm using "BethINI" (high), "SSE engine fixes" and "SSE display tweaks", not any lighting mod, but "Vivid Weathers" and "True Storms" including their compatibility patch.
 
Any idea?

 

My "Skyrim.ini" looks like this:

 

 

 

[General]
sLanguage=ENGLISH
sTestFile1=Dawnguard.esm
sTestFile2=HearthFires.esm
sTestFile3=Dragonborn.esm
uExterior Cell Buffer=36
bAlwaysActive=1
bBackgroundLoadVMData=1
fFlickeringLightDistance=8192
sIntroSequence=
uGridsToLoad=5
bBorderRegionsEnabled=0
fEncumberedReminderTimer=300
SLocalSavePath=Saves\
iNumHWThreads=8
 
[Display]
fLightLODStartFade=3500.0
fTreesMidLODSwitchDist=9999999.0000
fFirstSliceDistance=2800
fDynamicDOFFarBlur=0.4
fDDOFFocusCenterweightExt=2
fDOFMaxDepthParticipation=10000
bEnableSnowMask=0
bEnableSnowRimLighting=0
bVolumetricLightingDisableInterior=1
fDecalLifetime=300
fGlobalBrightnessBoost=0.0000
fGlobalContrastBoost=0.0000
fGlobalSaturationBoost=0.0000
fLightLODRange=33750
fShadowDirectionalBiasScale=0.15
fSnowGeometrySpecPower=3.00
fSnowNormalSpecPower=2.00
fSnowRimLightIntensity=0.30
fSparklesDensity=0.85
fSparklesSize=6.00
fSunShadowUpdateTime=1
fSunUpdateThreshold=0.5
sScreenShotBaseName=C:\Games\The Elder Scrolls - Skyrim - Special Edition\ScreenShot
 
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
 
[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
bDrawShaderGrass=1
fGrassFadeRange=7500
fGrassWindMagnitudeMax=125
fGrassWindMagnitudeMin=5
iGrassCellRadius=2
iMaxGrassTypesPerTexure=3
iMinGrassSize=40
 
[Decals]
uMaxSkinDecalPerActor=40
 
[LightingShader]
fDecalLODFadeStart=0.5
fDecalLODFadeEnd=0.6
fEnvmapLODFadeEnd=0.7
fEnvmapLODFadeStart=0.6
 
[imagespace]
iRadialBlurLevel=2
 
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
 
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa
bLoadArchiveInMemory=1
sArchiveToLoadInMemoryList=Skyrim - Animations.bsa
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
 
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
f1PArrowTiltUpAngle=0.7
f1PBoltTiltUpAngle=0.7
f3PArrowTiltUpAngle=2.5
 
[Actor]
bUseNavMeshForMovement=0
 
[Papyrus]
fPostLoadUpdateTimeMS=2000
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
bEnableProfiling=0
 
[Animation]
fMaxFrameCounterDifferenceToConsiderVisible=0.06666667
 
[Camera]
fMouseWheelZoomSpeed=10.00
 
[Controls]
fMouseHeadingSensitivityMax=0.0625
fMouseHeadingXScale=0.0200
fMouseHeadingYScale=0.8500
 
[HAVOK]
fMaxTime=0.01666667
fMaxTimeComplex=0.03333333
 
[interface]
bShowTutorials=0
 
[LOD]
fDistanceMultiplier=1.00
 
[MapMenu]
fMapWorldMaxPitch=90
fMapWorldMinPitch=0
fMapWorldYawRange=400
 
[Menu]
iConsoleSizeScreenPercent=40
iConsoleTextSize=20
 
[saveGame]
iAutoSaveCount=3
 
[Trees]
bEnableTreeAnimations=1
bEnableTrees=1
fUpdateBudget=1.5
 
[Water]
bReflectLODLand=1
bReflectLODObjects=1
bReflectLODTrees=1
bReflectSky=1

 
And my "SkyrimPrefs.ini" like this:
 

[Display]
fShadowDistance=8000.0000
iNumFocusShadow=4
fInteriorShadowDistance=3000.0000
ffocusShadowMapDoubleEveryXUnit=450.0000
iShadowMapResolution=2048
fDynamicDOFBlurMultiplier=0.8000
fProjectedUVNormalDetailTilingScale=0.8000
fProjectedUVDiffuseNormalTilingScale=0.2000
bEnableProjecteUVDiffuseNormals=1
bUseTAA=1
bIndEnable=0
bSAO_CS_Enable=0
bToggleSparkles=0
bSAOEnable=1
bScreenSpaceReflectionEnabled=1
bIBLFEnable=1
bUse64bitsHDRRenderTarget=0
iSaveGameScreenShotHeighWSt=192
iSaveGameScreenShotWidthWS=320
iSaveGameScreenShotHeight=192
iSaveGameScreenShotWidth=256
iShadowMaskQuarter=4
bVolumetricLightingEnable=1
iVolumetricLightingQuality=2
bEnableImprovedSnow=0
fLightLODStartFade=3750.0000
bFXAAEnabled=0
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=8960.0000
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=5376.0000
fMeshLODLevel1FadeTreeDistance=8960.0000
fMeshLODLevel2FadeDist=7680.0000
fMeshLODLevel1FadeDist=10240.0000
fGamma=1.0800
bBorderless=1
bFull Screen=0
iSize H=768
iSize W=1366
iScreenShotIndex=2
bTreesReceiveShadows=1
bUsePrecipitationOcclusion=1
bDrawLandShadows=1
iMaxSkinDecalsPerFrame=50
iMaxDecalsPerFrame=120
iNumSplits=2
uBookRatio=2
bForceCreateTarget=0
iReflectionResolutionDivider=2
iVSyncPresentInterval=1
 
[imagespace]
bDoDepthOfField=1
bLensFlare=1
 
[General]
fLightingOutputColourClampPostSpec=1.0000
fLightingOutputColourClampPostEnv=1.0000
fLightingOutputColourClampPostLit=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
uLargeRefLODGridSize=9
 
[MAIN]
fSkyCellRefFadeDistance=600000.0000
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=0
bSaveOnWait=0
bSaveOnRest=0
 
[interface]
fMouseCursorSpeed=1.0000
bDialogueSubtitles=1
bGeneralSubtitles=1
bShowCompass=1
 
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=0
 
[Controls]
fMouseHeadingSensitivity=0.0125
fGamepadHeadingSensitivity=0.3334
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=0
bUseKinect=0
 
[Particles]
iMaxDesired=6000
 
[saveGame]
fAutosaveEveryXMins=5.0000
 
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=0.8000
uID7=402658078
fVal6=1.0000
uID6=388426492
fVal5=0.8000
uID5=402658075
fVal4=1.0000
uID4=388426494
fVal3=0.8000
uID3=466532
fVal2=1.0000
uID2=554685
fVal1=0.8000
uID1=1007612
fVal0=1.0000
uID0=94881
 
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
 
[Water]
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
 
[TerrainManager]
fTreeLoadDistance=46443.0000
fBlockMaximumDistance=92887.0000
fBlockLevel1Distance=69665.0000
fBlockLevel0Distance=46443.0000
fSplitDistanceMult=1.0890
bShowLODInEditor=1
 
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
 
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=120
 
[Grass]
fGrassStartFadeDistance=2500.0000
fGrassMaxStartFadeDistance=6500.0000
fGrassMinStartFadeDistance=0.0000
 
[Decals]
bSkinnedDecals=1
bDecals=1
uMaxSkinDecals=50
uMaxDecals=200
 
[LOD]
fLODFadeOutMultSkyCell=1.0000
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=4.5000
fLODFadeOutMultActors=12.0000
 
[Launcher]
sD3DDevice="NVIDIA GeForce GTX 660M"
 
[bethesda.net]
uPersistentUuidData3=2343604170
uPersistentUuidData2=2258254550
uPersistentUuidData1=3988669170
uPersistentUuidData0=3017683288

Edited by Greg
Added spoiler tags
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Thanks "DoubleYou" but what the "bIBLFEnable" is all about?

 

By the way. I've solved my problem like I did many times in the past for exactly the same issue, the cause is that there are 2 files within the directory folder of the game (where the exe lies) "Skyrim.ini" and "Skyrim_default.ini" which fail to change automatically every time there is a change on the other 2 files "Skyrim.ini" and "Skyrimprefs.ini" which are within the "Documents" folder, thus the mismatch between them causes such visual weirdness.

When I change something in the settings I copy the 2 ini from the documents to the game directory so no problem, but sometimes there are changes not initiated by "BethINI" (me) therefore lead to mismatch and incompatibility.

 

I know that I have the option to make both INI within the "documents" "read only" in order to prevent changes I'm not aware of, this time the "gamma" raised from 1 to 1.2 and reverted it back to default 1 value by BethINI and then redeployed mods by Vortex, but sometimes Vortex needs to adjust the game settings when there is some certain installation/un-installation for mods.

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The files you mentioned have no impact on the game (the ini files in the game directory). They are merely used in preset creation by both the official game launcher and BethINI. There is no way modifying them changed anything in your game.

 

If this was true then why did I solved my issue by changing them according to the ini files within the documents folder??

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It is inside a folder named "Skyrim" (within game directory), perhaps serves as backup (?)

But also there is another one, exactly inside the game directory, named as "Skyrim_default.ini", this is one existed since the installation and is not my creation.

So I'm not quite sure what's going on and that's why I'm requesting your guidance, thank you.

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