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[Skyrim SE] Moved MO2, FNIS Stopped working

skyrim mod organizer 2 fnis

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#1 edmundm

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Posted 05 May 2020 - 04:56 PM

Ok so recently i realized like a chump I had somehow managed to install MO2 on my C Drive. This is likely due to an immense amount of chuff when I got a new pc. So I went and installed MO2 on a different drive via the installer and copied the C drive install to the new location on my E Drive. I deleted the C drive copy, ran MO2, selected the E drive install as my base directory path to get all my mods again (this base dir path would then change to the mod organizer file in my sse folder after I played the game) and that mostly worked. I launched the game and could play it, started a new game cuz I hadn't played in awhile so I was ok starting fresh again. I had some problems and tried to regenerate my animations to see if that was it. At this point I notice I cannot launch FNIS through MO2 now. The binary is correctly set

E:\Steam\steamapps\common\Skyrim Special Edition\Mod Organizer\SkyrimSE\mods\FNIS Behavior SE\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe

but nothing happens when I hit play. this is the MO2 log when I try to launch it


I should also mention this is the log on booting up MO2, not sure if its relevant

I understand my moving of MO2 was probably incorrect and the culprit of my issues so now I really just don't want to do anything else unguided to avoid messing up any more  [:crying:]   any help is appreciated!
 


Edited by Greg, 05 May 2020 - 09:11 PM.
Fixed spoiler tags

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#2 Greg

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Posted 05 May 2020 - 09:30 PM

I really hate to say this since you've already gone to the trouble of moving Mod Organizer to a new drive, but Mod Organizer's virtual file system does not work correctly when it's installed in the Steam or game folder so you should move it to its own folder... something like E:\Mods\Mod Organizer or E:\Tools\Mod Organizer.

 

The good news is that it should be very easy to move Mod Organizer. Run File Explorer or Windows Explorer, go to E:\Steam\SteamApps\Common\Skyrim Special Edition, select the Mod Organizer folder and cut. Go back out to E:\, create a new folder called Tools, go into the Tools folder and paste. Since you're doing this on the same drive, all Windows does is move the directory entry to the new folder so it doesn't need to copy all the files.

 

Once you've done this, edit ModOrganizer.ini using Notepad, Notepad++, or your favorite text editor and find/replace all instances of E:\Steam\SteamApps\Common\Skyrim Special Edition\Mod Organizer with E:\Tools\Mod Organizer. You'll also find some paths use forward slashes (e.g. E:/Steam/SteamApps/Common/Skyrim Special Edition/Mod Organizer) so replace these with E:/Tools/Mod Organizer. I don't know if it really makes a difference one way or the other so I just use whichever \ or / Mod Organizer put there.

 

EDIT: I'm not sure what to make of this entry in the log. It seems to be saying MO 2.2.2.1 is older than 2.1.6 so you should update from 2.1.6 to 2.2.2.1?

16:38:57.123 [W] "Notice: Your current MO version (2.2.2.1) is lower than the previous version (2.1.6).<br>The GUI may not downgrade gracefully, so you may experience oddities.<br>However, there should be no serious i...
16:38:57.124 [D] displaying main window
16:38:57.473 [D] update available: 2.1.6 -> 2.2.2.1

 



#3 edmundm

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Posted 06 May 2020 - 12:21 AM

Thanks for the speedy reply! Does specifically moving MO to a "Tools" folder make a difference or was that simply for clarity in naming the file path? In any case I'll go ahead and give it a go!


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#4 edmundm

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Posted 06 May 2020 - 01:05 AM

ok weird turn of events, I've moved it out of my game directory, saw no instance of the old location in the ini, and it still didnt launch as an executable HOWEVER I can successfully launch it via the filetree explorer in MO and it works fine! Got all my animations in there and they work in game. If I run into any issues I'll probably come crawling back but it works ok now so I'll take it.


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#5 Greg

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Posted 06 May 2020 - 06:24 PM

Thanks for the speedy reply! Does specifically moving MO to a "Tools" folder make a difference or was that simply for clarity in naming the file path? In any case I'll go ahead and give it a go!

No, that was just for clarity in naming the file path. You can really put Mod Organizer anywhere you want with two exceptions. 1) Do not put it in any UAC controlled folders like C:\Program Files because Windows will give you lots of grief with access denied issues. 2) Do not put it in the Steam or game folder because I seem to recall the virtual file system gets into a recursive loop and fails to work properly.





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