The Vigilant worldspaces isn't recognized by the generator despite removing the exceptions in worldspace_ignore.txt. This is for Vigilant V1.50. Any tips?
EDIT: Nevermind. Found the fix. Went to all referenced edit scripts according to the log then found an IgnoreModFileName section in DynDOLOD_[GAMEMODE].ini. Removing Vigilant from this section in addition to removing the exceptions in worldspace_ignore.txt will finally show the worldspaces in the generator. Will update if there are problems.
Edited by the_power_of_failing, 21 May 2020 - 02:39 PM.