Why Developers/Publishers go for Consoles Rather than PC
Posted 18 April 2012 - 02:16 PM
Posted 18 April 2012 - 04:07 PM
It remains a great shame that the platform with the greatest potential for the most impressive games is now constantly cursed with the stunted children of the console genre. But the simple facts are that the accountants rule the world and you can't argue with the bean counting.
From my personal point of view I count myself lucky that the game genres I most enjoy are those gaining most prominence for the PC as you point out, I really don't have the reflexes to shine in an FPS anymore ;) and I could never get the hang of those controllers anyway :P
As has been shown vividly in Skyrim through the modding community the shortcomings of a 'consoled' game can still be overcome by the dedication of the end users. However the industry should beware that there are diminishing returns to inflicting this sort of strategem on paying customers... none of that "half a million" is getting into the pockets of the Mod makers, and we are more than aware of the shortcomings of the 'vanilla' games they are releasing. They may well have duped the console crowd into putting up with high priced 'throw-away' games but this is not the general calibre of the PC game population.
In the MMORPG market I am aware of a huge number of 'mature' gamers who are basically sitting on the side-lines, full of ennui at the laclustre offerings of recent years and the move within the industry to pamper the audience demanding 'immediate gratification'. Many MMOs have been corrupted, and those of real promise left to flounder, and yet still money is being made. How much more could be made by a product of greater scope and integrity is a moot point, but my years in that community suggest to me that the answer is a substantial amount, and I suspect the same is true of the solo RPG as well.
Short sightedness in business reaps its own rewards. Let us hope that we consumers of the PC gaming world are not the ones to suffer the consequences. I guess the warning is - lower your expectations and business will be happy to lower their standards (but never their prices, lol)
Posted 18 April 2012 - 04:35 PM
Posted 19 April 2012 - 07:03 AM
With regard to PC gaming, the evidence would suggest that the future's bright, and it's the consoles that ought to be looking over their shoulders. The quoted figures do not tally with my understanding of what's going on in the industry.
EA CEO: Consoles today are 40 percent of the game industry
Forecast for PC Gaming Looks Rosy
PC games market grows to $18 Billion
Posted 25 April 2012 - 06:39 AM
Posted 25 April 2012 - 09:06 AM
Posted 25 April 2012 - 10:13 AM
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