Jump to content
  • 0

Landscape terrain LOD texture mismatch


kojak747

Question

Hi Sheson,

 

I have an issue with landscape LOD texture mismatch (Skyrim SSE).  It's odd because the loaded cell terrain texture for snow is fine, and the lod terrain texture is fine, but  I have these odd grey squares of snow LOD? amongst them. I'm using Dyndolod Alpha 18 and DynDOLOD resources Alpha 4.

 

https://imgur.com/a/XC7wAwG

 

Also, when I zoom out to view the map, there is another area of the map in the east whose textures are also mismatched in a similar fashion, here > https://imgur.com/a/IaKmTxg

 

Thanks in advance.

 

Kojak

 

 

Link to comment
Share on other sites

2 answers to this question

Recommended Posts

  • 0

Terrain LOD meshes/texture is done by xLODGen. DynDOLOD does tree and object LOD only.

 

Each LOD quad (4x4, 8x8, 16x16, 32x32 cells) has its own specific terrain LOD texture. If a terrain LOD texture (or parts of it) does not match, it was not generated for this load order. 

 

The map seems rather obvious, one of the terrain LOD textures is from the map with roads, while the other is not...

 

If the snow in the loaded cells does not match the snow of the object/terrain LOD textures it is because of the "improved" snow shader and/or the bEnableProjecteUVDiffuseNormals.

Edited by sheson
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.