Or simply check "use integrated fomod installer" option in MO options.
A work around for this would be to extract the 7zip and open up the ModuleConfig.xml located in the fomod folder with notepad.2.I
Elven Weapons for Silence
When installed with Mod Organizer, error message appears "Skyrim.esm not active".
It's the only plugin i was not able to install yet.
Remove the line
Hit save.
Use winrar to create the new archive and load that into Mod Organizer.

STEP v2.2.1 Official Bug Reports Thread
#46
Posted 20 February 2013 - 01:10 PM
#47
Posted 20 February 2013 - 04:17 PM
First little contradiction (for those who don't know):
The skse.ini file is said to be placed in Skyrim/Data/Plugins/ or Skyrim/Data/ ?
See both versions:
https://wiki.step-pr...tallation_Setup
https://wiki.step-pr...ation#tab=Hacks
#48
Posted 20 February 2013 - 05:10 PM
Fixed and properly articulatedI'm installing STEP...again (since TC first versions). I'll be reporting any small errors found in the wiki and bugs in STEP process.
First little contradiction (for those who don't know):
The skse.ini file is said to be placed in Skyrim/Data/Plugins/ or Skyrim/Data/ ?
See both versions:
https://wiki.step-pr...tallation_Setup
https://wiki.step-pr...ation#tab=Hacks
#49
Posted 21 February 2013 - 06:01 AM
Apparently, the Tree Collision Fix is not needed anymore. The file has been moved to the "old" section on the nexus download page, and it's description now reads "outdated not needed".
Grr, I keep forgetting to refresh the guide. Should be updated now.
It only appears on the mod detail site (https://wiki.step-pr..._Flora_Overhaul) but not in the guide notes.
Added.
Skyrim Flora Overhaul, there is a tree collision fix since Feb 14, do we need it? Should be clearified in the Guide.
https://skyrim.nexusmods.com/mods/141
Tree Collison Fix 1,094 unique downloads 1,255 downloads 95kb size
drop the file into meshes
Yes. Should use it.
#50
Posted 21 February 2013 - 07:35 AM
Quote from vurt: "for 1.76b it's not outdated"
Apparently, the Tree Collision Fix is not needed anymore. The file has been moved to the "old" section on the nexus download page, and it's description now reads "outdated not needed".
#51
Posted 21 February 2013 - 07:46 AM
I stand corrected, my bad :)
Quote from vurt: "for 1.76b it's not outdated"
Apparently, the Tree Collision Fix is not needed anymore. The file has been moved to the "old" section on the nexus download page, and it's description now reads "outdated not needed".
#52
Posted 21 February 2013 - 09:55 AM
Just noticed that forumpost on the Nexus too. Vurt should have put that in the description of the Tree Collision Fix instead of the ambiguous "outdated not needed" statement.
Quote from vurt: "for 1.76b it's not outdated"
Apparently, the Tree Collision Fix is not needed anymore. The file has been moved to the "old" section on the nexus download page, and it's description now reads "outdated not needed".
*edit* sorry for the double post, when posting my previous message, the forum crashed ("too many connections") and I thought it hadn't gone through.
#53
Posted 21 February 2013 - 01:14 PM
#54
Posted 21 February 2013 - 01:15 PM
I don't know which of the two Bird mods is doing it but there is collision on the birds that walk around on the ground which breaks gameplay for me. You can be running along and suddenly you're stuck and prevented from running forward. You look down thinking it's a rock or something...nope, you've ran into a tiny little bird walking about which is preventing you from walking until you walk around it when you should be able to step over the tiny thing.
Birds of Sky rim makes the walking birds.
#55
Posted 25 February 2013 - 10:47 AM
#56
Posted 25 February 2013 - 12:31 PM
Clicking on the "W" following any mod in the list will take you to the mod page, where you can see if the downloaded package is BAIN compatible. Some of these may be outdated, so if you or anyone else has that experience, please click on [Page Tools] > [Edit With Form] and find the BAIN Compatibility checkbox and tick or untick the box as appropriate and save. Thanks
#57
Posted 26 February 2013 - 08:45 AM
#58
Posted 26 February 2013 - 03:36 PM
#59
Posted 26 February 2013 - 06:51 PM
#60
Posted 27 February 2013 - 02:10 AM
Not a biggie but the link for Nvidia drivers links to the italian page for some reason (mario) - https://www.geforce.com/drivers is better
Fixed these, thanks for reporting!Under - Reminder - Essential Guides
Mod Organizer Guide links to "troubleshooting" instead.
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