In the "General" tab the list looks like this:
The BAIN is fine. WB will recognize ANY standard file type under ANY standard directory including:
Can you post a screen of the Explorer view of the 'BAIN' structure (as I do in the guide)? It will be easier to spot the error then.
It's skipping the:
I assume it just doesn't recognize the structure..?
The structure is like that for ALL the armor variations...
It doesn't matter what the structure under textures is, only the number of directories above textures matters (there cannot be more than one above before root).
When you select that BAIN, what do the package details reveal? Are the files of interest listed there (upper right corner under [General] tab)?
There is NOTHING under ==Configured Files. Like I said if i make a simple BAIN of just one color variation, everything works fine...?
Size: 97,235 KB (Solid, Block Size: Unknown)
Modified: 3/31/2012 3:08:08 PM
Data CRC: E893683A
Configured: 0 (0 KB)
== Configured Files