Infinite loading screen when fast travelling from Solstheim to Skyrim
Posted 27 September 2013 - 11:20 PM
Posted 27 September 2013 - 11:31 PM
Strange. I have both Wet and Cold and the Ashes plugin plus a bunch of other scripted mods coc'd to windhelmdocksexterior01, took the boat to Solstheim, killed the Ash Spawn for the captain's quest, turned in the note and took the boat back to Windhelm with no problems. I also tried it again making a save at the Windhelm Docks, reloading the game, running through the same process and was able to return to Windhelm. Do you guys have low end systems by any chance?
If I spent any more on my system my wife would eat my heart out. It's quite powerful, more so than most.
Have you altered it's default settings in MCM at all? I didn't, I left it at default. Also are you using the latest version of Skyrim and Wet and Cold. How many mods do you have?
Posted 27 September 2013 - 11:47 PM
Posted 27 September 2013 - 11:54 PM
Posted 28 September 2013 - 12:07 AM
Posted 28 September 2013 - 06:39 AM
Posted 28 September 2013 - 08:26 AM
I will test you fix later Aiyen; however I'm interested primarily in the mods compatibility issue both for STEPs benefit and that of the users who may never see this thread, isoku should also be informed. Are you willing to PM me your load order so I can cross reference it with mine? That way I can hopefully isolate the issue.
Okay... beta fix is ready for testing!
I tested it and it worked for my mod list which does include wet n cold n ashes... load time less then 30 sec. Which is consistent with that cell grid being in the memory buffer.
wait for mods and scripts etc. to finish loading
player.additem f 1000
Go to raven rock
Travel back again
Yes the name of it is testing.... since that is what it is atm.
Let me get some feedback!
Edit: It does not matter where in your load order you place it.... as long as it is after the .esm´s :P
Update: My initital testing was done without ENB...I just noticed. Since I did not have it on while in the CK... since it makes it soooo slow. I still get them when its back on :(
Posted 28 September 2013 - 09:23 AM
Posted 28 September 2013 - 09:40 AM
You're referring to the ILS not being present without an ENB? If so, that is incorrect as I currently have NO ENB as of about 4 hours prior to the tests I conducted. I am still looking for a new ENB but actually I'm liking the vanilla plus hardware effects combo. It won't last though eventually I will get another!
It would not be useful... trust me. I just finished my major cross compatibility, where I have dragged the edits I want through my list.. so I got masters left and right. etc.
Also altered quite a few leveled lists, and other stuff in various mods so they suit my play style more. A few balance fixes etc.
Once I am done with this weekends family matters, then I can devote my full time to trying to create a proper fix... I double checked, and it works fine for people without ENB, so its a start I guess.
Anyone who can replicate this issue, please PM me your load order so I can cross reference it with mine. I would like to find the compatibility issue with Wet and Cold.
Posted 28 September 2013 - 10:07 AM
Posted 28 September 2013 - 10:34 AM
Posted 28 September 2013 - 10:41 AM
Posted 28 September 2013 - 11:16 AM
My next step is to disable the mods that are cross referenced from the the one I have from a friend, DoYouEvenModBro's and Ubeogash's. However the results will still be inconclusive, although we should get a better understanding of the scope of the problem and the mods that agitate it.
Possible other issues: This may be related to more than just simple mod to mod interaction. I've thought from the beginning it was purely script related, however now that seems evermore likely given that the mod does not cause hangs prior to having time to properly initialize in the Solstheim worldspace. This could also explain the inconsistency between the results. Papyrus logging is my next step, although I doubt it will be very helpful. At first I thought it was the ash plugin and the fact that the decals from it don't exist in Skyrim, but the issue persists with wet and cold alone. Now I'm frustrated; however I refuse to give up here.
For now I'm burnt out but I will resume testing this evening. Anyone else who cares to contribute their load order, feel free as long as it under 130 mods and even that's being a bit excessive. The more mods you have the more likely it becomes that other issues exist that are compounded by the issue with wet and cold; thus making your load order largely useless for cross referencing anyway.
Unfortunately I cannot use your load order. If uninstalling wet and cold didn't help you don't have the same issue. Although if all you did was remove the mod (wet and cold+ashes) or deactivate it; your results are reliable anyway as you cannot simply disable a mod like wet and cold, I don't care what Isoku says. Aside from this you have 170 plugins, you may have never had the issue. And likely you didn't because uninstalling the mods you mentioned solved the problems whereas removal of wet and cold did not. The only mod that you mentioned removing that I have personally is Skyfalls; which isn't on this other list that I have, though I will test it again for good measure.
I am currently experiencing this problem and have found out that disabling this 6 mods makes the problem go away for me:
3DNPC v3 (what a pity, I want it so badly :()
SkyFalls and SkyMills - Animated Distant Waterfalls and WindMills
The Hanging Gardens - a Quest
Luftahraan - Heimfeigr
Here is my mod list: https://sdrv.ms/18z4ErA
Here is my plugin list: https://pastebin.com/E8SqNphE
As you can see I have Wet and Cold (+ Ashes) enabled and tried disabling it - it didn't affect the problem.
Thank you though I don't mean to sound ungrateful or short if I'm coming off that way, been a long test run. :)
Posted 28 September 2013 - 11:52 AM
Posted 28 September 2013 - 12:04 PM
I am thinking this issue is not an incompatibility but rather a class of incompatibilities - because I have seen this problem in a whole lot of places with peeps blaming totally different mods - or this is not an incompatibility at all and has something to do with memory usage (because SkyFalls and SkyMills gets me this error even without the ESP plugin activated)
Also possible. I'm not quite willing to leave it to such an inconclusive result just yet though. There has to be something specifically that is causing these issues. At least that is what my gut tells me, and furthermore it HAS to be a mod that I've had for a while. I had the same issue when wet and cold ashes came out for dragonborn and I simply couldn't resist trying Wet and Cold once more; I just never connect the two until now. I did some mod list trimming afterwords which was more broad and unfortunately included Wet and Cold, therefore testing was not done at that point.
My OCD cannot let this stand. Tired though I may be, I will now attempt to test this once more. I've already cross referenced a few more, I will post my results in a ~1 1/2 hours.
Note to everyone. Please excuse any grammar errors, I have insomnia recently it seems. That or I drink way too much caffeine!
Let the testing begin!!!!
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