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Dual Sheath Redux (by Neovalen)

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#16 Neovalen

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Posted 02 April 2013 - 06:46 PM

Hehe ah yes my old skeleton files. :) As for your initial crash... weird but hey it works. :)
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#17 Neovalen

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Posted 03 April 2013 - 03:39 AM

Added a new patch for aMidianBorn Wolf Armor and Skyforge Weapons (which I assume will get into STEP eventually), replace the original esp with mine then run the patcher. Careful - there is a conflict with GDO so make sure the esp is AFTER GDO (this goes for the original esp too).
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#18 Neovalen

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Posted 03 April 2013 - 04:51 PM

Wrote up a page. https://wiki.step-pr...al_Sheath_Redux I didn't know what else you needed me to do with it. I wasn't sure what section to put it in... equipment, effects, or fixes as it gets rid of a vanilla deficiency. Let me know.
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#19 z929669

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Posted 03 April 2013 - 09:34 PM

Wrote up a page.
https://wiki.step-pr...al_Sheath_Redux

I didn't know what else you needed me to do with it. I wasn't sure what section to put it in... equipment, effects, or fixes as it gets rid of a vanilla deficiency.

Let me know.

Sec D seems right to me, as this takes care of a missing feature, IMO.

Could you add the imperative install notes? If your recommendations span more than two lines, you can check "Enable Detailed Instructions" and place the notes in there. Also, if you could enable the Gallery and add links to any images you have on the Nexus, that would be great.

Thanks!

#20 torminater

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Posted 04 April 2013 - 03:54 AM

No esp conflicts anyway ... I've found a bug: If equipping a one-handed axe in your right and a sword in your left, a 2nd sword gets added to your PC on his right side along with the war axe. I encountered this bug in helgen dungeon. I had 3 swords and 1 axe in my inventory.
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#21 Neovalen

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Posted 04 April 2013 - 01:48 PM

No esp conflicts anyway ...

I've found a bug:
If equipping a one-handed axe in your right and a sword in your left, a 2nd sword gets added to your PC on his right side along with the war axe. I encountered this bug in helgen dungeon. I had 3 swords and 1 axe in my inventory.


Not a bug. If you notice in vanilla swords are cross-sheathed and axes/daggers/maces are direct sheathed. Thus when you mix them they end up on the same side.

That's how it would be in real life too...think about trying to draw a sword with your right hand on the right side.. not going to happen.
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#22 torminater

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Posted 04 April 2013 - 03:30 PM

No esp conflicts anyway ...

I've found a bug:
If equipping a one-handed axe in your right and a sword in your left, a 2nd sword gets added to your PC on his right side along with the war axe. I encountered this bug in helgen dungeon. I had 3 swords and 1 axe in my inventory.


Not a bug. If you notice in vanilla swords are cross-sheathed and axes/daggers/maces are direct sheathed. Thus when you mix them they end up on the same side.

That's how it would be in real life too...think about trying to draw a sword with your right hand on the right side.. not going to happen.

you misunderstood me.
I had 2 swords and a war axe equipped at the same time. When I drew my weapons the sword on the left side was still hanging there, and the sword from the right side was in my left hand and the war axe from the right side was in my right hand.
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#23 Neovalen

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Posted 04 April 2013 - 03:34 PM

you misunderstood me.
I had 2 swords and a war axe equipped at the same time. When I drew my weapons the sword on the left side was still hanging there, and the sword from the right side was in my left hand and the war axe from the right side was in my right hand.


What skeleton are you using and patch up to date? Out of all the people using the mod... first I heard of it.
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#24 torminater

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Posted 04 April 2013 - 03:37 PM

I'm using your recommended skeleton https://skyrim.nexus....com/mods/26800 with daggers on back hip I've updated the patch about 10 times today - not kidding. yes it is up2date. Full STEP 2.2.4 with following additions:

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#25 Neovalen

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Posted 04 April 2013 - 03:53 PM

I'll see if I can recreate tonight. Which swords and which axe?
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#26 torminater

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Posted 04 April 2013 - 04:01 PM

Helgen Dungeon, very start of the game, so iron. Maybe ACE or ASIS are the culprits?
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#27 Neovalen

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Posted 04 April 2013 - 04:30 PM

Helgen Dungeon, very start of the game, so iron.
Maybe ACE or ASIS are the culprits?


Could be. I don't use either one myself. Not sure how script intensive they are.
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#28 torminater

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Posted 04 April 2013 - 05:02 PM

Is this mod actually compatible with Realistic Ragdolls if used with the XP32 Maximum Skeleton?
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#29 Neovalen

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Posted 04 April 2013 - 05:07 PM

Is this mod actually compatible with Realistic Ragdolls if used with the XP32 Maximum Skeleton?


Yeah.
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#30 torminater

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Posted 04 April 2013 - 05:55 PM

OK, got further info for you: The following in the spoiler is outdated information:
UPDATE: Ok, now I pinpointed the issue and I know why nobody reported it. The bug appears, if you equip 2 iron swords, then equip a iron war axe and then unsheath your weapons. If you haven't had the 2 iron swords equipped before, everything works perfectly fine. If you want to, go ahead and fix it, but honestly, this is a really minor issue. From me this mod gets a go. UPDATE2: I could reproduce this glitch with every one-handed weapon (only iron weapons). 1. Enter combat mode(unsheathe your weapons) 2. Equip 2 times the same one-handed weapon X 3. Equip any other one-handed weapon Y in your RIGHT HAND. 4. You now have X and Y in your hands, while another X is sheathed. Also this glitch only works when Y gets equipped in your right. If it gets equipped in your left everything works fine.
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