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Weapon and Armor Fixes (by kryptopyr)

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#226 TechAngel85

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Posted 18 April 2015 - 06:54 AM

The DP masks were new and had some issues. We can probably take another look now. Faster arrows can be done when making your Bashed Patch in the tweaks section so no need to use that optional.

#227 GamerPoets

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Posted 16 May 2015 - 07:11 PM

Should we hide the psc file as well as the pex? both files are newer in CCF than they are in WAF


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#228 GrantSP

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Posted 16 May 2015 - 07:22 PM

You shouldn't have to worry about *.psc files, they're just the source code for the scripts and aren't used by the game engine.


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#229 DoubleYou

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Posted 23 November 2015 - 11:24 AM

  • Removed reference to remove script file as there is no conflict, and trying to remove it to solve MO PMOP is a useless game.
  • Removed LOOT rule, as LOOT now sorts it correctly.


#230 GrantSP

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Posted 18 January 2016 - 06:51 PM

Really minor, almost petty, change to the fomod instructions for this mod.

Last screen in the installation is a checkbox for the Readme file. Makes no difference to the install which you choose but there might be some new users that are really unsure what to do so maybe we can just add it in whether to choose it or not?


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#231 TechAngel85

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Posted 18 January 2016 - 11:05 PM

Fixed.



#232 Sakr3d

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Posted 08 February 2016 - 11:02 AM

There's a few new options in the fomod with version 5.2. Dark Brotherhood Mask Fix and Better Fitting Glass Helmet Meshes
 
 

wTaENza.png
 


Edited by Sakr3d, 08 February 2016 - 11:05 AM.

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#233 Kelmych

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Posted 10 February 2016 - 08:53 PM

The optional Better Fitting Glass Helmet Meshes have already been mentioned to eliminate the need for a separate fix. I don't remember seeing any comments on the Dark Brotherhood Mask Fix.


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#234 DoubleYou

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Posted 11 February 2016 - 09:56 AM

I hope the Dark Brotherhood Mask fix makes it so that more than just female humanlike characters will have the actual mask on the masked version, cause that's always bugged me, and pretty much the only reason why I always play a female character.

#235 Nebulous112

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Posted 11 February 2016 - 09:59 AM

It looks like that is exactly what it does, DY:

Dark Brotherhood Masked Cowl Fix - installs alternate Shrouded Cowl meshes, which will add masks to the masked version of the cowl for men and beast races. NOTE: There may be some clipping with particularly large chins and/or beards.


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#236 DoubleYou

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Posted 11 February 2016 - 10:04 AM

Excellent. We definitely want that fix in too.

#237 TechAngel85

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Posted 12 February 2016 - 04:08 PM

I think we're all in agreement that both these new options are wanted. I will update the mod page FOMOD instructions to reflect.



#238 user12980

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Posted 22 December 2017 - 04:39 PM

The DP masks were new and had some issues. We can probably take another look now.

Is it safe to use Dragon Priest Masks option? Has anyone tried it?


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#239 TechAngel85

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Posted 22 December 2017 - 10:13 PM

Is it safe to use Dragon Priest Masks option? Has anyone tried it?

Should be safe



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