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Yet more ctds and freezing


7hr08ik

Question

OK guys,

 

Fresh game (8 hours gameplay)

 

Mod lists

 

 

Skyrim.esm

Update.esm

Dawnguard.esm

HearthFires.esm

Dragonborn.esm

ApachiiHair.esm

ApachiiHairFemales.esm

ApachiiHairMales.esm

Skyrim Project Optimization - Full Version.esm

ClimatesOfTamriel.esm

JSwords.esm

Lanterns Of Skyrim - All In One - Main.esm

moonpath.esm

SPIKE.esm

HighResTexturePack01.esp

HighResTexturePack02.esp

HighResTexturePack03.esp

Unofficial Skyrim Patch.esp

Unofficial Dawnguard Patch.esp

Unofficial Hearthfire Patch.esp

Unofficial Dragonborn Patch.esp

Better Dynamic Snow.esp

Rainbows.esp

Clanking Armor.esp

IHSS.esp

Improved Combat Sounds v2.2.esp

DSAMG - Miraak Music Fixes.esp

mintylightningmod.esp

MintyLightningMod_COT_Patch.esp

fantasy music overhaul.esp

StaticMeshImprovementMod-DragonbornTernFix.esp

TradeBarter.esp

83Willows_101BUGS_V4_LowRes.esp

Ars Metallica.esp

Ars Metallica - Dawnguard.esp

Ars Metallica - Hearthfire.esp

Ars Metallica - Dragonborn.esp

Auto Unequip Helmet.esp

Better Embers.esp

BLESSINGS - Altar Descriptions.esp

Bring Out Your Dead.esp

Chesko_WearableLantern.esp

ClamsDropPearls.esp

Dead Body Collision.esp

Disease Descriptions.esp

DD_Dawnguard Additions.esp

DD_Dragonborn Additions.esp

Dual Sheath Redux.esp

DungeonQuestAwareness.esp

fFastTravelSpeedMult_4.esp

Lanterns Of Skyrim - CoT Nights lvl 8.esp

Lanterns Of Skyrim - AIO - Dawnguard.esp

Book Covers Skyrim.esp

Book Covers Dawnguard.esp

Book Covers Hearthfire.esp

Moss Rocks.esp

Oblivion Gates v3 without Markers - Skyrim + Dawnguard DLC.esp

ORM-Arvak.esp

PilgrimsDelight.esp

Point The Way.esp

Radiant and Unique Potions Poisons and Booze.esp

ShootingStars.esp

Skyrim Immersive Creatures.esp

Skyrim Immersive Creatures - DLC2.esp

Skyrim Flora Overhaul.esp

SkyrimImprovedPuddles-DG-HF-DB.esp

SMDropLitTorch.esp

SPTDiverseGuardsSkyrim.esp

SwiftPotion.esp

Convenient Horses.esp

Destructible_bottles.esp

ORM Convenient Alsvid.esp

Auto Unequip Ammo.esp

Footprints.esp

Footprints - Ash.esp

NoxUE2.00.esp

RaceMenu.esp

towConversation.esp

vAutosaveManager.esp

WetandCold.esp

WetandCold - Ashes.esp

SkyUI.esp

iHUD.esp

towPov.esp

Cloaks.esp

Cloaks - Dawnguard.esp

1nivWICCloaksCRAFT.esp

Crossbows_Basic_Collection_EN_LL.esp

DragonbornArmorFix.esp

Elemental Staves.esp

ExplosiveBoltsVisualized.esp

Glass Variants.esp

hothtrooper44_ArmorCompilation.esp

imp_guard_helm.esp

imp_helm.esp

imp_helm_imp.esp

imp_helm_dawn.esp

JSwordsDistributionBalancePlugin.esp

Remodeled Armor.esp

Tribunal Maskes by Zairaam.esp

Tribunal Robes by Zairaam.esp

Dr_Bandolier.esp

Dr_BandolierDG.esp

Lock Overhaul.esp

DeadlyDragons.esp

SkyRe_Main.esp

SkyRe_Combat.esp

SkyRe_CraftingFix.esp

SkyRe_EncounterZones.esp

SkyRe_EnemyAI.esp

SkyRe_EnemyScaling.esp

SkyRe_StandingStones.esp

SkyRe-USP Patch.esp

SkyRe-RUPPB Patch.esp

SkyRe Script Fix v1.2.esp

Beautiful Whiterun.esp

moonpath_questdata.esp

MzarkWonders.esp

RealisticWhiterun.esp

Run For Your Lives.esp

When Vampires Attack.esp

SkyrimChimneysRW.esp

The Paarthurnax Dilemma.esp

SkyrimCoinReplacer.esp

360WalkandRunPlus-RunBackwardSpeedAdjust.esp

AchieveThat.esp

Appropriately Attired Jarls Redux.esp

BetterQuestObjectives.esp

BetterQuestObjectives-PaarDilemmaPatch.esp

BetterQuestObjectives-SkyRePatch.esp

BetterQuestObjectives-DBForevertoMisc.esp

BlockSparkles.esp

Distant DetailHF.esp

Guard Dialogue Overhaul.esp

Headtracking.esp

Immersive Weapons.esp

dD-No Twitching Dragon Death Animation.esp

NonEssentialChildren.esp

BetterQuestObjectives-NECPatch.esp

SFO - Expanded Diversity.esp

SkyTEST-RealisticAnimals&Predators.esp

SkyTEST-RealisticAnimals&Predators-Dawnguard.esp

SkyTEST-RealisticAnimals&Predators-Dragonborn.esp

dD - Enhanced Blood Main.esp

dD-Dragonborn-Dawnguard-EBT Patch.esp

Waterbreathing Breathless Emerge.esp

aMidianborn_Skyforge_Weapons.esp

Unique Region Names - Dragonborn.esp

AIMP - Antz in my Pantz.esp

SoS - The Dungeons.esp

SoS - The Wilds.esp

SoS - Civilization.esp

ClimatesOfTamriel-Sound.esp

Realistic Lighting Overhaul - Dungeons.esp

Realistic Lighting Overhaul - Dawnguard Interiors.esp

Realistic Lighting Overhaul - Major City Exteriors.esp

Realistic Lighting Overhaul - Major City Interiors.esp

ClimatesOfTamriel-Dawnguard-Patch.esp

ClimatesOfTamriel-Dragonborn-Patch.esp

ClimatesOfTamriel-Nights-Level-4.esp

Unique Region Names - Dragonborn COT Patch.esp

SoS - The Dungeons-PatchRLODungeons.esp

SoS - The Dungeons-PatchRLOMajorCityInteriors.esp

SoS - The Wilds-PatchCoTSounds.esp

SoS - Civilization-PatchRLOMajorCityInteriors.esp

SoS - Civilization -PatchCoTSounds.esp

dD - Realistic Ragdoll Force - Realistic.esp

Better Vampires.esp

Predator Vision.esp

WerewolfMastery.esp

BetterQuestObjectives-MoonlightMasteryPatch.esp

WerewolfPerksExpanded_1.6.esp

Apocalypse - The Spell Package.esp

BFSEffects.esp

DeadlySpellImpacts.esp

ForgottenMagic_Redone.esp

Dual Wield Parrying_SKSE.esp

DragonCombatOverhaulDragonborn.esp

The Dance of Death - Ultimate Edition.esp

vDynamicDifficulty.esp

GDO_Plugin_SkyRe.esp

Acquisitive Soul Gems.esp

Enhanced Soul Trap.esp

Soul Gems Differ - E.esp

Improved Dragon Shouts.esp

Improved Dragon Shouts - Dawnguard.esp

Improved Dragon Shouts - Dragonborn.esp

dD-No Spinning Death Animation.esp

Beards.esp

Brows.esp

Slightly Reduced Distance NPC Greetings.esp

Blaze Of Eventide.esp

HousecarlWhiterun.esp

moveitLWT.esp

AmazingFollowerTweaks.esp

BetterQuestObjectives-AFTPatch.esp

Alternate Start - Live Another Life.esp

BetterQuestObjectives-AlternateStartPatch.esp

SkyRe_Races.esp

ethereal_elven_overhaul.esp

EEO patch.esp

Animated Weapon Enchants.esp

WATER.esp

WATER Plants.esp

WATER DB Waves.esp

Atlas Map Markers.esp

Atlas Blackreach.esp

Atlas Dawnguard.esp

Atlas Hearthfire.esp

Atlas Dragonborn.esp

Unique Region Names.esp

RUPPB-DBE Patch.esp

ICS-EBT Patch.esp

AS-GDO Patch.esp

AS-RLO Patch.esp

BV-RLO Patch.esp

WM-BOYD Patch.esp

WM-SkyRe Patch.esp

SOS-BOE Patch.esp

SOS-AMM Patch.esp

AS-SOS Patch.esp

AS-RLO-SOS Patch.esp

SOS-URN Patch.esp

AS-URN Patch.esp

WM-BOYD-IW Patch.esp

SkyRe-SkyTEST.esp

SkyRe-EBV Patch.esp

IW-BOYD Patch.esp

ASG-AWE-SkyRe.esp

AM-SkyTEST Patch.esp

AM-SMIM Patch.esp

General Patch.esp

Bashed Patch, 0.esp

ASIS-Dependency.esp

PreASISPatchEEO.esp

ASIS.esp

PostASISPatch.esp

Dual Sheath Redux Patch.esp

ReProccer.esp

qotsafans Ars Metallica Patch.esp

qotsafans WIC-CraftOnly ReProccer Patch.esp

qotsafans CBC EN LL ReProccer Patch.esp

qotsafans EEO + BringOutYourDead Patch.esp

qotsafans Miscellaneous ReProccer + Destruction Tweak Atronach 50 Patch.esp

SkyRe-DB Patch.esp

BCS-SkyRe Patch.esp

ReProccerDragonborn.esp

 

 

 

Ini

 

 

[General]

sLanguage=ENGLISH

uExteriorCellBuffer=36

sIntroSequence=

fFlickeringLightDistance=8192

[Display]

fShadowLODMaxStartFade=1000.0

fSpecularLODMaxStartFade=2000.0

fLightLODMaxStartFade=3500.0

iShadowMapResolutionPrimary=2048

bAllowScreenshot=1

fSunShadowUpdateTime=0

fSunUpdateThreshold=2.0

fDefault1stPersonFOV=85.0

fDefaultWorldFOV=85.0

iPresentInterval=1

[Audio]

fMusicDuckingSeconds=6.0

fMusicUnDuckingSeconds=8.0

fMenuModeFadeOutTime=3.0

fMenuModeFadeInTime=1.0

[Grass]

bAllowCreateGrass=1

bAllowLoadGrass=0

iMaxGrassTypesPerTexure=6

[GeneralWarnings]

SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

[Archive]

sResourceArchiveList=Skyrim - Invalidation.bsa, Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa

sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsabInvalidateOlderFiles=1SInvalidationFile=

[Combat]

fMagnetismStrafeHeadingMult=0.0

fMagnetismLookingMult=0.0

f1PArrowTiltUpAngle=0.64

f3PArrowTiltUpAngle=0.64

f1PBoltTiltUpAngle=0.64

f3PBoltTiltUpAngle=0.64

[Papyrus]

fUpdateBudgetMS=1.6

fExtraTaskletBudgetMS=1.6

fPostLoadUpdateTimeMS=1000.0

bEnableLogging=0

bEnableTrace=0

bLoadDebugInformation=0

iMaxMemoryPageSize=8192

iMinMemoryPageSize=256

iMaxAllocatedMemoryBytes=8388608

[Water]

bReflectLODObjects=1

bReflectLODLand=1

bReflectSky=1

bReflectLODTrees=1

bReflectExplosions=0

[Actor]

fVisibleNavmeshMoveDist=12288.0000

[VATS]

fVATSCastingAfterKillDelay=1.2000

uVATSRangedPercentSneak=100

uVATSRangedPercentGlobal=100

bVATSIgnoreProjectileTest=0

bVATSAllowNoKill=0

bVATSMultipleCombatants=1

bVATSForceRanged=1

 

 

 

skyprefs.ini is only tweaked as far as SR recommends

 

PC

 

 

i5 2500k - @4.5GHz stable (recently checked and stressed0

8GB Corsair RAM

ASUS GTX 670 4GB - @stock speeds

60GB SSD (windows)

1TB HDD (progs + data)

 

 

 

Game

 

 

Running Skyrim Revisited

Full settings

All DDSopt`d most big texture mods at 1024x1024

Launching with SKSE (1.6.15)

papyrus logging - OFF

skyrim perf mon - OFF (only used to test settings)

Have tried ATTK, light and full version but still get ctds and freezing

 

 

 

Issue

Recently gone through the lists and removed a few random mods, and some that are too buggy to fix (3dNPC etc)

Removed Automatic Variants to help with RAM, and hopefully fix my issue.

 

The problem is outdoor CTD`s and freezing...it doesn`t happen at any specific point it seems to be totally random, but once i hit a point it can be reproduced (if that makes sense?) Randomly occurs but i can load a previous save and it will happen again.

 

From what i can tell it happens when NPCs/Creatures pop in at the edge of the loading area. (hence why i removed AV) Taking AV off seemed to help for a few hours but now its still happening. I`ve read a few posts with people saying that running around too fast can cause it, but that's stupid. Im not gonna start playing the game slowly so i dont crash.

 

The best example was the giant camp outside whiterun....i was doing the companion missions. I left whiterun, got on my horse, and went towards the camp to get to Dustmans Cairn. I spotted the fire pop in and as soon as the mamoths pop in to view....CTD. I get this at random points around skyrim, but this is the only time i`ve managed to nail down the reason.

 

What im wanting, is to find out what mods can be causing this glitch. I thought AV coz of the mamoths...took it off and it seemed to fix it. (From what i can tell AV is safe to remove) But what else can be causing this? It deffinately seems to be caused by new NPC`s/creatures poping in, as it only happens when im moving. If im just waddling around gathering, or fighting, nothing....only when running/riding around.

 

EDIT:

Sorted ini file, so you can read it now.

Yes i have some extra lines in papyrus, but these have helped my stability ALOT. Esspecially with random combat freezing etc.

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Start a new game (all mods still enabled) and go to your CTD area.

1)If that doesn't work, disable all your mods and reenable them in small groups 10-20 at a time until it crashes, then check what could be the problem with those mods.

 

2) If the new game works with all of your mods: Load your real save game and attempt a clean save and get rid of all your mods, then do a clean save again (each time with 32 days waiting).

 

2) A: If you still can't get to that spot, your save is toast. See what happened Gopher's Stiv Let's Play Skyrim.

B: If you can make it there, follow the procedure from 1).

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pfft, gopher trashed one of his saves? and he is advocated as the go to guy for modding safety and stability by his followers.

 

Sorry, had to laugh at this one. I even remember a statement made by him in a video a few months ago where he stated he has never crashed in game due to mod instability, when a year and half ago he had issues in skyrim stability.

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@jhonnyas: Awesome writeup on your CTD experience, that is very helpful to the rest of us! A couple comments:

 

I use Alternate Start to "camp in the woods" which puts you just outside the exit of the Helgen cave. About 1/2 the time I'll get a freeze walking down the path BEFORE I get to the standing stones. It seems to help if I WALK (holding shift) rather than running. I have external textures set to 2k, and on my new games I do get a few freezes and CTDs (with 250 mods and 240 ESPs) but I'm still tweaking things. I still have room to disable features in existing mods and also to DDSOpt my textures to 1k on my existing savegame if needed.

 

I use Wet and Cold but I purposefully disable all the shader stuff and ashes on clothes options, and I disable the 2 optional items on the last page (the ones that make scripts run less). Since I play 1st person almost exclusively those options don't matter to me. Here are the MCM changes I make on a new game for W&C:

 

--Wet tab:

o Drips: Disabled (for Player and NPCs)

o Soggy Feet: Disabled (for Player and NPCs)

o Umbrellas: Enabled

--Cold tab:

o Breaths: Disabled (for Player and NPCs)

o Blizzard Blind: FULL

o Snowy: Disabled (for Player and NPCs)

--Ashes tab:

o Dusty: Disabled (for Player and NPCs)

o Water Eyes: Enabled

--System tab:

o Heat Detection: Disabled

o Shelter Detection: Disabled

o Cloak Spell: Disabled

 

You mentioned 3000+ saves. I hope you're not keeping all of those in the default location? I've heard that can make the Skyrim engine unhappy.

 

One last thought: Some of the major mods have been updated during this Christmas break. For example Wearable Lanterns. You should see which ones have been updated, that might help. For example, Chesko wrote this about the new version of Wearable Lanterns (v. 3.0a):

 

"Greatly optimized script code. Many thousands of lines of code were cut, and many functions were moved to condition statements, leading to much faster and error-free execution. The mod has been almost entirely rewritten. The main script is 1/5th the size it once was."


btw, I just read somewhere (can't find the reference) that having too many mods that add items to leveled lists can be the straw that breaks the Skyrim's back. After all, the engine has to go through all the items whenever you open certain menus to display weights, prices, etc. Not sure if that's true but I thought I'd throw it out there for discussion.

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