Posted 22 April 2012 - 06:05 PM
Vista x64 is not buggy, it's in fact based off close to the same platform as Windows 7. You even use the same drivers. The kernels are practically the same, and none of the support software (ie. notepad, explorer, etc) are any more or less buggy than in W7.
Posted 22 April 2012 - 06:42 PM
Posted 23 April 2012 - 04:15 AM
Posted 17 May 2012 - 01:01 AM
Posted 17 May 2012 - 01:11 AM
There's also the DDSOPT & Texture Overhauls guide, the Hardware guide and the ATI CCC guide ;)
The only things on the wiki at the moment are the Wrye Bash, Installation, and Troubleshooting sections. Will this be expanded further later, as I'd love to help out? :)
Posted 17 May 2012 - 01:17 AM
Posted 17 May 2012 - 02:23 AM
Posted 17 May 2012 - 10:39 AM
- First, choose a mod to begin working on. Prioritization:
- Long-standing STEP texture overhauls (e.g., Skyrim HD 2k Textures)
- Other long-standing STEP mods
- New STEP mods
- Dropped STEP mods with potential for return to STEP
- Other dropped STEP mods
- Next, go to the wiki and create a new page by appending the Nexus-copied mod name into the address bar of your browser). Example:
https://wiki.step-project.com/Mod:Skyrim HD - 2K Textures (<--type "Mod:" and copy mod name from the Nexus, spaces are irrelevant)
- When you hit enter, this will prompt the creation of a new page (the page is not created until you edit/save the page).
- Paste the following into the page and save.
- Click the wiki page "edit" tab to return to the now saved page and begin replacing the variables accordingly.
Use the attached template to create the initial page info for the mod you are using. Just substitute the greyed fields in italics and copy everyting in the black border into the wiki page as the very first thing.
Posted 21 May 2012 - 09:53 PM
Posted 21 May 2012 - 10:08 PM
Attachment added: See above post
Posted 31 May 2012 - 01:42 PM
Posted 09 November 2012 - 02:29 PM
Posted 09 November 2012 - 03:01 PM
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