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Wiki Information


stoppingby4now

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Wiki Information

Along with the forum, we also have a Wiki setup for maintaining guides, technical documents, and anything that can be useful for capturing information related to Skyrim and/or STEP. By default, the Wiki is closed to edits to anonymous users, but they have access to read the pages.

 

The Wiki is now tied to the forums for authentication, meaning that you will only have one log-in for both with the same password. Session sharing is not yet implemented, so the log-in process will be separate for both.

 

Having an account on MyBB will not grant the ability to log-in immediately. Permissions will still need to be granted, and requests for edit access to the Wiki can be placed in this forum. Only users with 30 or more mostly-productive forum posts and no negative historical conduct will be considered for wiki write permissions.

 

One thing to note is that if you've logged into the Wiki before being granted write access, you will need to logout and login again in order for the appropriate permissions to be granted.

 

If you have not yet checked out the Wiki (still a WIP), head on over.

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We are specifically citing the ability to support modern memory sticks above 4GB and implying that it runs games more smoothly than previous x64 implementations.

 

Win 7 is better at these 2 things by a small margin, upgrading to 8GB plus is a very marginal stability increase as well. If you can cite proof that the information provided is erroneous or incomplete I am happy to include your citations.

 

We grant wiki editing privileges after 30+ productive posts to the forums.

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The only things on the wiki at the moment are the Wrye Bash, Installation, and Troubleshooting sections. Will this be expanded further later, as I'd love to help out? :)

 

 

There's also the DDSOPT & Texture Overhauls guide, the Hardware guide and the ATI CCC guide ;)
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We will eventually have a page for every mod and a few dozen guides. Its up to you to help out with an existing guide or choose a new topic and start a new page (which will not be listed on the front page until it is vetted by the STEP team for readability and usefulness and accuracy).

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Great. Here is some instruction on how to create new mod pages:


 

  • First, choose a mod to begin working on. Prioritization:
  • Long-standing STEP texture overhauls (e.g., Skyrim HD 2k Textures)
  • Other long-standing STEP mods
  • New STEP mods
  • Dropped STEP mods with potential for return to STEP
  • Other dropped STEP mods
  • Next, go to the wiki and create a new page by appending the Nexus-copied mod name into the address bar of your browser). Example:
substitute:

https://wiki.step-project.com/Main_Page

with:

https://wiki.step-project.com/Mod:Skyrim HD - 2K Textures (

 

 

  • When you hit enter, this will prompt the creation of a new page (the page is not created until you edit/save the page).
  • Paste the following into the page and save.
  • Click the wiki page "edit" tab to return to the now saved page and begin replacing the variables accordingly.
You can always find the page again by clicking "Special Pages" in the wiki nav bar and then clicking links under "List of Pages". These pages will belong to specific categories, but will effectively be orphaned from the wiki until daisy-chain-linked back to the main page somehow (we will take care of that later).


Use the attached template to create the initial page info for the mod you are using. Just substitute the greyed fields in italics and copy everyting in the black border into the wiki page as the very first thing.

Mod_InfoBox.xlsx

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Agreed. Then we can simply use Excel to create the code for cutting/pasting into the wiki.That would actually be very simple to do. Let me write that up and share here for testing... need to alter the template somewhat to use the new abbreviations in the PDF. I looked at it a while back and recall getting confused as to how exactly the template works. There are unfamiliar (to me) functions being used in that one.


Attachment added: See above post
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