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Game freeze on loading save


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#1 Vond

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Posted 02 May 2012 - 05:40 AM

Been having this issue quite a lot, where I load a save and it loads fine for quite some time until it just...stops. Using Elys MemInfo I can see that the memoryusage just stops going up eventually, and the game will just keep showing the loadscreen forever until your force-close it. Now, I have *never* had this issue whilst saving in an interior, only in exteriors, but when saving in exteriors it seems to happen almost all the time lately. Anyone had the same issues and managed to solve it? I suppose it could be some mod that tries to execute a script etc that just hangs up, but I'm not sure.
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#2 frihyland

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Posted 02 May 2012 - 08:24 AM

There is just too much happening in the worldspace, it all gets put in the save. Always save outside the worldspace (indoors) for best results.
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#3 torminater

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Posted 02 May 2012 - 08:35 AM

yope, that's a good tip. also, do you remember when this problem roughly started? it could be related to my tweak. maybe the draw distances are too big for some rigs. somebody else reported regular game crashes with my tweak, but his cpu is pretty weak.
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#4 Vond

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Posted 02 May 2012 - 08:37 AM

Hm, I actually can't recall it happening prior to your tweak. But I'm not 100% sure about that. My computer is decent, but not "good". i5-760 @2.80ghz 4gb ram gtx 560-ti 448 I did follow your tweaks except that I kept ugrids at 5
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#5 torminater

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Posted 02 May 2012 - 08:48 AM

Ok, good to know. Could you do some further testing on that matter? maybe I can tweak the view distances a bit more manageable for rigs like yours if this should be the cause of game crashes...
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#6 Vond

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Posted 02 May 2012 - 08:55 AM

Well, my game hasn't crashed due to those settings for sure. It doesn't crash on loading the save either, it just stops loading eventually (usually quite a bit above 1700mb of RAM used by Skyrim so it loads for quite some time). I think it's more likely what frihyland said, there is simply too much happening in the worldspace that all gets put in the savefile when saving outdoors.
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#7 z929669

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Posted 02 May 2012 - 12:32 PM

Hm, I actually can't recall it happening prior to your tweak. But I'm not 100% sure about that. My computer is decent, but not "good".
i5-760 @2.80ghz
4gb ram
gtx 560-ti 448

I did follow your tweaks except that I kept ugrids at 5

I think that your box is "good" but a just a bit short of "great" :yes:

The save hang could also be uGrids related. Are you using default for that? If not, then I think it is Fri's suggestion in concordance with one or two of the mods you are running.

#8 Vond

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Posted 02 May 2012 - 01:48 PM


Hm, I actually can't recall it happening prior to your tweak. But I'm not 100% sure about that. My computer is decent, but not "good".i5-760 @2.80ghz
4gb ram
gtx 560-ti 448

I did follow your tweaks except that I kept ugrids at 5


I think that your box is "good" but a just a bit short of "great" :yes:
The save hang could also be uGrids related. Are you using default for that? If not, then I think it is Fri's suggestion in concordance with one or two of the mods you are running.

Well it's good enough for me atleast, although I really SHOULD get some more RAM considering how dirtcheap it is these days. That shouldn't really impact performance in Skyrim all that much though, but the computer overall.



Anyway, I do use the default ugrids settings, as I didn't feel that setting it to 7+ was worth the performance-cost. But yes, I do think that is the most likely cause, although torm's changes could have some impact on it aswell ofcourse (atleast it does lower performance a bit, but z-fighting is nasty so I can live with that for now)
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#9 MadWizard25

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Posted 03 May 2012 - 05:29 PM

I can confirm what frihyland wrote. I experience this issue from time to time and i have a i5-2400, 8gb RAM and 560 ti 2gb VRAM, ugrids 7 with good fps outdoors. MemInfo will regularly show up to 3gb ram usage in heavy worldspace areas, for instance around whiterun. Almost the same exact symptoms, this happens when attempting to load a worldspace save, but usually after removing a mod. With MemInfo on ram loading stops, and after 5s of no movement I know its an infinite loading screen. The only solution that works for me is to load the latest interior save and continue from there. If the problem still persits even when trying to get from the interior to the exterior worldspace, I coc qasmoke to the developers testing cell, pcb, wait 30 days and then coc to a worldspace. The 30 days wait might be unnecessary, but if the problem persists this usually fixes it.
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#10 z929669

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Posted 04 May 2012 - 02:00 PM

I can confirm what frihyland wrote. I experience this issue from time to time and i have a i5-2400, 8gb RAM and 560 ti 2gb VRAM, ugrids 7 with good fps outdoors. MemInfo will regularly show up to 3gb ram usage in heavy worldspace areas, for instance around whiterun.

Almost the same exact symptoms, this happens when attempting to load a worldspace save, but usually after removing a mod. With MemInfo on ram loading stops, and after 5s of no movement I know its an infinite loading screen. The only solution that works for me is to load the latest interior save and continue from there. If the problem still persits even when trying to get from the interior to the exterior worldspace, I coc qasmoke to the developers testing cell, pcb, wait 30 days and then coc to a worldspace. The 30 days wait might be unnecessary, but if the problem persists this usually fixes it.

Need to get this kind of detail into the troubleshooting guide if not already


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