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State of Skyrim Revisited Updates


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While we're throwing suggestions out there, here's a handful of useful / interesting mods and a short description of each:

 

FMO - Forge Menu Overhaul: This mod categorizes recipes into a secondary drop-down menu, reducing the length of forge menus

https://skyrim.nexusmods.com/mods/37328//?

 

Immersive College of Winterhold: Greatly enhances the feel of being at the Harvard of magic schools.

https://skyrim.nexusmods.com/mods/36849//?

 

BorderSense (Immersive): Lets you know when you are crossing the border to another hold and what your bounty is in that hold. Instead of just simply printing something like, "You have entered Whiterun" this mod displays messages from your point of view; "With Windhelm behind me, I must be entering Winterhold."

https://skyrim.nexusmods.com/mods/35718//?

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While we're throwing suggestions out there, here's a handful of useful / interesting mods and a short description of each:

 

FMO - Forge Menu Overhaul: This mod categorizes recipes into a secondary drop-down menu, reducing the length of forge menus

https://skyrim.nexusmods.com/mods/37328//?

 

Immersive College of Winterhold: Greatly enhances the feel of being at the Harvard of magic schools.

https://skyrim.nexusmods.com/mods/36849//?

 

BorderSense (Immersive): Lets you know when you are crossing the border to another hold and what your bounty is in that hold. Instead of just simply printing something like, "You have entered Whiterun" this mod displays messages from your point of view; "With Windhelm behind me, I must be entering Winterhold."

https://skyrim.nexusmods.com/mods/35718//?

Very interested in these. Especially the Immersive College of Winterhold.

 

I was slightly disappointed in the Mages questline because it didn't seem epic enough (or long enough maybe), but the College itself was a bigger disappointment. At first sight it looks epic, but the interiors are blah and I wasn't impressed with it's overall feel. This mod seems to make the college feel much more epic and alive, believable.

 

FMO sounds nice, but reading the description I wonder how hard it would be to incorporate into the more difficult installs like SkyRe and such. I'm still learning about TES5Edits.

 

Bordersense sounds nice as an immersive mod that I enjoy having.

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Well to contribute a little bit, here are a few mods I always thought looked good and was surprised to never see a mention of around here or on the guide (I haven't been around for too long though so maybe I have missed the debates). My main focus is on immersion and story. Just as I felt the College of Winterhold was underwhelming I've found the Civil War to be a real shame. So these mods interested me and seem to have widespread support on the Nexus:

 

1. Immersive Patrols - really surprised not to see this on STEP or SR

https://skyrim.nexusmods.com/mods/12977/?

 

2. Civil War Overhaul - Looks... Amazing. Maybe it's just too new to have garnered serious consideration? Given that it's super lore-friendly and includes assets that Beth cut from the game themselves I feel it has a strong backing to stand on.

https://skyrim.nexusmods.com/mods/37216/?

 

3. WARZONES - Civil Unrest. I feel like there's probably a good reason this hasn't been a part of STEP or SR yet, but I'm not sure what that reason could be? Perhaps because it is demanding resource-wise? Seems a shame because it sounds great and brings the Civil War to life. MyGoodEye is an amazing modder.

https://skyrim.nexusmods.com/mods/9494/?

 

Bonus:

Interesting NPCs - is it just too big? too taxing? causes instability? No idea, seems like a very good mod though.

https://skyrim.nexusmods.com/mods/8429/?

 

I would be very interested in hearing anyone's thought and/or any discussion on these mods that has already occured.

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