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CTD, maybe Ill try a merged patch?


Copywrite85

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Hey guys.  It's been a long road but I Have skyrim revisited with some additions installed.  All day yesterday I was suffering memory related CTDS, until two members helped me with DDSOPT.  I suffered one CTD last night in a cave.  I ran around white run and horsed it from there to a cave so I am positive my mem related issues are over (mem peaks at 1800 now...incredible), the CTD was very disheartening though...seemed to be completely random as well.  I have a few outstanding issues that I figured I would try to get some feedback on.

 

1. CTD - maybe I will try a merged patch; I realized when I hit generate FNIS for users there was 1 warning which said I had an outdated Skyrim...I ignored it...could this be a big problem?  I also realized when doing all that weird TES5EDIT stuff for one entry in what I believe was "live an alternate life" the node turned red from green after following instructions...I sincerely hope if something went wrong there it wouldn't ruin my entire game...could it?  Could my random CTD issue (I experienced 1 in about an hour of running around testing DRAM usage) just be a by product of trying to continue an old save (I did do the SKSE clear invalidation entry as instructed)?

2. Extremely long skse launch from mod organizer - When you look at my load order you will realize I have Skyrim linked to the skyrim folder rather than the Mod organizer/mods folder...could this be the reason?

3. Invisible giant with purple axe - I'm fairly certain I know the cause for this.  I optimized the entire Mod organizer/mods folder at 1 time then transferred it over...I have a back up of all the original files though.  I am thinking of copying over the original automatic variant packs over again should fix this?

4. Really wanting to add ASIS back to my load order, if anyone has any experience with ASIS for Skyrim revisited and used in conjuction with enhanced enemy ai I would love to hear it

Thanks guys, cheers

 

Active Mod Files:

 

00  Skyrim.esm
01  Update.esm
02  Dawnguard.esm
03  HearthFires.esm
04  Dragonborn.esm
05  ClimatesOfTamriel.esm
06  Lanterns Of Skyrim - All In One - Main.esm
07  SPIKE.esm
08  Skyrim Project Optimization - Full Version.esp
09  Unofficial Skyrim Patch.esp  [Version 1.3.2c]
0A  Unofficial Dawnguard Patch.esp  [Version 1.2.2]
0B  Unofficial Hearthfire Patch.esp  [Version 1.1.0]
0C  Unofficial Dragonborn Patch.esp  [Version 1.0.3]
0D  Weapons & Armor Fixes_Remade.esp
0E  Better Dynamic Snow.esp
0F  Rainbows.esp
10  Clanking Armor.esp
11  IHSS.esp
12  Improved Combat Sounds v2.2.esp
13  Thundering Shouts.esp
14  mintylightningmod.esp
15  MintyLightningMod_COT_Patch.esp
16  StaticMeshImprovementMod.esp
17  StaticMeshImprovementMod-DragonbornTernFix.esp
18  TradeBarter.esp
19  83Willows_101BUGS_V4_HighRes.esp
1A  Ars Metallica.esp  [Version 1.2.0]
1B  Ars Metallica - Dawnguard.esp  [Version 1.2.0]
1C  Ars Metallica - Hearthfire.esp  [Version 1.2.0]
1D  Ars Metallica - Dragonborn.esp  [Version 1.2.0]
1E  Auto Unequip Helmet.esp
1F  Better Embers.esp
20  BLESSINGS - Altar Descriptions.esp
21  Bring Out Your Dead.esp  [Version 1.1.7]
22  Chesko_WearableLantern.esp
23  ClamsDropPearls.esp
24  Dead Body Collision.esp
25  Disease Descriptions.esp
26  DD_Dawnguard Additions.esp
27  DD_Dragonborn Additions.esp
28  Dual Sheath Redux.esp
29  DungeonQuestAwareness.esp
2A  fFastTravelSpeedMult_4.esp  [Version 1.0]
2B  Lanterns Of Skyrim - All In One - RLO.esp
2C  Book Covers Skyrim.esp
2D  marriagedynamicoutfits.esp
2E  Moss Rocks.esp
2F  ORM-Arvak.esp
30  PilgrimsDelight.esp
31  Point The Way.esp  [Version 1.0.1a]
32  Radiant and Unique Potions Poisons and Booze.esp
33  ShootingStars.esp
34  Skyrim Immersive Creatures.esp  [Version v6.0]
35  Skyrim Immersive Creatures - DLC2.esp  [Version v6]
36  Skyrim Flora Overhaul.esp
37  SkyrimImprovedPuddles-DG-HF-DB.esp  [Version 1.1]
38  SPTDiverseGuardsSkyrim.esp  [Version 4.4]
39  Traps Make Noise.esp
3A  two_handed_rebalance.esp
3B  Convenient Horses.esp
3C  Destructible_bottles.esp
3D  Auto Unequip Ammo.esp
3E  Character Creation Overhaul.esp
3F  Chesko_LoreBasedLoadingScreens.esp
40  DYNAVISION Dynamic Depth of Field.esp
41  Footprints.esp
42  Footprints - Ash.esp
43  Ket_3DLoadscreens.esp
44  Ket_PictureLoadscreens.esp
45  SkyRealism - Simple Save System - OOC - 5 min.esp  [Version 1.0]
46  towConversation.esp
47  WetandCold.esp
48  WetandCold - Ashes.esp
49  SkyUI.esp
4A  iHUD.esp
4B  towPov.esp
4C  Cloaks.esp
4D  Cloaks - Dawnguard.esp
4E  1nivWICCloaksCRAFT.esp  [Version 2.3]
4F  Elemental Staves.esp
50  ExplosiveBoltsVisualized.esp
51  hothtrooper44_ArmorCompilation.esp
52  imp_guard_helm.esp
53  imp_helm.esp
54  imp_helm_imp.esp
55  imp_helm_dawn.esp
56  Tribunal Maskes by Zairaam.esp
57  Tribunal Robes by Zairaam.esp
58  Valor Armor.esp
59  Dr_Bandolier.esp
5A  Dr_BandolierDG.esp
5B  Lock Overhaul.esp
5C  DeadlyDragons.esp
5D  Gildergreen Regrown.esp  [Version 1.2.5]
5E  Run For Your Lives.esp  [Version 1.2.2]
5F  When Vampires Attack.esp  [Version 1.0.2]
60  SkyrimChimneysRW.esp
61  The Paarthurnax Dilemma.esp  [Version 1.2.4]
62  towBlockSteal.esp
63  SkyrimCoinReplacer.esp
64  360WalkandRunPlus-RunBackwardSpeedAdjust.esp
65  Acquisitive Soul Gems.esp
66  AchieveThat.esp
67  Appropriately Attired Jarls Redux.esp
68  BetterQuestObjectives.esp
69  BetterQuestObjectives-PaarDilemmaPatch.esp
6A  BetterQuestObjectives-DBForevertoMisc.esp
6B  BlockSparkles.esp
6C  CCO - Oblivion Carry Weights.esp
6D  CCO - Permanent Birthsigns.esp
6E  Distant DetailHF.esp
6F  DiversePriests.esp
70  DiversePriests_BringOutYourDeadPatch.esp
71  Guard Dialogue Overhaul.esp
72  Headtracking.esp
73  Immersive Weapons.esp
74  masser Size x0.5.esp
75  NonEssentialChildren.esp
76  BetterQuestObjectives-NECPatch.esp
77  SFO - Expanded Diversity.esp
78  secunda Size x0.5.esp
79  SkyTEST-RealisticAnimals&Predators.esp
7A  SkyTEST-RealisticAnimals&Predators-Dawnguard.esp
7B  SkyTEST-RealisticAnimals&Predators-Dragonborn.esp
7C  dD - Enhanced Blood Main.esp
7D  dD-Dragonborn-Dawnguard-EBT Patch.esp
7E  TheChoiceIsYours.esp
7F  TheChoiceIsYours_Dawnguard.esp
80  BetterQuestObjectives-TheChoiceIsYoursPatch.esp
81  Thieves Guild Requirements.esp
82  Waterbreathing Breathless Emerge.esp
83  aMidianborn_Skyforge_Weapons.esp
84  AMB Glass Variants Lore.esp
85  WeaponsArmorFixes_MultiMod_DLCPatch.esp
86  Unique Region Names - Dragonborn.esp  [Version 1.1]
87  AIMP - Antz in my Pantz.esp
88  Chesko_Step418_SN.esp
89  RealisticRoomRental.esp
8A  BetterQuestObjectives-PersidRRentalPatch.esp
8B  RRR_Hearthfire-Patch.esp
8C  RRR_Dragonborn-Patch.esp
8D  SoS - The Dungeons.esp  [Version 1.23]
8E  SoS - The Wilds.esp  [Version 1.13]
8F  SoS - Civilization.esp  [Version 1.02]
90  ClimatesOfTamriel-Sound.esp
91  Realistic Lighting Overhaul - Dungeons.esp
92  Realistic Lighting Overhaul - Dawnguard Interiors.esp
93  Realistic Lighting Overhaul - Major City Exteriors.esp
94  Realistic Lighting Overhaul - Major City Interiors.esp
95  RLO - Adaptive Interiors Vanilla Weathers Patch.esp
96  RLO - Major City Exteriors - No Guard Torches.esp
97  ClimatesOfTamriel-Dawnguard-Patch.esp
98  ClimatesOfTamriel-Dragonborn-Patch.esp
99  ClimatesOfTamriel-Nights-Level-3.esp
9A  Unique Region Names - Dragonborn COT Patch.esp
9B  SoS - The Dungeons-PatchRLODungeons.esp
9C  SoS - The Dungeons-PatchRLOMajorCityInteriors.esp
9D  SoS - The Wilds-PatchCoTSounds.esp
9E  SoS - Civilization-PatchRLOMajorCityInteriors.esp
9F  SoS - Civilization -PatchCoTSounds.esp
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A1  Better Vampires.esp
A2  ajd_allowmultipleregift.esp
A3  Predator Vision.esp
A4  WerewolfMastery.esp
A5  BetterQuestObjectives-MoonlightMasteryPatch.esp
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A7  TKRecoil.esp
A8  BetterMagic_FULL.esp
A9  BFSEffects.esp
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AB  DeadlyCombat.esp
AC  DeadlyCombat_GiantsAIFix.esp
AD  DeadlyCombat_UnarmedFix.esp
AE  DeadlyCombat_NoStaminaChanges.esp
AF  DeadlyCombat_NoAttackDistance.esp
B0  ERSO 30 - Better Enemy AI Dawnguard&Dragonborn.esp
B1  Dual Wield Parrying_SKSE.esp
B2  The Dance of Death - Ultimate Edition.esp
B3  CCO - Dynamic Skill Progression.esp
B4  ABT - Faster Arrows Improved +50%.esp
B5  ABT - Faster Bolts Improved +50%.esp
B6  ABT - Progressive Damage (with Nord Hero Arrow).esp
B7  Enhanced Soul Trap.esp
B8  Soul Gems Differ - E.esp
B9  dD-No Spinning Death Animation.esp
BA  Beards.esp
BB  Brows.esp
BC  Slightly Reduced Distance NPC Greetings.esp
BD  SPTConsistentOlderPeople.esp  [Version 1.4]
BE  Blaze Of Eventide.esp
BF  moveitLWT.esp
C0  AmazingFollowerTweaks.esp
C1  BetterQuestObjectives-AFTPatch.esp
C2  Alternate Start - Live Another Life.esp  [Version 2.3a]
C3  BetterQuestObjectives-AlternateStartPatch.esp
C4  CCO - Diverse Races And Genders.esp
C5  [MPX] NPC Gender Race Heights +DG-DB.esp
C6  Animated Weapon Enchants.esp
C7  WATER.esp
C8  WATER Plants.esp
C9  WATER DB Waves.esp
CA  Atlas Map Markers.esp
CB  Atlas Blackreach.esp
CC  Atlas Dawnguard.esp
CD  Atlas Hearthfire.esp
CE  Atlas Dragonborn.esp
CF  SPTConsistentOlderPeopleCompatability.esp
D0  DiversePriests_ConsistentOlderPeoplePatch.esp
D1  RRR-RLO Patch.esp
D2  SOS-RRR-RLO Patch.esp
D3  RRR-BOYD Patch.esp
D4  RUPPB-DBE Patch.esp
D5  AM-SkyTEST Patch.esp
D6  AM-SMIM Patch.esp
D7  DEBV-ABT Patch.esp
D8  WAF-ABT Patch.esp
D9  ICS-EBT Patch.esp
DA  SOS-BOE Patch.esp
DB  SOS-AMM Patch.esp
DC  ASG-AWE Patch.esp
DD  AS-SOS Patch.esp
DE  AS-RLO Patch.esp
DF  AS-RLO-SOS.esp
E0  AS-GDO Patch.esp
E1  BV-RLO Patch.esp
E2  TCIY-BOYD Patch.esp
E3  TCIY-BCS Patch.esp
E4  TCIY-BAD Patch.esp
E5  Unique Region Names.esp  [Version 5]
E6  AS-URN Patch.esp
E7  SOS-URN Patch.esp
E8  General Patch.esp
E9  Bashed Patch, 0.esp
EA  Automatic Variants.esp
EB  Dual Sheath Redux Patch.esp

 

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It's worth noting I removed leveled lists from the merged patch as I wanted it to be handled by the Bashed patch.

Sharlikran is quite emphatic that you should not include leveled lists in your merged patch.  He has a video giving a how-to and his thoughts on building a merged patch.
Wrye Bash has some logic to handle actual conflicts in leveled lists (e.g., when different mods change a skill level); I don't think TES5Edit has this for the Merge Patch.

 

I've found that the bashed patch usually, but not always, makes the same decision I would make when merging records. It might sometimes be necessary to manually create a small patch to load after the bashed patch to fix such problems.

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It's worth noting I removed leveled lists from the merged patch as I wanted it to be handled by the Bashed patch.

Sharlikran is quite emphatic that you should not include leveled lists in your merged patch.  He has a video giving a how-to and his thoughts on building a merged patch.
Wrye Bash has some logic to handle actual conflicts in leveled lists (e.g., when different mods change a skill level); I don't think TES5Edit has this for the Merge Patch.

 

I've found that the bashed patch usually, but not always, makes the same decision I would make when merging records. It might sometimes be necessary to manually create a small patch to load after the bashed patch to fix such problems.

Wish I could use this information, heh the only experience I have with custom patches is via Neovalen word by word :(
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Im going to try this auto save mod instead.  The reason I think it was the old auto save mod is because it was configged to out of combat save every 10 minutes.  In the cave Id kick whole sale ass for a long time, no problems.  Then ill just be hanging around black smithing and the game closes.  When the autosave did work it caused sharp hangs.  If anyone knows if autosave mods are just a bad idea in general, pls let know.  

 

https://skyrim.nexusmods.com/mods/21015/?tab=2&navtag=%2Fajax%2Fmodfiles%2F%3Fid%3D21015&pUp=1

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No. Autosaving period is IN GENERAL not recommended. The blacksmithing thing is a bit of an unknown the only thing some of us can figure out is that the more you add to it the more unstable it becomes. Try out Kryptopyr's Crafting Mod and disable for example Heavy Armor if your character doesn't use it and disable Light Armor if you have to craft something for a follower that uses Heavy Armor.

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No. Autosaving period is IN GENERAL not recommended. The blacksmithing thing is a bit of an unknown the only thing some of us can figure out is that the more you add to it the more unstable it becomes. Try out Kryptopyr's Crafting Mod and disable for example Heavy Armor if your character doesn't use it and disable Light Armor if you have to craft something for a follower that uses Heavy Armor.

Im still getting ctds every hour or so, its really puzzling.  Im not ctding during cell transitions, my mem is not over flowing, i do think my fps should be higher than it is in certain areas (least of my worries), ive played smoothly through big battles with npcs with lots of magic, travelled from point to point fast on horse back with no real dips or anything to be concerned about, killed two dragons...none of these things cause ctds,.  I just seem to ctd while idling checking menus or talking to ppl.  I guess Ill have to get used to saving manually.  If ctds continue after this I will try disabling dynavision...then my step after that will be to start a new game (it does see like the skse ini tweak does heal your game...but maybe its not bullet proof).
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Never used Dynavision but am trying it out to see how it performs fps hit wise versus ENB DoF. Always try a new game when adding or removing mods (mostly after removing) if you want to ensure the best possible environment and least possible amount of problems. Now as for that yo likely have issues with the number of things in your menu's. Post your BOSS log please.

 

Though tbh if you're in say the main menu (esc) and you CTD then there's probably a problem I would guess from your unclean save.

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Never used Dynavision but am trying it out to see how it performs fps hit wise versus ENB DoF. Always try a new game when adding or removing mods (mostly after removing) if you want to ensure the best possible environment and least possible amount of problems. Now as for that yo likely have issues with the number of things in your menu's. Post your BOSS log please.

 

Though tbh if you're in say the main menu (esc) and you CTD then there's probably a problem I would guess from your unclean save.

Hey my friend, I've isolated my issue.  Haha,Im ctding whenever I go to my menu, books it looks like.  I just realized I ctd everytime I try to read a new book.  I honesty think I've ctd while in menu every single time.  Extremely odd...  Ill try a new game, if this doesn't work atleast I can focus my inquiries tomorrow.  Two other isolated bugs I noticed that were more entertaining then anything else.  

-I was barbecuing bandits in a hallway while they were trying to rape me, when it was all said and done a burnt corpse began levitating and spiraling ina  ball smashing itself against the wall...insane

-shorly after the corpse thing I fell into the ground and appeared behind the last few enemies lol

These two glitches are not happening allot and appear to only be in that 1 cave.  Im going to start a new game hopefully it works out well.  Here is my boss log.

 

file:///F:/BOSS%20v2.1.1%20Archive/Skyrim/BOSSlog.html

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Attach your log to your post via the advanced reply (new reply button). If it's not working it's probably too big so use 7zip to compress it and then attach it.

 

As for your weird issue try re-installing both Realistic Ragdolls and Force and XP32 Skeleton (ticking the prefer integrate FOMOD installer in ModOrganizer Settings or unticking it if it's already ticked)

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Its Ice wolves and snow wolves that are invisible, must be either AV or ST. It turns out there not invincible either. Usually missing textures appear as blue silhouettes this is odd. Redownloading all the av packages and will attempt to repair it manually tomorrow. Thanks for all the input guys, cheers.

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This happens when MO does not install the meshes or textures you need. Check that these files and folders were installed in Sky Test and Sky Immersive Creatures.

 

The solution is usually to toggle the "prefer integrated FOMOD installer" in MO settings.  Usually you do not wnat this on, but for a few odd fiels you need to turn it on to properly install the files you need.

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This happens when MO does not install the meshes or textures you need. Check that these files and folders were installed in Sky Test and Sky Immersive Creatures.

 

The solution is usually to toggle the "prefer integrated FOMOD installer" in MO settings.  Usually you do not wnat this on, but for a few odd fiels you need to turn it on to properly install the files you need.

Thanks dude, I'll give it a go.  With the guidance of you guys I'm eliminating 1 problem at a time...too bad theres like 100 :S.  The great news is it seems like My performance drops seem to be down to the mid 30s in certain areas (usually 50s); and my game is relatively stable.  You guys were right about the new game.  The only way to stop the book menu ctd was too start a new character...Ive done this about 6 times n the past 2 weeks; hopefully this will be the last.  Cheers.
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