For DDSOpt to properly process these textures the contents of the mod folder should be moved into a temporary textures folder prior to processing. After processing is complete, the folders must be moved back to the root folder in both the mod folder and the optimized texture folder.
I guess I did this wrong. Mod Organizer moved all the files from their mod folders to overwrite after the patch completed. I moved them back to their mod folders and then optimized them. So I had two folders. But since the path is not standard it was not like other Optimized folders in MO. I had no optimized folder that I could select and place under (for priority overwrite) the regular mod folder. Since its not data/textures its data/Skyroc patcher/xxx
I wound up just overwriting the textures directly but that leaves no backup.
Can somebody give me better instructions on how to do this step by step? Yes I am slow sometimes! lol
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zodden
Ok the legendary edition says:
I wound up just overwriting the textures directly but that leaves no backup.
Can somebody give me better instructions on how to do this step by step? Yes I am slow sometimes! lol
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