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Texture Weirdness


thunderclam

Question

So I'm at the "Creatures of Skyrim" part of SR and I've been testing a bit. I am not currently using an ENB and have noticed some cave textures acting weird. Because I've got all my AA turned off (as per the guide) until I activate ENB, I think textures doing weird **** when I move around is "normal" at this point.

 

Thus far fences and a few interior rock/cave/ice walls and floors have a weird twitchy effect. It's small and I initially mistook it for stutter (it's not). For example, if I look at a rock wall in Bleak Falls Barrow, standing still, everything looks nice and high res and beautiful. The second I move the camera a bit, the texture seems to shift like it's not quite loaded. It's not a flicker or a shimmer, exactly, but it's something.

 

What I want to know is whether or not this is happening because I am using no AA or if I should be down-sizing textures or what.

 

I'm running 8gb RAM, i5 2500k 4 core, and a Radeon 6950 (2gb) at present.

 

An additional note: exteriors work pretty wonderfully. The only thing screwy is the fences but I'm 99% sure that's the lack of anti-aliasing.


https://imgur.com/a/aJqaq

 

That's weird, too. Which mod handles those little stones? It's a bit of a busy screen considering the snow, but you'll notice that the small cluttery rocks are weirdly whitened. They sort of glow in game too.

 

I thought I installed/DDSopted all the dang texture mods correctly...

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