Sorry for the bump, but this issue is still affecting me (I haven't touched Skyrim in some time) and I can't find any information on it. I have no idea why removing Alternate Start seemed to fix the issue last time, as I'm experiencing the issue both with and without it. I too have tried searching everywhere for advice, only to come up empty handed. I believe that something is causing parts of the mesh to turn invisible.
It's not ENB, as the issue persists without ENB.
It can't be a mesh issue, as it persists in a completely vanilla Skyrim installation.
I'm forced to conclude this is an AMD issue. I'm not likely to buy another one of their cards again. I've noticed this issue across several versions of software, running on Windows 8.1. In addition to the texture issues, hair in general (ESPECIALLY one specific bosmer hair) "floats" a little. I've tried setting everything to "Application Controlled" in the CCC software, and this doesn't fix things. My card is an AMD Radeon HD 7900.
I know that this isn't AMD tech support, but I'm wondering if anybody has a solution to this issue, as I'm not the only one that's experienced it.
Many thanks in advance!
EDIT: After some testing, I've noticed why I thought removing Alternate Start fixed the issue. With Alternate Start installed, the hair of the first male bosmer preset is floating noticably, as part of the mesh seems to be invisible. Without Alternate Start, the same mesh is translucent rather than invisible. I'm guessing that this is due to the very different lighting conditions.
Edited by Harpalus, 22 August 2014 - 03:08 PM.