BCF conversion greyed out
Posted 10 October 2013 - 02:54 PM
Posted 10 October 2013 - 04:05 PM
Posted 10 October 2013 - 04:12 PM
Posted 10 October 2013 - 04:45 PM
First of all, I could apply the BCF to the mod. The option in the menu was available. I could APPLY, and things happened.
But I got an error message:
Traceback (most recent call last): File "bash\basher.py", line 11365, in Execute if not self.converter.hasBCF: AttributeError: 'InstallerConverter' object has no attribute 'hasBCF'
And then ended up with two packages listed in Wrye Bash, marked here with a red box outline. (I hope it's not a problem, but my Wrye Bash is mostly in German)
These two files are not identical. The top file has the moon sizes listed as ESP files in the Esp/m Filter. The lower file has the same options, but lists them in the Subpackage window instead.
I assume that this is not the desired outcome?
Posted 10 October 2013 - 06:36 PM
Posted 10 October 2013 - 07:16 PM
Posted 10 October 2013 - 07:47 PM
Posted 11 October 2013 - 12:26 AM
Posted 24 January 2014 - 04:33 PM
Now back to the topic at hand - I have the same problem with some mods as the OP. The BCF archive is in the "BAIN Converters" directory, name is the same as the mod, but the "Conversion->Apply" option is greyed out.
The mods I have a problem with are (below are the exact filenames):
2G_015_Terrain Bump Landscape Normals - Performance-37950-1-4c.7z 2G_015a_Terrain_Bump_Landscape_Normals - Performance-37950-1-4c-BCF.7z
2G_018_Visible Windows Medium v1_2-6971-1-2.7z 2G_018a_Visible Windows Medium v 1_2-6971-1-2-BCF and BAIN Wizard.7z
I've tried playing with the filenames but it did not help, I can't get Wrye Bash to recognize the files. Funny thing is, other mods work and I'm using the same naming convention all the time. Any ideas what I can do to make it work?
Posted 24 January 2014 - 04:58 PM
Posted 26 January 2014 - 03:44 PM
Posted 04 February 2014 - 06:20 PM
Posted 04 February 2014 - 08:55 PM
Posted 05 February 2014 - 06:46 AM
Posted 05 February 2014 - 01:44 PM
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