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[RESOLVED] Improving performance of Unreal Cinema for 1440p


DanielCoffey

Question

I would appreciate some advice on what to dial back in order to get a more stable frame rate when using Unreal Cinema 0.229 on my specific machine. I am working my way through SR:LE and have the large majority of the texture mods installed and optimised but have hit a wall of unacceptable frame rate due to (I believe) the ENB. I get a totally stable 60fps without the ENB.

 

My hardware is the 2010 Mac Pro in my signature. It has the 6x3.33 processor which cannot be over clocked but I do have a single Sapphire 7950 3Gb card that I have scope to tweak and I am running AMD drivers 13.9. My monitor is a native 2560x1440. I would prefer to keep it at its native resolution rather than running at 1080p because of the blurriness this gives.

 

In my last SR non-ENB play through I was able to get a perfectly stable frame rate without the use of any AA. I find that with 1440p I don't miss AA at all so am more than happy to play without it.

 

Now the graphics card is air-cooled and I am also limited by the cooling in the Mac Pro PCI bay. There is a noisy and proprietary fan pushing air through the bay and when combined with the GPU fans it is becoming an irritation.

 

The card is the Sapphire 7950 3Gb Flex OC with Boost. It is normally clocked at 860/1250 and self-boosts to 925/1250 in its stock configuration. When running SR:LE it is of course running at 100% load and hits 20fps around Helgen with the fans running at 57% for 72C reported. It is clearly audible through headphones but not excessively so.

 

If I OC the card to 1025/1450 the fans only increase to 62% at 74C but the Mac Pro PCI bay fan starts to intrude and the whole combination is becoming difficult to justify. That extra OC lifts the frame rates to around 24fps with a spread of 20 to 28fps depending on the scene around the inside of Helgen.

 

I should state that I have EFI-flashed and R17 modified the card to make sure I get PCI-E 2.0 5GT/s in Win7-64 with the card. In its stock configuration it would have only delivered 2.5GT/s.

 

I am now looking at options in the Unreal Cinema ENB to sacrifice so that I can get a steadier frame rate of around 30 and this is where I could use a bit of help. I need to know what I can turn down or off to gain performance without giving up the essential character of the ENB.

 

The first thing I disabled was the AA as at 1440p I don't mind losing it. EdgeAA and TransparencyAA are now off and my FPS jumped to a range between 28 to 32 in Helgen. Indoors in the first watchtower during the dragon attack it was a little higher.

 

Everything else is Unreal Cinema 0.229 straight out of the tin...

 

enblocal.ini

 

//++++++++++++++++++++++++++++++++++++++++++++

// ENBSeries effect file

// visit https://enbdev.com for updates

// Copyright © 2007-2011 Boris Vorontsov

//

// Using decompiled shader of TES Skyrim

//++++++++++++++++++++++++++++++++++++++++++++

//+++++++++++++++++++++++++++++++++++++++++++++++

// Unreal Cinema ENB - The Directors Cut - 0.229

//+++++++++++++++++++++++++++++++++++++++++++++++

 

[ENGINE]

ForceAnisotropicFiltering=true

MaxAnisotropy=16

EnableVSync=false

AddDisplaySuperSamplingResolutions=false

 

[ANTIALIASING]

EnableEdgeAA=false

EnableTemporalAA=false

EnableSubPixelAA=false

EnableTransparencyAA=false

 

[WINDOW]

ForceBorderless=false

ForceBorderlessFullscreen=false

 

[FIX]

FixGameBugs=true

FixParallaxBugs=true

FixAliasedTextures=true

IgnoreLoadingScreen=true

IgnoreInventory=true

FixSsaoWaterTransparency=true

FixSsaoHairTransparency=true

FixTintGamma=true

RemoveBlur=true

FixSubSurfaceScattering=true

FixSkyReflection=true

FixCursorVisibility=true

 

[ADAPTIVEQUALITY]

Enable=false

Quality=0

DesiredFPS=20.0

 

[MEMORY]

ExpandSystemMemoryX64=true

ReduceSystemMemoryUsage=true

DisableDriverMemoryManager=true

DisablePreloadToVRAM=false

ReservedMemorySizeMb=512

EnableUnsafeMemoryHacks=false

VideoMemorySizeMb=3072

EnableCompression=true

 

[PROXY]

EnableProxyLibrary=false

InitProxyFunctions=true

ProxyLibrary=d3d9_aa.dll

 

[GLOBAL]

UsePatchSpeedhackWithoutGraphics=false

UseDefferedRendering=true

ForceFakeVideocard=false

 

[PERFORMANCE]

SpeedHack=true

 

[MULTIHEAD]

ForceVideoAdapterIndex=false

VideoAdapterIndex=0

 

[LIMITER]

WaitBusyRenderer=false

EnableFPSLimit=false

FPSLimit=59.0

 

[iNPUT]

KeyCombination=16

KeyEditor=13

KeyUseEffect=123

KeyFreeVRAM=35

KeyFPSLimit=111

KeyShowFPS=106

KeyScreenshot=45

 

 

enbseries.ini

 

//++++++++++++++++++++++++++++++++++++++++++++

// ENBSeries ini file

// visit https://enbdev.com for updates

// Copyright © 2007-2011 Boris Vorontsov

//

// Using decompiled shader of TES Skyrim

//++++++++++++++++++++++++++++++++++++++++++++

//+++++++++++++++++++++++++++++++++++++++++++++++

// Unreal Cinema ENB - The Directors Cut - 0.229

//+++++++++++++++++++++++++++++++++++++++++++++++

 

[GLOBAL]

UseEffect=true

 

[EFFECT]

UseOriginalPostProcessing=false

UseOriginalObjectsProcessing=false

EnableBloom=true

EnableLens=true

EnableAdaptation=false

EnableDepthOfField=true

EnableAmbientOcclusion=true

EnableDetailedShadow=true

EnableSunRays=true

EnableSunGlare=true

EnableSkyLighting=true

EnableImageBasedLighting=true

EnableReflection=true

EnableSoftParticles=true

EnableParticleLights=true

EnableSubSurfaceScattering=true

EnableWater=true

 

[DEPTHOFFIELD]

FadeTime=0.75

Quality=2

 

[sSAO_SSIL]

UseComplexAmbientOcclusion=false

UseComplexIndirectLighting=false

UseAmbientIndirectLighting=true

UseIndirectLighting=true

SamplingQuality=0

SamplingPrecision=0

SamplingRange=1.0

FadeFogRange=7.0

SizeScale=0.5

SourceTexturesScale=0.5

FilterQuality=1

FilterType=2

AOAmount=1.0

AOAmountInterior=1.0

ILAmount=0.5

ILAmountInterior=0.5

AOIntensity=1.0

AOIntensityInterior=1.0

AOType=0

AOMixingType=0

AOMixingTypeInterior=0

UseOldType=false

EnableDenoiser=true

 

[sHADOW]

ShadowCastersFix=true

ShadowQualityFix=true

DetailedShadowQuality=0

UseBilateralShadowFilter=true

ShadowFilterQuality=0

ShadowBlurRange=7.0

ShadowBlurRangeInterior=7.0

 

[REFLECTION]

Quality=0

FilterQuality=2

FilterBluriness=1.0

SizeScale=1.00

SourceTexturesScale=0.25

Amount=0.75

Power=2.0

GlosinessMin=0.0

GlosinessMax=0.5

EnableDenoiser=false

DenoiserType=2

EnableSupersampling=false

ExteriorEnable=true

InteriorEnable=true

 

[bLOOM]

Quality=2

AmountDay=0.2

AmountNight=0.2

AmountInteriorDay=0.2

AmountInteriorNight=0.2

AmountSunrise=0.2

AmountSunset=0.2

BlueShiftAmountDay=0.01

BlueShiftAmountNight=0.01

BlueShiftAmountInteriorDay=0.01

BlueShiftAmountInteriorNight=0.01

BlueShiftAmountSunrise=0.01

BlueShiftAmountSunset=0.01

 

[LENS]

ReflectionIntensitySunrise=1.0

ReflectionIntensityDay=1.0

ReflectionIntensitySunset=1.0

ReflectionIntensityNight=1.0

ReflectionIntensityInteriorDay=1.0

ReflectionIntensityInteriorNight=1.0

ReflectionPowerSunrise=19.999998

ReflectionPowerDay=20.0

ReflectionPowerSunset=20.0

ReflectionPowerNight=20.0

ReflectionPowerInteriorDay=20.0

ReflectionPowerInteriorNight=19.999998

DirtIntensitySunrise=0.0

DirtIntensityDay=0.0

DirtIntensitySunset=0.0

DirtIntensityNight=0.0

DirtIntensityInteriorDay=0.0

DirtIntensityInteriorNight=0.0

DirtPowerSunrise=2.0

DirtPowerDay=2.0

DirtPowerSunset=2.0

DirtPowerNight=2.0

DirtPowerInteriorDay=2.0

DirtPowerInteriorNight=2.0

 

[ENVIRONMENT]

DirectLightingIntensityDay=0.75

DirectLightingIntensityNight=0.75

DirectLightingIntensityInteriorDay=1.0

DirectLightingIntensityInteriorNight=1.0

DirectLightingIntensitySunrise=0.75

DirectLightingIntensitySunset=0.75

DirectLightingCurveDay=1.0

DirectLightingCurveNight=1.0

DirectLightingCurveInteriorDay=3.0

DirectLightingCurveInteriorNight=3.0

DirectLightingCurveSunrise=1.0

DirectLightingCurveSunset=1.0

DirectLightingDesaturationDay=1.0

DirectLightingDesaturationNight=0.0

DirectLightingDesaturationInteriorDay=0.0

DirectLightingDesaturationInteriorNight=0.0

DirectLightingDesaturationSunrise=0.0

DirectLightingDesaturationSunset=0.0

 

SpecularAmountMultiplierDay=1.5

SpecularAmountMultiplierNight=1.5

SpecularAmountMultiplierInteriorDay=1.5

SpecularAmountMultiplierInteriorNight=1.5

SpecularAmountMultiplierSunrise=1.5

SpecularAmountMultiplierSunset=1.5

SpecularPowerMultiplierDay=1.0

SpecularPowerMultiplierNight=1.001

SpecularPowerMultiplierInteriorDay=1.0

SpecularPowerMultiplierInteriorNight=1.0

SpecularPowerMultiplierSunrise=1.0

SpecularPowerMultiplierSunset=1.0

SpecularFromLightDay=0.0

SpecularFromLightNight=0.0

SpecularFromLightInteriorDay=0.0

SpecularFromLightInteriorNight=0.0

SpecularFromLightSunrise=0.0

SpecularFromLightSunset=0.0

 

AmbientLightingIntensityDay=1.25

AmbientLightingIntensityNight=0.75

AmbientLightingIntensityInteriorDay=0.5

AmbientLightingIntensityInteriorNight=0.5

AmbientLightingIntensitySunrise=0.5

AmbientLightingIntensitySunset=0.5

AmbientLightingCurveDay=0.1

AmbientLightingCurveNight=0.5

AmbientLightingCurveInteriorDay=1.25

AmbientLightingCurveInteriorNight=1.25

AmbientLightingCurveSunrise=1.0

AmbientLightingCurveSunset=1.0

AmbientLightingDesaturationDay=0.0

AmbientLightingDesaturationNight=0.0

AmbientLightingDesaturationInteriorDay=0.0

AmbientLightingDesaturationInteriorNight=0.0

AmbientLightingDesaturationSunrise=0.0

AmbientLightingDesaturationSunset=0.0

 

PointLightingIntensityDay=0.5

PointLightingIntensityNight=1.0

PointLightingIntensityInteriorDay=0.85

PointLightingIntensityInteriorNight=0.85

PointLightingIntensitySunrise=1.0

PointLightingIntensitySunset=1.0

PointLightingCurveDay=0.75

PointLightingCurveNight=0.75

PointLightingCurveInteriorDay=0.75

PointLightingCurveInteriorNight=0.75

PointLightingCurveSunrise=0.75

PointLightingCurveSunset=0.75

PointLightingDesaturationDay=0.0

PointLightingDesaturationNight=0.0

PointLightingDesaturationInteriorDay=0.0

PointLightingDesaturationInteriorNight=0.0

PointLightingDesaturationSunrise=0.0

PointLightingDesaturationSunset=0.0

 

FogColorMultiplierDay=0.55

FogColorMultiplierNight=0.6

FogColorMultiplierInteriorDay=0.5

FogColorMultiplierInteriorNight=0.5

FogColorMultiplierSunrise=0.6

FogColorMultiplierSunset=0.6

FogColorCurveDay=0.75

FogColorCurveNight=1.0

FogColorCurveInteriorDay=1.0

FogColorCurveInteriorNight=1.0

FogColorCurveSunrise=1.0

FogColorCurveSunset=1.0

 

ColorPowDay=1.0

ColorPowNight=1.0

ColorPowInteriorDay=1.0

ColorPowInteriorNight=1.0

ColorPowSunrise=1.0

ColorPowSunset=1.0

 

ParticleLightsIntensitySunrise=1.0

ParticleLightsIntensityDay=1.0

ParticleLightsIntensitySunset=1.0

ParticleLightsIntensityNight=1.0

ParticleLightsIntensityInteriorDay=1.0

ParticleLightsIntensityInteriorNight=1.0

 

AmbientColorFilterAmountSunrise=0.0

AmbientColorFilterAmountDay=0.0

AmbientColorFilterAmountSunset=0.0

AmbientColorFilterAmountNight=0.0

AmbientColorFilterAmountInteriorDay=0.0

AmbientColorFilterAmountInteriorNight=0.0

AmbientColorFilterTopSunrise=1, 1, 1

AmbientColorFilterTopDay=1, 1, 1

AmbientColorFilterTopSunset=1, 1, 1

AmbientColorFilterTopNight=1, 1, 1

AmbientColorFilterTopInteriorDay=1, 1, 1

AmbientColorFilterTopInteriorNight=1, 1, 1

AmbientColorFilterMiddleSunrise=0, 0, 0

AmbientColorFilterMiddleDay=0, 0, 0

AmbientColorFilterMiddleSunset=0, 0, 0

AmbientColorFilterMiddleNight=0, 0, 0

AmbientColorFilterMiddleInteriorDay=0, 0, 0

AmbientColorFilterMiddleInteriorNight=0, 0, 0

AmbientColorFilterBottomSunrise=1, 1, 1

AmbientColorFilterBottomDay=1, 1, 1

AmbientColorFilterBottomSunset=1, 1, 1

AmbientColorFilterBottomNight=1, 1, 1

AmbientColorFilterBottomInteriorDay=1, 1, 1

AmbientColorFilterBottomInteriorNight=1, 1, 1

 

[VOLUMETRICFOG]

IntensityDay=1.0

IntensityNight=0.8

IntensityInteriorDay=0.8

IntensityInteriorNight=0.8

IntensitySunrise=0.8

IntensitySunset=0.8

CurveDay=0.5

CurveNight=0.7

CurveInteriorDay=1.0

CurveInteriorNight=1.0

CurveSunrise=1.0

CurveSunset=1.0

LightingInfluenceDay=1.0

LightingInfluenceNight=1.0

LightingInfluenceInteriorDay=1.0

LightingInfluenceInteriorNight=1.0

LightingInfluenceSunrise=1.0

LightingInfluenceSunset=1.0

 

[WEATHER]

EnableMultipleWeathers=true

 

[sKY]

Enable=true

DisableWrongSkyMath=true

 

StarsIntensity=1.5

StarsCurve=1.7

 

AuroraBorealisIntensity=1.0

AuroraBorealisCurve=1.0

 

CloudsIntensityDay=0.950001

CloudsIntensityNight=0.950001

CloudsIntensityInteriorDay=0.9

CloudsIntensityInteriorNight=0.9

CloudsIntensitySunrise=0.95

CloudsIntensitySunset=0.95

CloudsCurveDay=1.25

CloudsCurveNight=2.0

CloudsCurveInteriorDay=1.25

CloudsCurveInteriorNight=1.25

CloudsCurveSunrise=1.25

CloudsCurveSunset=1.25

CloudsDesaturationDay=0.0

CloudsDesaturationNight=0.0

CloudsDesaturationInteriorDay=0.0

CloudsDesaturationInteriorNight=0.0

CloudsDesaturationSunrise=0.0

CloudsDesaturationSunset=0.0

CloudsEdgeClamp=0.5

CloudsEdgeIntensity=8.0

 

GradientIntensityDay=1.8

GradientIntensityNight=1.8

GradientIntensityInteriorDay=1.7

GradientIntensityInteriorNight=1.7

GradientIntensitySunrise=1.8

GradientIntensitySunset=1.8

GradientDesaturationDay=0.25

GradientDesaturationNight=0.5

GradientDesaturationInteriorDay=0.6

GradientDesaturationInteriorNight=0.6

GradientDesaturationSunrise=0.5

GradientDesaturationSunset=0.5

 

GradientTopIntensityDay=1.2

GradientTopIntensityNight=0.650001

GradientTopIntensityInteriorDay=0.8

GradientTopIntensityInteriorNight=0.8

GradientTopIntensitySunrise=0.6

GradientTopIntensitySunset=0.6

GradientTopCurveDay=1.3

GradientTopCurveNight=1.0

GradientTopCurveInteriorDay=1.0

GradientTopCurveInteriorNight=1.0

GradientTopCurveSunrise=1.0

GradientTopCurveSunset=1.0

 

GradientMiddleIntensityDay=1.0

GradientMiddleIntensityNight=0.45

GradientMiddleIntensityInteriorDay=0.5

GradientMiddleIntensityInteriorNight=0.5

GradientMiddleIntensitySunrise=0.45

GradientMiddleIntensitySunset=0.45

GradientMiddleCurveDay=1.5

GradientMiddleCurveNight=0.75

GradientMiddleCurveInteriorDay=1.0

GradientMiddleCurveInteriorNight=1.0

GradientMiddleCurveSunrise=1.0

GradientMiddleCurveSunset=1.0

 

GradientHorizonIntensityDay=1.250001

GradientHorizonIntensityNight=1.450001

GradientHorizonIntensityInteriorDay=1.0

GradientHorizonIntensityInteriorNight=1.0

GradientHorizonIntensitySunrise=1.45

GradientHorizonIntensitySunset=1.45

GradientHorizonCurveDay=1.75

GradientHorizonCurveNight=1.45

GradientHorizonCurveInteriorDay=1.45

GradientHorizonCurveInteriorNight=1.45

GradientHorizonCurveSunrise=1.45

GradientHorizonCurveSunset=1.45

 

SunCoronaIntensity=1.991

SunCoronaCurve=1.99

SunCoronaDesaturation=0.0

 

SunIntensitySunrise=1.0

SunIntensityDay=1.0

SunIntensitySunset=1.0

SunIntensityNight=1.0

SunIntensityInteriorDay=1.0

SunIntensityInteriorNight=1.0

SunDesaturationSunrise=0.0

SunDesaturationDay=0.0

SunDesaturationSunset=0.0

SunDesaturationNight=0.0

SunDesaturationInteriorDay=0.0

SunDesaturationInteriorNight=0.0

SunColorFilterSunrise=1, 1, 1

SunColorFilterDay=1, 1, 1

SunColorFilterSunset=1, 1, 1

SunColorFilterNight=1, 1, 1

SunColorFilterInteriorDay=1, 1, 1

SunColorFilterInteriorNight=1, 1, 1

SunGlowIntensitySunrise=0.0

SunGlowIntensityDay=0.0

SunGlowIntensitySunset=0.0

SunGlowIntensityNight=0.0

SunGlowIntensityInteriorDay=0.0

SunGlowIntensityInteriorNight=0.0

SunGlowHazinessSunrise=0.0

SunGlowHazinessDay=1.0

SunGlowHazinessSunset=1.0

SunGlowHazinessNight=1.0

SunGlowHazinessInteriorDay=1.0

SunGlowHazinessInteriorNight=1.0

 

MoonIntensitySunrise=1.5

MoonIntensityDay=1.5

MoonIntensitySunset=1.5

MoonIntensityNight=1.5

MoonIntensityInteriorDay=1.5

MoonIntensityInteriorNight=1.5

MoonCurveSunrise=0.75

MoonCurveDay=0.75

MoonCurveSunset=0.75

MoonCurveNight=0.75

MoonCurveInteriorDay=0.75

MoonCurveInteriorNight=0.75

MoonDesaturationSunrise=0.3

MoonDesaturationDay=0.3

MoonDesaturationSunset=0.3

MoonDesaturationNight=0.3

MoonDesaturationInteriorDay=0.3

MoonDesaturationInteriorNight=0.3

 

[RAYS]

SunRaysMultiplierSunrise=0.4

SunRaysMultiplierDay=0.4

SunRaysMultiplierSunset=0.4

SunRaysMultiplierNight=0.4

SunRaysMultiplierInteriorDay=0.4

SunRaysMultiplierInteriorNight=0.4

 

[RAIN]

Enable=true

EnableAntialiasing=true

EnableSupersampling=true

MotionStretch=1.0

MotionTransparency=0.9

 

[WATER]

EnableDispersion=true

EnableCaustics=true

EnableParallax=true

ReflectionAmount=1.0

FrennelMultiplier=1.0

FrennelMin=0.35

FrennelMax=1.0

DispersionAmount=1.0

CausticsAmount=1.5

ReflectionAmount=1.0

EnableShadow=true

 

[FIRE]

IntensityDay=1.0

IntensityNight=1.0

IntensityInteriorDay=1.0

IntensityInteriorNight=1.0

IntensitySunrise=1.0

IntensitySunset=1.0

CurveDay=0.75

CurveNight=1.0

CurveInteriorDay=0.75

CurveInteriorNight=0.75

CurveSunrise=0.75

CurveSunset=0.75

AdditiveBlending=true

 

[LIGHTSPRITE]

IntensityDay=0.25

IntensityNight=0.25

IntensityInteriorDay=0.5

IntensityInteriorNight=0.5

IntensitySunrise=0.25

IntensitySunset=0.25

CurveDay=1.0

CurveNight=1.0

CurveInteriorDay=1.0

CurveInteriorNight=1.0

CurveSunrise=1.0

CurveSunset=1.0

 

[WINDOWLIGHT]

IntensityDay=1.0

IntensityNight=1.25

IntensityInteriorDay=1.0

IntensityInteriorNight=1.0

IntensitySunrise=1.25

IntensitySunset=1.25

CurveDay=1.0

CurveNight=0.75

CurveInteriorDay=1.0

CurveInteriorNight=1.0

CurveSunrise=1.0

CurveSunset=1.0

 

[sUBSURFACESCATTERING]

Quality=0

Radius=5.0

Amount=0.25

EpidermalAmount=2.0

SubdermalAmount=10.0

EpidermalDiffuseSaturation=0.25

SubdermalDiffuseSaturation=0.5

EpidermalMix=0.5

SubdermalMix=0.25

SubdermalTranslucency=0.3

SubdermalPhase=0.0

 

[OBJECT]

SubSurfaceScatteringMultiplierDay=0.0

SubSurfaceScatteringMultiplierNight=0.0

SubSurfaceScatteringMultiplierInteriorDay=0.0

SubSurfaceScatteringMultiplierInteriorNight=0.0

SubSurfaceScatteringMultiplierSunrise=0.0

SubSurfaceScatteringMultiplierSunset=0.0

SubSurfaceScatteringPowerDay=0.5

SubSurfaceScatteringPowerNight=0.5

SubSurfaceScatteringPowerInteriorDay=0.5

SubSurfaceScatteringPowerInteriorNight=0.5

SubSurfaceScatteringPowerSunrise=0.5

SubSurfaceScatteringPowerSunset=0.5

 

[EYES]

SubSurfaceScatteringMultiplierSunrise=0.5

SubSurfaceScatteringMultiplierDay=0.5

SubSurfaceScatteringMultiplierSunset=0.5

SubSurfaceScatteringMultiplierNight=0.5

SubSurfaceScatteringMultiplierInteriorDay=0.5

SubSurfaceScatteringMultiplierInteriorNight=0.5

SubSurfaceScatteringPowerSunrise=1.0

SubSurfaceScatteringPowerDay=1.0

SubSurfaceScatteringPowerSunset=1.0

SubSurfaceScatteringPowerNight=1.0

SubSurfaceScatteringPowerInteriorDay=1.0

SubSurfaceScatteringPowerInteriorNight=1.0

 

[VEGETATION]

SubSurfaceScatteringMultiplierDay=0.5

SubSurfaceScatteringMultiplierNight=0.5

SubSurfaceScatteringMultiplierInteriorDay=0.5

SubSurfaceScatteringMultiplierInteriorNight=0.5

SubSurfaceScatteringMultiplierSunrise=0.5

SubSurfaceScatteringMultiplierSunset=0.5

SubSurfaceScatteringPowerDay=0.5

SubSurfaceScatteringPowerNight=0.5

SubSurfaceScatteringPowerInteriorDay=0.5

SubSurfaceScatteringPowerInteriorNight=0.5

SubSurfaceScatteringPowerSunrise=0.5

SubSurfaceScatteringPowerSunset=0.5

 

[sKYLIGHTING]

Quality=2

FilterQuality=2

AmbientMinLevelSunrise=0.75

AmbientMinLevelDay=0.75

AmbientMinLevelSunset=0.75

AmbientMinLevelNight=0.75

AmbientMinLevelInteriorDay=0.75

AmbientMinLevelInteriorNight=0.75

 

[iMAGEBASEDLIGHTING]

AdditiveAmountDay=0.0

AdditiveAmountNight=0.0

AdditiveAmountSunrise=0.0

AdditiveAmountSunset=0.0

AdditiveAmountInteriorDay=0.0

AdditiveAmountInteriorNight=0.0

MultiplicativeAmountDay=0.05

MultiplicativeAmountNight=0.05

MultiplicativeAmountSunrise=0.05

MultiplicativeAmountSunset=0.05

MultiplicativeAmountInteriorDay=0.05

MultiplicativeAmountInteriorNight=0.05

ReflectiveAmountDay=0.1

ReflectiveAmountNight=0.1

ReflectiveAmountSunrise=0.1

ReflectiveAmountSunset=0.1

ReflectiveAmountInteriorDay=0.1

ReflectiveAmountInteriorNight=0.1

 

[PARTICLE]

IntensityDay=1.0

IntensityNight=0.7

IntensityInteriorDay=1.25

IntensityInteriorNight=1.25

IntensitySunrise=0.7

IntensitySunset=0.7

LightingInfluenceDay=1.0

LightingInfluenceNight=1.0

LightingInfluenceInteriorDay=0.75

LightingInfluenceInteriorNight=0.75

LightingInfluenceSunrise=1.0

LightingInfluenceSunset=1.0

 

[colorCORRECTION]

UsePaletteTexture=true

Brightness=1.0

GammaCurve=1.0

UseProceduralCorrection=false

 

[TIMEOFDAY]

Enable=false

DawnDuration=2.0

SunriseTime=7.5

DayTime=13.0

SunsetTime=18.5

DuskDuration=2.0

NightTime=1.0

 

[NIGHTDAY]

DetectorOldVersion=true

DetectorDefaultDay=false

DetectorLevelDay=0.85

DetectorLevelNight=0.5

DetectorLevelCurve=1.0

 

[ADAPTATION]

ForceMinMaxValues=false

AdaptationSensitivity=1.0

AdaptationTime=0.1

AdaptationMin=0.00001

AdaptationMax=0.00001

[WATER]

ReflectionAmount=1.0

 

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Reduce the quality parameters to low ingame. Press save and apply. That should give you another few FPS in the exteriors.

 

Other then that, then reduce grass amounts which can provide large amounts of FPS depending on settings.

 

You can also try to disable skylighting...see if you like the intensity of the shadows, and if you do just play without it.

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I have just taken DoF off too and gained another 1.5fps. I didn't really like the DoF but I appreciate it helps hide flicker at low frame rate.

 

I'll try the other suggestions and see how it goes too. Under Helgen I was getting low to mid-30s but it dropped to mid 20s as I stepped outside above Riverwood.

 

I have found that the noisy fan is actually the Mac Pro PCI bay fan and there is absolutely nothing I can do about it. The GPU fan is barely audible. I found this out by waiting till the machine was cool and then manually set the 7950 fan to the same % as when it was under load and I could only just make it out. There is still a lot of headroom for over clocking the card but that will just generate more heat and force the PCI fan to go even higher.

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With every quality parameter set to 2 - Low I am now getting an average of mid 30s which should be fine to be going on with. I haven't turned off the Skylighting yet but will see how that affects the fps.

 

EDIT : Skylighting couldn't be edited from within the game... it was locked but I got at it from the .ini. I didn't see any difference with it on or off but I wasn't sure what I was looking for. I reckon removing it gained me about 1fps tops.

 

Current enblocal.ini

 

//++++++++++++++++++++++++++++++++++++++++++++

// ENBSeries effect file

// visit https://enbdev.com for updates

// Copyright © 2007-2011 Boris Vorontsov

//

// Using decompiled shader of TES Skyrim

//++++++++++++++++++++++++++++++++++++++++++++

//+++++++++++++++++++++++++++++++++++++++++++++++

// Unreal Cinema ENB - The Directors Cut - 0.229

//+++++++++++++++++++++++++++++++++++++++++++++++

 

[ENGINE]

ForceAnisotropicFiltering=true

MaxAnisotropy=16

EnableVSync=false

AddDisplaySuperSamplingResolutions=false

 

[ANTIALIASING]

EnableEdgeAA=false

EnableTemporalAA=false

EnableSubPixelAA=false

EnableTransparencyAA=false

 

[WINDOW]

ForceBorderless=false

ForceBorderlessFullscreen=false

 

[FIX]

FixGameBugs=true

FixParallaxBugs=true

FixAliasedTextures=true

IgnoreLoadingScreean=true

IgnoreInventory=true

FixSsaoWaterTransparency=true

FixSsaoHairTransparency=true

FixTintGamma=true

RemoveBlur=true

FixSubSurfaceScattering=true

FixSkyReflection=true

FixCursorVisibility=true

 

[ADAPTIVEQUALITY]

Enable=false

Quality=2

DesiredFPS=20.0

 

[MEMORY]

ExpandSystemMemoryX64=true

ReduceSystemMemoryUsage=true

DisableDriverMemoryManager=true

DisablePreloadToVRAM=false

ReservedMemorySizeMb=512

EnableUnsafeMemoryHacks=false

VideoMemorySizeMb=3072

EnableCompression=true

 

[PROXY]

EnableProxyLibrary=false

InitProxyFunctions=true

ProxyLibrary=d3d9_aa.dll

 

[GLOBAL]

UsePatchSpeedhackWithoutGraphics=false

UseDefferedRendering=true

ForceFakeVideocard=false

 

[PERFORMANCE]

SpeedHack=true

 

[MULTIHEAD]

ForceVideoAdapterIndex=false

VideoAdapterIndex=0

 

[LIMITER]

WaitBusyRenderer=false

EnableFPSLimit=false

FPSLimit=59.0

 

[iNPUT]

KeyCombination=16

KeyEditor=13

KeyUseEffect=123

KeyFreeVRAM=35

KeyFPSLimit=111

KeyShowFPS=106

KeyScreenshot=45

 

 

 

Current enbseries.ini

 

//++++++++++++++++++++++++++++++++++++++++++++

// ENBSeries ini file

// visit https://enbdev.com for updates

// Copyright © 2007-2011 Boris Vorontsov

//

// Using decompiled shader of TES Skyrim

//++++++++++++++++++++++++++++++++++++++++++++

//+++++++++++++++++++++++++++++++++++++++++++++++

// Unreal Cinema ENB - The Directors Cut - 0.229

//+++++++++++++++++++++++++++++++++++++++++++++++

 

[GLOBAL]

UseEffect=true

 

[EFFECT]

UseOriginalPostProcessing=false

UseOriginalObjectsProcessing=false

EnableBloom=true

EnableLens=true

EnableAdaptation=false

EnableDepthOfField=false

EnableAmbientOcclusion=true

EnableDetailedShadow=true

EnableSunRays=true

EnableSunGlare=true

EnableSkyLighting=false

EnableImageBasedLighting=true

EnableReflection=true

EnableSoftParticles=true

EnableParticleLights=true

EnableSubSurfaceScattering=true

EnableWater=true

 

[DEPTHOFFIELD]

FadeTime=0.75

Quality=2

 

[sSAO_SSIL]

UseComplexAmbientOcclusion=false

UseComplexIndirectLighting=false

UseAmbientIndirectLighting=true

UseIndirectLighting=true

SamplingQuality=2

SamplingPrecision=0

SamplingRange=1.0

FadeFogRange=7.0

SizeScale=0.5

SourceTexturesScale=0.5

FilterQuality=2

FilterType=2

AOAmount=1.0

AOAmountInterior=1.0

ILAmount=0.5

ILAmountInterior=0.5

AOIntensity=1.0

AOIntensityInterior=1.0

AOType=0

AOMixingType=0

AOMixingTypeInterior=0

UseOldType=false

EnableDenoiser=true

 

[sHADOW]

ShadowCastersFix=true

ShadowQualityFix=true

DetailedShadowQuality=2

UseBilateralShadowFilter=true

ShadowFilterQuality=2

ShadowBlurRange=7.0

ShadowBlurRangeInterior=7.0

 

[REFLECTION]

Quality=2

FilterQuality=2

FilterBluriness=1.0

SizeScale=1.00

SourceTexturesScale=0.25

Amount=0.75

Power=2.0

GlosinessMin=0.0

GlosinessMax=0.5

EnableDenoiser=false

DenoiserType=2

EnableSupersampling=false

ExteriorEnable=true

InteriorEnable=true

 

[bLOOM]

Quality=2

AmountDay=0.2

AmountNight=0.2

AmountInteriorDay=0.2

AmountInteriorNight=0.2

AmountSunrise=0.2

AmountSunset=0.2

BlueShiftAmountDay=0.01

BlueShiftAmountNight=0.01

BlueShiftAmountInteriorDay=0.01

BlueShiftAmountInteriorNight=0.01

BlueShiftAmountSunrise=0.01

BlueShiftAmountSunset=0.01

 

[LENS]

ReflectionIntensitySunrise=1.0

ReflectionIntensityDay=1.0

ReflectionIntensitySunset=1.0

ReflectionIntensityNight=1.0

ReflectionIntensityInteriorDay=1.0

ReflectionIntensityInteriorNight=1.0

ReflectionPowerSunrise=19.999998

ReflectionPowerDay=20.0

ReflectionPowerSunset=20.0

ReflectionPowerNight=20.0

ReflectionPowerInteriorDay=20.0

ReflectionPowerInteriorNight=19.999998

DirtIntensitySunrise=0.0

DirtIntensityDay=0.0

DirtIntensitySunset=0.0

DirtIntensityNight=0.0

DirtIntensityInteriorDay=0.0

DirtIntensityInteriorNight=0.0

DirtPowerSunrise=2.0

DirtPowerDay=2.0

DirtPowerSunset=2.0

DirtPowerNight=2.0

DirtPowerInteriorDay=2.0

DirtPowerInteriorNight=2.0

 

[ENVIRONMENT]

DirectLightingIntensityDay=0.75

DirectLightingIntensityNight=0.75

DirectLightingIntensityInteriorDay=1.0

DirectLightingIntensityInteriorNight=1.0

DirectLightingIntensitySunrise=0.75

DirectLightingIntensitySunset=0.75

DirectLightingCurveDay=1.0

DirectLightingCurveNight=1.0

DirectLightingCurveInteriorDay=3.0

DirectLightingCurveInteriorNight=3.0

DirectLightingCurveSunrise=1.0

DirectLightingCurveSunset=1.0

DirectLightingDesaturationDay=1.0

DirectLightingDesaturationNight=0.0

DirectLightingDesaturationInteriorDay=0.0

DirectLightingDesaturationInteriorNight=0.0

DirectLightingDesaturationSunrise=0.0

DirectLightingDesaturationSunset=0.0

 

SpecularAmountMultiplierDay=1.5

SpecularAmountMultiplierNight=1.5

SpecularAmountMultiplierInteriorDay=1.5

SpecularAmountMultiplierInteriorNight=1.5

SpecularAmountMultiplierSunrise=1.5

SpecularAmountMultiplierSunset=1.5

SpecularPowerMultiplierDay=1.0

SpecularPowerMultiplierNight=1.001

SpecularPowerMultiplierInteriorDay=1.0

SpecularPowerMultiplierInteriorNight=1.0

SpecularPowerMultiplierSunrise=1.0

SpecularPowerMultiplierSunset=1.0

SpecularFromLightDay=0.0

SpecularFromLightNight=0.0

SpecularFromLightInteriorDay=0.0

SpecularFromLightInteriorNight=0.0

SpecularFromLightSunrise=0.0

SpecularFromLightSunset=0.0

 

AmbientLightingIntensityDay=1.25

AmbientLightingIntensityNight=0.75

AmbientLightingIntensityInteriorDay=0.5

AmbientLightingIntensityInteriorNight=0.5

AmbientLightingIntensitySunrise=0.5

AmbientLightingIntensitySunset=0.5

AmbientLightingCurveDay=0.1

AmbientLightingCurveNight=0.5

AmbientLightingCurveInteriorDay=1.25

AmbientLightingCurveInteriorNight=1.25

AmbientLightingCurveSunrise=1.0

AmbientLightingCurveSunset=1.0

AmbientLightingDesaturationDay=0.0

AmbientLightingDesaturationNight=0.0

AmbientLightingDesaturationInteriorDay=0.0

AmbientLightingDesaturationInteriorNight=0.0

AmbientLightingDesaturationSunrise=0.0

AmbientLightingDesaturationSunset=0.0

 

PointLightingIntensityDay=0.5

PointLightingIntensityNight=1.0

PointLightingIntensityInteriorDay=0.85

PointLightingIntensityInteriorNight=0.85

PointLightingIntensitySunrise=1.0

PointLightingIntensitySunset=1.0

PointLightingCurveDay=0.75

PointLightingCurveNight=0.75

PointLightingCurveInteriorDay=0.75

PointLightingCurveInteriorNight=0.75

PointLightingCurveSunrise=0.75

PointLightingCurveSunset=0.75

PointLightingDesaturationDay=0.0

PointLightingDesaturationNight=0.0

PointLightingDesaturationInteriorDay=0.0

PointLightingDesaturationInteriorNight=0.0

PointLightingDesaturationSunrise=0.0

PointLightingDesaturationSunset=0.0

 

FogColorMultiplierDay=0.55

FogColorMultiplierNight=0.6

FogColorMultiplierInteriorDay=0.5

FogColorMultiplierInteriorNight=0.5

FogColorMultiplierSunrise=0.6

FogColorMultiplierSunset=0.6

FogColorCurveDay=0.75

FogColorCurveNight=1.0

FogColorCurveInteriorDay=1.0

FogColorCurveInteriorNight=1.0

FogColorCurveSunrise=1.0

FogColorCurveSunset=1.0

 

ColorPowDay=1.0

ColorPowNight=1.0

ColorPowInteriorDay=1.0

ColorPowInteriorNight=1.0

ColorPowSunrise=1.0

ColorPowSunset=1.0

 

ParticleLightsIntensitySunrise=1.0

ParticleLightsIntensityDay=1.0

ParticleLightsIntensitySunset=1.0

ParticleLightsIntensityNight=1.0

ParticleLightsIntensityInteriorDay=1.0

ParticleLightsIntensityInteriorNight=1.0

 

AmbientColorFilterAmountSunrise=0.0

AmbientColorFilterAmountDay=0.0

AmbientColorFilterAmountSunset=0.0

AmbientColorFilterAmountNight=0.0

AmbientColorFilterAmountInteriorDay=0.0

AmbientColorFilterAmountInteriorNight=0.0

AmbientColorFilterTopSunrise=1, 1, 1

AmbientColorFilterTopDay=1, 1, 1

AmbientColorFilterTopSunset=1, 1, 1

AmbientColorFilterTopNight=1, 1, 1

AmbientColorFilterTopInteriorDay=1, 1, 1

AmbientColorFilterTopInteriorNight=1, 1, 1

AmbientColorFilterMiddleSunrise=0, 0, 0

AmbientColorFilterMiddleDay=0, 0, 0

AmbientColorFilterMiddleSunset=0, 0, 0

AmbientColorFilterMiddleNight=0, 0, 0

AmbientColorFilterMiddleInteriorDay=0, 0, 0

AmbientColorFilterMiddleInteriorNight=0, 0, 0

AmbientColorFilterBottomSunrise=1, 1, 1

AmbientColorFilterBottomDay=1, 1, 1

AmbientColorFilterBottomSunset=1, 1, 1

AmbientColorFilterBottomNight=1, 1, 1

AmbientColorFilterBottomInteriorDay=1, 1, 1

AmbientColorFilterBottomInteriorNight=1, 1, 1

 

[VOLUMETRICFOG]

IntensityDay=1.0

IntensityNight=0.8

IntensityInteriorDay=0.8

IntensityInteriorNight=0.8

IntensitySunrise=0.8

IntensitySunset=0.8

CurveDay=0.5

CurveNight=0.7

CurveInteriorDay=1.0

CurveInteriorNight=1.0

CurveSunrise=1.0

CurveSunset=1.0

LightingInfluenceDay=1.0

LightingInfluenceNight=1.0

LightingInfluenceInteriorDay=1.0

LightingInfluenceInteriorNight=1.0

LightingInfluenceSunrise=1.0

LightingInfluenceSunset=1.0

 

[WEATHER]

EnableMultipleWeathers=true

 

[sKY]

Enable=true

DisableWrongSkyMath=true

 

StarsIntensity=1.5

StarsCurve=1.7

 

AuroraBorealisIntensity=1.0

AuroraBorealisCurve=1.0

 

CloudsIntensityDay=0.950001

CloudsIntensityNight=0.950001

CloudsIntensityInteriorDay=0.9

CloudsIntensityInteriorNight=0.9

CloudsIntensitySunrise=0.95

CloudsIntensitySunset=0.95

CloudsCurveDay=1.25

CloudsCurveNight=2.0

CloudsCurveInteriorDay=1.25

CloudsCurveInteriorNight=1.25

CloudsCurveSunrise=1.25

CloudsCurveSunset=1.25

CloudsDesaturationDay=0.0

CloudsDesaturationNight=0.0

CloudsDesaturationInteriorDay=0.0

CloudsDesaturationInteriorNight=0.0

CloudsDesaturationSunrise=0.0

CloudsDesaturationSunset=0.0

CloudsEdgeClamp=0.5

CloudsEdgeIntensity=8.0

 

GradientIntensityDay=1.8

GradientIntensityNight=1.8

GradientIntensityInteriorDay=1.7

GradientIntensityInteriorNight=1.7

GradientIntensitySunrise=1.8

GradientIntensitySunset=1.8

GradientDesaturationDay=0.25

GradientDesaturationNight=0.5

GradientDesaturationInteriorDay=0.6

GradientDesaturationInteriorNight=0.6

GradientDesaturationSunrise=0.5

GradientDesaturationSunset=0.5

 

GradientTopIntensityDay=1.2

GradientTopIntensityNight=0.650001

GradientTopIntensityInteriorDay=0.8

GradientTopIntensityInteriorNight=0.8

GradientTopIntensitySunrise=0.6

GradientTopIntensitySunset=0.6

GradientTopCurveDay=1.3

GradientTopCurveNight=1.0

GradientTopCurveInteriorDay=1.0

GradientTopCurveInteriorNight=1.0

GradientTopCurveSunrise=1.0

GradientTopCurveSunset=1.0

 

GradientMiddleIntensityDay=1.0

GradientMiddleIntensityNight=0.45

GradientMiddleIntensityInteriorDay=0.5

GradientMiddleIntensityInteriorNight=0.5

GradientMiddleIntensitySunrise=0.45

GradientMiddleIntensitySunset=0.45

GradientMiddleCurveDay=1.5

GradientMiddleCurveNight=0.75

GradientMiddleCurveInteriorDay=1.0

GradientMiddleCurveInteriorNight=1.0

GradientMiddleCurveSunrise=1.0

GradientMiddleCurveSunset=1.0

 

GradientHorizonIntensityDay=1.250001

GradientHorizonIntensityNight=1.450001

GradientHorizonIntensityInteriorDay=1.0

GradientHorizonIntensityInteriorNight=1.0

GradientHorizonIntensitySunrise=1.45

GradientHorizonIntensitySunset=1.45

GradientHorizonCurveDay=1.75

GradientHorizonCurveNight=1.45

GradientHorizonCurveInteriorDay=1.45

GradientHorizonCurveInteriorNight=1.45

GradientHorizonCurveSunrise=1.45

GradientHorizonCurveSunset=1.45

 

SunCoronaIntensity=1.991

SunCoronaCurve=1.99

SunCoronaDesaturation=0.0

 

SunIntensitySunrise=1.0

SunIntensityDay=1.0

SunIntensitySunset=1.0

SunIntensityNight=1.0

SunIntensityInteriorDay=1.0

SunIntensityInteriorNight=1.0

SunDesaturationSunrise=0.0

SunDesaturationDay=0.0

SunDesaturationSunset=0.0

SunDesaturationNight=0.0

SunDesaturationInteriorDay=0.0

SunDesaturationInteriorNight=0.0

SunColorFilterSunrise=1, 1, 1

SunColorFilterDay=1, 1, 1

SunColorFilterSunset=1, 1, 1

SunColorFilterNight=1, 1, 1

SunColorFilterInteriorDay=1, 1, 1

SunColorFilterInteriorNight=1, 1, 1

SunGlowIntensitySunrise=0.0

SunGlowIntensityDay=0.0

SunGlowIntensitySunset=0.0

SunGlowIntensityNight=0.0

SunGlowIntensityInteriorDay=0.0

SunGlowIntensityInteriorNight=0.0

SunGlowHazinessSunrise=0.0

SunGlowHazinessDay=1.0

SunGlowHazinessSunset=1.0

SunGlowHazinessNight=1.0

SunGlowHazinessInteriorDay=1.0

SunGlowHazinessInteriorNight=1.0

 

MoonIntensitySunrise=1.5

MoonIntensityDay=1.5

MoonIntensitySunset=1.5

MoonIntensityNight=1.5

MoonIntensityInteriorDay=1.5

MoonIntensityInteriorNight=1.5

MoonCurveSunrise=0.75

MoonCurveDay=0.75

MoonCurveSunset=0.75

MoonCurveNight=0.75

MoonCurveInteriorDay=0.75

MoonCurveInteriorNight=0.75

MoonDesaturationSunrise=0.3

MoonDesaturationDay=0.3

MoonDesaturationSunset=0.3

MoonDesaturationNight=0.3

MoonDesaturationInteriorDay=0.3

MoonDesaturationInteriorNight=0.3

 

[RAYS]

SunRaysMultiplierSunrise=0.4

SunRaysMultiplierDay=0.4

SunRaysMultiplierSunset=0.4

SunRaysMultiplierNight=0.4

SunRaysMultiplierInteriorDay=0.4

SunRaysMultiplierInteriorNight=0.4

 

[RAIN]

Enable=true

EnableAntialiasing=true

EnableSupersampling=true

MotionStretch=1.0

MotionTransparency=0.9

 

[WATER]

EnableDispersion=true

EnableCaustics=true

EnableParallax=true

ReflectionAmount=1.0

FrennelMultiplier=1.0

FrennelMin=0.35

FrennelMax=1.0

DispersionAmount=1.0

CausticsAmount=1.5

ReflectionAmount=1.0

EnableShadow=true

 

[FIRE]

IntensityDay=1.0

IntensityNight=1.0

IntensityInteriorDay=1.0

IntensityInteriorNight=1.0

IntensitySunrise=1.0

IntensitySunset=1.0

CurveDay=0.75

CurveNight=1.0

CurveInteriorDay=0.75

CurveInteriorNight=0.75

CurveSunrise=0.75

CurveSunset=0.75

AdditiveBlending=true

 

[LIGHTSPRITE]

IntensityDay=0.25

IntensityNight=0.25

IntensityInteriorDay=0.5

IntensityInteriorNight=0.5

IntensitySunrise=0.25

IntensitySunset=0.25

CurveDay=1.0

CurveNight=1.0

CurveInteriorDay=1.0

CurveInteriorNight=1.0

CurveSunrise=1.0

CurveSunset=1.0

 

[WINDOWLIGHT]

IntensityDay=1.0

IntensityNight=1.25

IntensityInteriorDay=1.0

IntensityInteriorNight=1.0

IntensitySunrise=1.25

IntensitySunset=1.25

CurveDay=1.0

CurveNight=0.75

CurveInteriorDay=1.0

CurveInteriorNight=1.0

CurveSunrise=1.0

CurveSunset=1.0

 

[sUBSURFACESCATTERING]

Quality=2

Radius=5.0

Amount=0.25

EpidermalAmount=2.0

SubdermalAmount=10.0

EpidermalDiffuseSaturation=0.25

SubdermalDiffuseSaturation=0.5

EpidermalMix=0.5

SubdermalMix=0.25

SubdermalTranslucency=0.3

SubdermalPhase=0.0

 

[OBJECT]

SubSurfaceScatteringMultiplierDay=0.0

SubSurfaceScatteringMultiplierNight=0.0

SubSurfaceScatteringMultiplierInteriorDay=0.0

SubSurfaceScatteringMultiplierInteriorNight=0.0

SubSurfaceScatteringMultiplierSunrise=0.0

SubSurfaceScatteringMultiplierSunset=0.0

SubSurfaceScatteringPowerDay=0.5

SubSurfaceScatteringPowerNight=0.5

SubSurfaceScatteringPowerInteriorDay=0.5

SubSurfaceScatteringPowerInteriorNight=0.5

SubSurfaceScatteringPowerSunrise=0.5

SubSurfaceScatteringPowerSunset=0.5

 

[EYES]

SubSurfaceScatteringMultiplierSunrise=0.5

SubSurfaceScatteringMultiplierDay=0.5

SubSurfaceScatteringMultiplierSunset=0.5

SubSurfaceScatteringMultiplierNight=0.5

SubSurfaceScatteringMultiplierInteriorDay=0.5

SubSurfaceScatteringMultiplierInteriorNight=0.5

SubSurfaceScatteringPowerSunrise=1.0

SubSurfaceScatteringPowerDay=1.0

SubSurfaceScatteringPowerSunset=1.0

SubSurfaceScatteringPowerNight=1.0

SubSurfaceScatteringPowerInteriorDay=1.0

SubSurfaceScatteringPowerInteriorNight=1.0

 

[VEGETATION]

SubSurfaceScatteringMultiplierDay=0.5

SubSurfaceScatteringMultiplierNight=0.5

SubSurfaceScatteringMultiplierInteriorDay=0.5

SubSurfaceScatteringMultiplierInteriorNight=0.5

SubSurfaceScatteringMultiplierSunrise=0.5

SubSurfaceScatteringMultiplierSunset=0.5

SubSurfaceScatteringPowerDay=0.5

SubSurfaceScatteringPowerNight=0.5

SubSurfaceScatteringPowerInteriorDay=0.5

SubSurfaceScatteringPowerInteriorNight=0.5

SubSurfaceScatteringPowerSunrise=0.5

SubSurfaceScatteringPowerSunset=0.5

 

[sKYLIGHTING]

Quality=2

FilterQuality=2

AmbientMinLevelSunrise=0.75

AmbientMinLevelDay=0.75

AmbientMinLevelSunset=0.75

AmbientMinLevelNight=0.75

AmbientMinLevelInteriorDay=0.75

AmbientMinLevelInteriorNight=0.75

 

[iMAGEBASEDLIGHTING]

AdditiveAmountDay=0.0

AdditiveAmountNight=0.0

AdditiveAmountSunrise=0.0

AdditiveAmountSunset=0.0

AdditiveAmountInteriorDay=0.0

AdditiveAmountInteriorNight=0.0

MultiplicativeAmountDay=0.05

MultiplicativeAmountNight=0.05

MultiplicativeAmountSunrise=0.05

MultiplicativeAmountSunset=0.05

MultiplicativeAmountInteriorDay=0.05

MultiplicativeAmountInteriorNight=0.05

ReflectiveAmountDay=0.1

ReflectiveAmountNight=0.1

ReflectiveAmountSunrise=0.1

ReflectiveAmountSunset=0.1

ReflectiveAmountInteriorDay=0.1

ReflectiveAmountInteriorNight=0.1

 

[PARTICLE]

IntensityDay=1.0

IntensityNight=0.7

IntensityInteriorDay=1.25

IntensityInteriorNight=1.25

IntensitySunrise=0.7

IntensitySunset=0.7

LightingInfluenceDay=1.0

LightingInfluenceNight=1.0

LightingInfluenceInteriorDay=0.75

LightingInfluenceInteriorNight=0.75

LightingInfluenceSunrise=1.0

LightingInfluenceSunset=1.0

 

[colorCORRECTION]

UsePaletteTexture=true

Brightness=1.0

GammaCurve=1.0

UseProceduralCorrection=false

 

[TIMEOFDAY]

Enable=false

DawnDuration=2.0

SunriseTime=7.5

DayTime=13.0

SunsetTime=18.5

DuskDuration=2.0

NightTime=1.0

 

[NIGHTDAY]

DetectorOldVersion=true

DetectorDefaultDay=false

DetectorLevelDay=0.85

DetectorLevelNight=0.5

DetectorLevelCurve=1.0

 

[ADAPTATION]

ForceMinMaxValues=false

AdaptationSensitivity=1.0

AdaptationTime=0.1

AdaptationMin=0.00001

AdaptationMax=0.00001

[WATER]

ReflectionAmount=1.0

 

 

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Well that is about the best you can get at that resolution with that card I think.

 

Other then that then you have to start reduce the amount of rendered objects to get more.

 

 

Basically skylighting controls how intense the shadows outside.

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Interestingly I found that disabling weathers and rain in the enbseries.ini frees up a chunk of fps. Admitedly I did have my weather pack installed so did not need anything from the ENB in that department and I went from 15 fps (when it was raining) to 35 fps in the rain - still resource heavy but that is one tweak that made an instant difference.

 

:)

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Interestingly I found that disabling weathers and rain in the enbseries.ini frees up a chunk of fps. Admitedly I did have my weather pack installed so did not need anything from the ENB in that department and I went from 15 fps (when it was raining) to 35 fps in the rain - still resource heavy but that is one tweak that made an instant difference.

 

:)

 

That doesn't surprise me one bit to be honest.
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