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Was there ever an Oblivion Revisited?


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Neo - did you ever create an Oblivion Revisited guide or was SR your first record of this approach?

 

I may be starting an Oblivion game soon and had been looking at Culveyhouse's Oblivion Extreme Graphics Overhaul video series but as far as I am aware he didn't consider conflicts and stability in its design and he stopped once the majority of the visuals mods were in and didn't touch gameplay extensions.

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No, he never did do anything for Oblivion. If you want to see a good Oblivion mod list... well, I followed a lot of resources on the Beth Oblivion Mods forum (mostly with Dubiousness's helpful posts) - and I constructed a roadmap for Oblivion modding (at least for my needs).

 

Here it is, if you want to look at it. Chock full of good quality mods - I'd consider it a Revisited-esque guide for Oblivion. Notably, I put in a lot of quest mods - because you want to distract yourself as much as possible from the main quest line (which isn't that great).

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I miss Oblivion. I'll reinstall it at some point and get it modded up. There was something about Oblivion that I fell in love with that Skyrim doesn't have. It had a Tudor/Elizabethan feel to it which I loved. I prefer the music too.

 

Thanks also for that link WilliamImm, I feel a return to Cyrodil coming on.

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That is helpful, thanks.

 

It's funny you mention the "something about Oblivion," too. I am notorious for not finishing games, or even making a dent in them. This is usually for games that have toolsets, so it's not an actual abandonment of the game, just its vanilla state. Like NWN - didn't finish any main campaigns, but we played and modded it for 8 years or something. Oblivion was rare though, because not only did I barely get out of the intro, but I didn't stop to go mod-shopping, or anything. I just... drifted off. I dunno, something about it I guess - just wasn't that interested somehow. I have been meaning to load it up with mods and give it a go, so that's a place to start.

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