HiAlgoBoost FPS Performance Accelerator with ENB support
Posted 17 May 2012 - 12:03 AM
Posted 17 May 2012 - 12:05 AM
Posted 17 May 2012 - 02:18 AM
Posted 17 May 2012 - 03:25 AM
You can use the WrapperVersion of ENB if you are needing the proxy for other mods. Just requires remembering to start the ENBInjector.exe before starting the game.
There is only 1 thing that annoys me. There is a watermark of the mod's name in the top right corner. I'm sure it could be removed via the ini, but I didn't look in that at all (which, incidentally is also where you'd make enb series work with this. But I believe only 1 can be used, so either RCRN or enb, unless proxy allows for several proxies.
Posted 17 May 2012 - 04:49 AM
Also he speaks about using a Proxy function in the HiAlgoBoost.ini file as an alternative (I think?) to the enbseries.ini.
He has also been asked to have an option to set the minimum level for the resolution reduction. At the moment it reduces from the original value using a algorithm that could take it as low as 640x420, then stretches that image back to the original screen resolution. Hence the possibility of a very poor image temporarily. Not everyone needs that level of function so setting a min resolution to reach will be a great benefit.
Originally this was designed to help people play on very limited systems like older laptops and from the forum posts has worked wonders for some folks. From a STEP point of view (as we are trying to beautify the game beyond vanilla levels) it would probably not be something to be recommended, but there will always be circumstances where it could save the day for some people.
It's a very clever idea and the guy seems to know his stuff. There was some issues earlier about whether he was planning to release it as a paid for product - there was a 30 minute time limit and he called the beta a 'trial' - but that may have been non-native english error.
Posted 17 May 2012 - 08:24 AM
Posted 17 May 2012 - 12:00 PM
Posted 17 May 2012 - 02:06 PM
Posted 17 May 2012 - 02:16 PM
Posted 17 May 2012 - 04:48 PM
Posted 17 May 2012 - 06:54 PM
Posted 17 May 2012 - 07:11 PM
Alright, I tried it with another enb mod. I put this one as proxy in it, and I made Script dragon a proxy in your ini. So everything should be set up correctly now. This time, I have the glitchy fog again. I also have the lighting issues again, with a screenshots.
The aura effect has been fixed, but now shadows are a problem again. My first attempt at the mod had an enb and it too had lighting issues. My second time I removed the enb, but had the aura issue. This time, with enb, I had lighting issues but no aura.
I'm guessing that the enb affects how this mod touches shadows (and lighting). I'm going to remove my enb this time and try it with just the Hialgoboost to see if I get the auras again...
EDIT: okay I've done that. The fog is fixed without enb. The lighting and shadows are fixed again as well, but the aura has returned (as well as the artifacting screen edges).
Posted 17 May 2012 - 08:11 PM
@Spiffyman: I tested with Sharpshooters Extreme Graphics Vision ENB - good performance by Sharpshooter8. Which one are you using?
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