Jump to content


Photo
dropped

aMidianBorn Farmhouse (by CaBaL)

mod

  • Please log in to reply
105 replies to this topic

#31 EssArrBee

EssArrBee

    Incompatibilism Manager

  • VIP-Supporter
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 7,461 posts

Posted 02 February 2014 - 02:26 AM

Updated with AOF for reference, I still really like AMB in game, it just fits in with everything, and I gotta say this again. Falkreath just looks amazing. There were actually a couple things AOF did well, but some of the wood looks so dried out that you'd thing the buildings would collapse. Still kinda like the indoor floors from HRDLC with the smaller stones that are smooth, though. I think I may have messed up on the window shots, maybe those are Visible Windows, but I'll have to double check. I'd do another mod mash with these, but I've got a bunch of other stuff I want to get too. We'll see.
  • 0

#32 Vrugdush

Vrugdush

    Watcher

  • Citizen
  • 6 posts

Posted 02 February 2014 - 09:06 AM

Looking at the updated comparison pictures, what strikes me is how much sharper the AOF textures seem compared to the others, which also makes me prefer them in most cases. I see what you mean about the wood seeming dry, though. The only pictures where I don't prefer AOF would be the indoor stone floor, where it's a toss-up between SRO and AMB for me, and the outdoor stone walls, where I like AMB better.
  • 0

#33 DoubleYou

DoubleYou

    Wiki Stepper

  • Uber Moderator
  • PipPipPipPipPipPipPipPipPipPipPip
  • 4,845 posts

Posted 02 February 2014 - 09:22 AM

Updated with AOF for reference, I still really like AMB in game, it just fits in with everything, and I gotta say this again. Falkreath just looks amazing.

There were actually a couple things AOF did well, but some of the wood looks so dried out that you'd thing the buildings would collapse. Still kinda like the indoor floors from HRDLC with the smaller stones that are smooth, though. I think I may have messed up on the window shots, maybe those are Visible Windows, but I'll have to double check.

I'd do another mod mash with these, but I've got a bunch of other stuff I want to get too. We'll see.

That's exactly how I was thinking with the AOF wood. It looks like the house is in too bad need of repairs. The AOF rocks texture was really the only one I liked, and AMB is totally better. I guess that's why we dropped AOF.

#34 CaBaL

CaBaL

    Guard

  • Mod Author
  • 167 posts

Posted 02 February 2014 - 09:54 AM

i can only thank you for sharing your point of view CJ2311 ... matter of discussion/criticism= way to improve work :) installed aof textures... i like em, woodbeams and interior floor in particular look very nice ingame... wood wall too "bumpy" imo, but color map works pretty well. ...a fine work
  • 0

#35 EssArrBee

EssArrBee

    Incompatibilism Manager

  • VIP-Supporter
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 7,461 posts

Posted 02 February 2014 - 11:28 AM

Wow, I don't even remember doing these last night. I also have a folder on my desktop with a bunch compares for whiterun. Must of been the gremlins posting for me. Sent from my iPhone using Tapatalk
  • 0

#36 z929669

z929669

    Ixian Inventor

  • Administrator
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 7,062 posts

Posted 03 February 2014 - 05:58 PM

snip/
Stone Wall :
Definitely amb. The colors look more natural, especially in "however you call that area between two rocks in English"
/snip

Just in case any non-English-speaking-as-a-native-tongue want to know ....

generally, a few of the many options might be: 'joints', 'seams', 'crevices', 'boundaries', 'interstices' ... probably many more :P

Anyway, this mod definitely is a contender in many regards (I hate the idea of mixing/matching the best of everything though, since tiny details and styles differ ... but TPC does it I suppose)

#37 EssArrBee

EssArrBee

    Incompatibilism Manager

  • VIP-Supporter
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 7,461 posts

Posted 03 February 2014 - 06:48 PM

Anyway' date=' this mod definitely is a contender in many regards (I hate the idea of mixing/matching the best of everything though, since tiny details and styles differ ... but TPC does it I suppose)

Of course you say that right as post a new thread with mods all mixed up...:wallbash:
  • 0

#38 rootsrat

rootsrat

    High King

  • Mod Author
  • PipPipPipPipPipPip
  • 2,610 posts

Posted 04 February 2014 - 08:23 AM

Anyway' date=' this mod definitely is a contender in many regards (I hate the idea of mixing/matching the best of everything though, since tiny details and styles differ ... but TPC does it I suppose)

Of course you say that right as post a new thread with mods all mixed up...:wallbash:


:D

The joys of testing... Imagine I do that on a daily basis as a job!
  • 0

#39 statmonster

statmonster

    Jarl

  • Citizen
  • PipPipPip
  • 1,245 posts

Posted 04 February 2014 - 03:39 PM

snip/
Stone Wall :
Definitely amb. The colors look more natural, especially in "however you call that area between two rocks in English"
/snip

Just in case any non-English-speaking-as-a-native-tongue want to know ....

generally, a few of the many options might be: 'joints', 'seams', 'crevices', 'boundaries', 'interstices' ... probably many more :P

Anyway, this mod definitely is a contender in many regards (I hate the idea of mixing/matching the best of everything though, since tiny details and styles differ ... but TPC does it I suppose)

(Pedantic mode on.) I thought he was referring to mortar - the cement that binds rocks or bricks in place.  If it is empty then yes, crevice or more likely gap is how I would describe them. (Pedantic mode off.)
  • 0

#40 CJ2311

CJ2311

    Jarl

  • Mod Author
  • PipPipPip
  • 1,183 posts

Posted 04 February 2014 - 04:08 PM

snip/
Stone Wall :
Definitely amb. The colors look more natural, especially in "however you call that area between two rocks in English"
/snip

Just in case any non-English-speaking-as-a-native-tongue want to know ....

generally, a few of the many options might be: 'joints', 'seams', 'crevices', 'boundaries', 'interstices' ... probably many more :P

Anyway, this mod definitely is a contender in many regards (I hate the idea of mixing/matching the best of everything though, since tiny details and styles differ ... but TPC does it I suppose)

Thanks for the info :)
crevice was indeed the word I was thinking of.
  • 0

#41 CaBaL

CaBaL

    Guard

  • Mod Author
  • 167 posts

Posted 05 February 2014 - 01:34 AM

the awesome job of testing ...expecially when you see things changing while you test em.... following the discussion here,and in line with some of my impressions after weeks with my textures pack installed... i 'm thinking to update the mod , making some changes....woodplanks and stone pavement mostly, it would take few days since i'm going to release a replacement for imperial armor in these days....but i'll definitely update/upgrade farmhouse :) Ess ...sorry mate
  • 0

#42 DoubleYou

DoubleYou

    Wiki Stepper

  • Uber Moderator
  • PipPipPipPipPipPipPipPipPipPipPip
  • 4,845 posts

Posted 05 February 2014 - 01:42 AM

LOL!!! Might want to wait on testing for a bit ;)

#43 Octopuss

Octopuss

    Swears by everything

  • Citizen
  • PipPipPip
  • 1,625 posts

Posted 05 February 2014 - 02:37 AM

Oh god, armour, give us the armour!! :D
  • 0

#44 phazer11

phazer11

    High King

  • VIP-Supporter
  • PipPipPipPipPipPip
  • 3,110 posts

Posted 21 February 2014 - 11:10 PM

HRDLC->STEP Core->AMB->AOF
Interiors



Exteriors

There you go if there is another mod that covers this stuff and doesn't go in some obscure direction then let me know about it and I'll add it to the shots.

This should be moved to the OP. Is there any need for me to do further testing for this? Will edit and post my input on the compares in a bit.
  • 0

#45 phazer11

phazer11

    High King

  • VIP-Supporter
  • PipPipPipPipPipPip
  • 3,110 posts

Posted 28 February 2014 - 02:34 AM

CaBaL mate could you release a version for ENB parallax? I mean it's not a big deal but... just wondering if you were going to be updating anyways.


  • 0



Also tagged with one or more of these keywords: dropped, mod

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users