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SKSE and Mod Organizer


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#1 7hr08ik

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Posted 02 February 2014 - 07:21 AM

Hey guys, need help with this Using Mod Organizer and just updated to the SKSE 1.7 alpha. In my install directory i have put skse_loader.exe, skse_1_9_32.dll, skse_steam_loader.dll In Mod Organizer i have an SKSE folder which contains scripts folder from skse 1.7 and SKSE folder with skse.ini inside it. I've just started using the Memory Blocks Log by Sheson so i can fine tune the Memory Settings. When i check the MemoryBlocksLog.txt it says; logging of blocks enabled logging max values only Timer disabled Block1 Block2 256MB 256MB 85       8 85       8 85       9 85       10 85       11 This to me means that i havne't got the memory patch working. For some reason my game isn't reading the SKSE.ini....WHY?????   In game i can see that im using SKSE 1.7 so it working fine, it just isnt reading the SKSE.ini from MO
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#2 Freyrgjurd

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Posted 02 February 2014 - 08:24 AM

Did you pasted the skse.ini instructions passed by Sheson ?

This is my skse.ini with the alpha version:
[General]
ClearInvalidRegistrations=1

[NotPlacebo]
GiveFirstBornToSheson=1

[Memory]
defaultHeapInitialAllocMB=768
scrapHeapSizeMB=256

EDIT: Since even with profile changes I'd want to keep the fix up all times, I just pasted the skse.ini into the original skyrim\data\skse\ folder. No brainer.
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#3 7hr08ik

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Posted 02 February 2014 - 08:45 AM

Yes a no brainer....so why is it not working? I tried with the ini in every possible location i could think of. but no luck I've gone back to 1.6.16 and tried with sheson's updated skse_steam_loader.dll, and it wont work. The only way i can get it to work is with ssme...but that causes my game to CTD on load if i adjust the values. Been looking through the comments of Memory Blocks Log on nexus and it seems there are a few people that are having the same issue as me...With both the alpha 1.7 AND the 1.6.16 with the updated .dll For some reason some of us can't get any version of SKSE to read the ini file. Whether its put in MO or directly into the skyrim directory
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#4 Freyrgjurd

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Posted 02 February 2014 - 08:50 AM

Just to confirm: I use a SKSE.ini (all caps) in the C:\Games\Steam\SteamApps\Common\Skyrim\Data\SKSE directory (all caps too on the SKSE dir). The game isn't installed to Program Files (either one) and I run it by the skse_loader.exe via MO. If you got that covered, then it's something else, like you said. I'll see if I can find something. Hang on a bit, someone might post a solution ^^
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#5 7hr08ik

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Posted 02 February 2014 - 08:51 AM

Question though......Are you most deffinately getting the memory alterations? Have you installed the Memory Blocks Log, and are you getting the values you want from your ini?
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#6 Freyrgjurd

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Posted 02 February 2014 - 08:56 AM

Yes. With the ini I posted, I get Block 1: 512 / Block 2: 256.

Noticed the changes in the game from the start, with just the USKP, having no choppy Intro while loading and some placebo effect too.

But it is enabled.
logging of blocks enabled
logging max values only
Timer disabled
Block1 Block2
512MB 256MB
85 8
85 8
85 9
85 10
85 11
85 12
85 13
85 14
85 15
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#7 DoubleYou

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Posted 02 February 2014 - 09:02 AM

Most of the time this is due to people having created a skse.ini.txt rather than a skse.ini. Are you sure yours isn't a txt file?

#8 7hr08ik

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Posted 02 February 2014 - 09:12 AM

Possitive. Explorer shows it as a Configuration file, not a txt file. I even remade it in notepad++ and maed sure to save as .ini I am now running SKSE directly from skyrim folder and nothing installed in MO. Tried with the ini file in MO, and in data/SKSE folder. But it just refuses to work. Running both TESV.exe and skse_loader.exe as administrator on Win7. Tried with them both set to normal aswell. Turned off my AV and Firewall to be sure. But it just refuses to read the ini file. 1.6.16 or 1.7alpha Im running Legendary edition if thats anything
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#9 DoubleYou

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Posted 02 February 2014 - 09:24 AM

If using the skse alpha, are you using 768 and 256, or 512 and 256?

#10 7hr08ik

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Posted 02 February 2014 - 09:39 AM

My SKSE
[General]
ClearInvalidRegistrations=1

[Display]
iTintTextureResolution=2048

[NotPlacebo]
GiveFirstBornToSheson=1

[Memory]
defaultHeapInitialAllocMB=768
scrapHeapSizeMB=256


MemoryBlocksLog
logging of blocks enabled
logging max values only
Timer disabled
Block1 Block2
256MB 256MB
85 8
85 8
85 9
85 10
85 11
85 12
85 13
85 14


SKSE Log


This shows that the SKSE folder is in the right place, coz all my plugins are working, the skse.ini is deffinately in the right folder

SKSE Loader log
skse loader 01070000 01CF20231B447072 6.1 (7601)
runtime root = D:\The Elder Scrolls V Skyrim\
config path = D:\The Elder Scrolls V Skyrim\Data\SKSE\skse.ini
procPath = D:\The Elder Scrolls V Skyrim\\TESV.exe
launching: TESV.exe (D:\The Elder Scrolls V Skyrim\\TESV.exe)
dwSignature = FEEF04BD
dwStrucVersion = 00010000
dwFileVersionMS = 00010009
dwFileVersionLS = 00200000
dwProductVersionMS = 00010009
dwProductVersionLS = 00200000
dwFileFlagsMask = 00000017
dwFileFlags = 00000000
dwFileOS = 00000004
dwFileType = 00000001
dwFileSubtype = 00000000
dwFileDateMS = 00000000
dwFileDateLS = 00000000
version = 0001000900200000
normal exe
hook call addr = 00F56831
load lib addr = 0106B0B4
dll = D:\The Elder Scrolls V Skyrim\\skse_1_9_32.dll
main thread id = 6272
remote memory = 001F0000
old winmain = 0069D1D0
launching


Everything should be working fine. But it isn't

And here you can see that my files are in the correct place, and it's deffinately a config ini not a .txt.

Posted Image

Its asif the SKSE wont read the settings in the ini file
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#11 Freyrgjurd

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Posted 02 February 2014 - 10:21 AM

It seems everything is well set. The last tip I can think of is to redownload latest SKSE Alpha again and replace the 3 main files.
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#12 7hr08ik

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Posted 02 February 2014 - 10:25 AM

Tried, and no luck Re-installed skyrim only the other day. Just been playing around in game trying to see what i can find.. GetINISetting ClearInvalidRegistrations returns ClearInvalidRegistrations >>> NOT FOUND I tested it with sLanguage to make sure the command wasnt to read the skyrim ini's and that didnt work either. So for some reason, SKSE is just incapable of reading the ini file...And i cant figure out why
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#13 Freyrgjurd

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Posted 02 February 2014 - 10:27 AM

So it's the ini file format. It can find it, but can't read it. Try mine:

Attached Files

  • Attached File  SKSE.ini   143bytes   13 downloads

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#14 7hr08ik

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Posted 02 February 2014 - 10:31 AM

Nope still not working
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#15 EssArrBee

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Posted 02 February 2014 - 10:38 AM

You can also go back to the stable skse and try Ssme. Sent from my iPhone using Tapatalk


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