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#1 dreadflopp

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Posted 08 June 2012 - 04:30 AM

The walls in game dissappears when getting close to them. Any idea what can cause this?
Screenshot:

Posted Image Specs:Windows 8 rp
Sandy bridge 2500k
asrock z68 extreme 4
8 gb ram
nvidia 570gt 1,2gb
installed on ssd
thanx!
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#2 blacksol

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Posted 08 June 2012 - 06:10 AM

The creation engine itself afaik. iirc it occurred in oblivion as well, cannot recall whether it happened in morrowind I am pretty sure it happens in vanilla as well so do not believe it is mod related.
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#3 dreadflopp

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Posted 08 June 2012 - 06:29 AM

I'll try vanilla then and report. Didn't notice it before.
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#4 dreadflopp

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Posted 08 June 2012 - 07:46 AM

Yes, happens in vanilla too. I'm pretty sure it wasn't this bad before though. Happen with all walls when i stand next too them. Might be nvidia drivers, recently updated to win 8 rp (had win 8 cp before). Nvidia will release new win 8 drivers next week i believe. Hopefully it'll work better with them.
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#5 ivactheseeker

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Posted 08 June 2012 - 08:58 AM

Try to set fNearDistance in Skyrim.ini to a lower value. Don't set it too low though, it'll increase Z-fighting.
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#6 torminater

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Posted 08 June 2012 - 09:40 AM

Yup, fNearDistance is the culprit along with your custom FOV-setting. If it's higher than 65 (game default afaik) you'll receive the same errors. Also in some spots see-through textures can occur on vanilla setup, too.
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#7 dreadflopp

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Posted 10 June 2012 - 01:39 PM

It was fNearDistance. Had it increased to decrease z-fighting. As much as I love skyrim, I wonder why bethesda can't make a bug free good looking game...always has to be fixed by the community. Thanks for the help. I'll tweak the value and see what works!
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