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Fear and Loathing in New Vegas - Feedback


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Fallout New Vegas Guide Fear & Loathing in New Vegas

  • By EssArrBee with feedback from many others, rootsrat, WilliamImm, redirishlord, brainfever, tomtinBreeX, Kelmych and more that I can't remember ATM

Previous threads: Thread #1
The Fear and Loathing in New Vegas Guide is starting to take shape. I've put many hours the last few weeks into this guide, but I still have many more hours of work left before I am comfortable with the way it looks and works.
This guide is going to be more like Skyrim Revisted and have an overhaul, quests, companions, armor, weapons... you get it. I started it to have of a STEP mandate feel, but the game is just to old for that. That version of the guide is still around though, get it here. Shout out to Neovalen for letting me steal his guide's style. :p
A couple things I would like to happen:

  • A good name. I'd like it to match the Fallout Universe style. (Vault-Tec Guide to the Mojave.... something like that but not lame)
    • Fear & Loathing in New Vegas (or some other brilliant phrase from that movie)
    • Pretty set on Fear & Loathing, just seems right. Plus, I can fill the guide with quotes from the book and movie.
  • Remove the dependence on NMM for installing Unified HUD. Hopefully this is something that can be solved by the external installer in a future version of MO. Tannin is the man!
    • Now using a mix of FOMM - Fork and MO.
      • ​Be careful if using the MO/FOMM method on your own, it has issues that you should know about and I have not the time to go into all of them, but I posted about it on page 19 of this thread.
  • More mods: Quests will probably be first, then some more armor and weapons, maybe Imps Needs, and a couple good companions.
    • Going with Project Nevada for overhaul of gameplay.
    • Weapons of the New Millenia for guns ATM.
    • More Perks is now included to add to gameplay.
    • Nevada Skies is in. The menu started playing nice with me.
    • Electro City is in.
    • Interior Lighting Overhaul is in.
    • WMX is going in ATM, but have not tested WME. That will come one day, but I'm happy with WMX and am moving on to other things.
    • EVE is in now, does not need patching with Improved Sound FX, the patch is already included. All other patches are updated, see the changlog.
    • I am starting with conflict resolution now. Kind of PITA to do when Bashed Patch can merge stuff around any patching you do on your own. Can be tedious and slow. Will start with Weapons and Armor to just get something patched as I move forward.
    • Companion Sandbox Mode is good. Will add it very soon when I pick a couple companions.
    • Uncut Content will be after that. I'll probably add all of those at once.
  • FNVEdit sections for people to solve conflicts, this requires so much time to go through the whole list, so I'm going to get the mod list grow a little more developed before jumping into this section.
    • Started on conflict resolution (for real this time I promise), done with a few sections, Ammo and Ingestibles. Working on Armor and Cells next.
    • When done with Cell conflicts I will add a page with just the instructions for that section, it will probably be quite big since YUP is not used to forward fixes. Lets hope some mod authors start using it like Skyrim authors use the UPPs.
    • Also, need to sort out some Bashed Patch problems I'm having with some tags not merging mods from the top with priority instead mods that load later.
  • Intro and post install sections need to be more indepth. I'll start working on those parts soon.
    • Added a bit of stuff to the intro, but I want it to have a bit more. Also the post install section probably needs some lovin'.
    • I'll update the Bashed Patch section and then update from BOSS to LOOT when I get a more time to check out LOOT for the outro section.
  • Texture Optimization Section: I did this once to the vanilla textures and I can't find the notes I took on what files should be left out. I'll redo it eventually, and ask some of the STEP wizards for help.
    • I did run everything through DDSopt, but I found some monochromatic textures were not done correctly.
    • The pip boy will be white if those textures are done, and the black texture under the grates on the strip will get messed up.
  • New Page with recommendations about MCM settings to help people that want to make the game to my specifications.
    • My idea is that any user can make their own page if and I will link to it from the guide so others can see each other's settings and get new ideas for gameplay.
    • Best solution would be to create a form that allows you to input all the settings and then generates the new page for you and adds the link on it's own, but I don't know how to do that.

Please, make suggestions, give feedback, or anything else you can think of on this thread. Also, if this guide destroys your game, melts your computer, and kills your dog feel free to make death threats. I used to work for the American Gov't so I'm used to it.
 
Testing that needs to be done:

  • Companion Sandbox Mode vs. Improved Companion SandBox
    • ​Need to determine if Improved Companion Sandbox is any good. I've never used it and have used Companion Sandbox Mode. Would like to know the differences between the two.
    • Rootsrat already said he used Improved Companion Sandbox without any problems and I've used Companion Sandbox mode without any problems.
    • Need some more feedback about these two mods.
    • I NEED MORE FEEDBACK!!!!!!
  • ​CAGE - Continue After Game Ending 
    • Need to know if it works, I'm guessing it does.
    • Any incompatibilities.
    • Has anyone used it that can attest to it being any good?
  • Bottle that Water 
    • ​Great way to add survival to the game and let players get water without having to worry about collecting water.
    • Goal would be to make water more rare in loot lists and then bottle would matter much more.
    • Need a tester to give feedback, since I'm busy testing other stuff.
  • Dragonskin Tactical Outfit 
    • Looks awesome and the modder is very good.
    • Would like to see how this works with other mods I have in the list and if it 'fits' the world nicely.
  • Portable Campsite 
    • ​Same author as the last mod, so should get a look just for that.
    • Adds in more survival elements to the game.
  • ​Precision Collsion - Clutter NV (Dropped from testing ATM)
    • ​Need to know which meshes are not good with this mod. There are lots of meshes, but some are broken.
      • ​Know for sure that the pool table triangle is broken.
      • 10MM SMG iron sights might be broke.
      • Wattz Laser Rifle iron sights is broke.
    • ​Love the idea of this mod, but it needs testing and probably an update.
    • I'm not going forward with this mod and trying to figure out every bad mesh, if it gets updated then I will use it.
  • ​A good weapon holster mod. I get tired of the guns not having proper weapon holsters and just floating there.

Look em over and give me some feedback. I suggest opening the photos in new tabs.


EWI's Rocks->NMC or whatever is in the guide now->Textures Over Time
Mojave rock
3CJpVT2.jpgmBIJ4IS.jpgSWYb5sk.jpg
Limecliffs (you know where all the deathclaws live)
nQW157Q.jpgsEYXGwb.jpg
Red Rock Canyon
K0UPQ3F.jpgz9Gdsuk.jpg5WQAjLY.jpg
Big MT (from Old World Blues, I gotta play that again)
t5CBw08.jpg6G8HnzB.jpg
Zion (from Honest Hearts, second pic is not NMC, just vanilla I guess)
9hTcenb.jpgJ6c8UbF.jpgZUDrr57.jpg


Not doing lonsome road since it has a weather effect, so it doesn't matter that much.

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If you've updated to the new YUP v8 or later then you may notice and new ESP that comes with it. It needs a bunch of bash tags for users that create a bashed patch. These are the tags that worked for me:

Actors.ACBS
Actors.AIData
Actors.AIPackages
Actors.Stats
Factions
Invent
Names
 
If using Fallout Character Overhaul also add NPC.Faces bash tag to FCO.esp. This solves 90% of the conflicts with NPCs for those mods without any need for separate patching. Now if only I could get the Bashed Patch to work that good for all record types.
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Hey, pardon my newbness, am I to gather from WilliamImm's response that I do not need to add bash tags as mentioned by EssArrBee (and by the way I can find "list bash tags" in my menu, not sure where I go to add them, next stop STEP Wrye Bash Guide) as they have been added to BOSS?

I notice my bashed patch has incorporated YUP - NPC Fixes (its "+"/green in Wrye) but the list tags function reports none. 

Edited by redirishlord
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If you run BOSS and the new masterlist is updated then the next time you run Wrye it will use that masterlist. You can add the tags in the bottom right corner. Just click the plugin and then click the box in the corner and add the tag.

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Thanks EssArrBee for the answer & thanks WilliamImm for the masterlist update. I'll do that immediately.

*edit: Outstanding, worked like a charm, I can see the new check boxes when rebuilding my bashed patch. You're a pretty good teacher, thank you.

 

Hey, I've had good success so far with a variety of merged patches condensing some of your guide content, would it be helpful for me to list what I've merge together, or are you way ahead of me on that?

Edited by redirishlord
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You can always list what you've merged. I have an idea in my head of what works best from messing with the script, but it always helps to have someone else's ideas.

 

Actually one of the reason I decided to start a new thread is to limit the info I get in one place so I don't lose it in tons of pages. I've been going through lots of the posts from that other thread and testing mods.

 

At the moment I can't even get the game to start with my testing profile. There is some unknown conflict that I figure out while trying to add advanced recon thermal nightvision and advanced recon stealth armor. When I figure it out I'm going to be so happy.

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Well, I keep an a mod archive on my HDD organized by STEP catagories (for Skyrim) and similar for FNV (slightly different then the guide catagories), so I organized merged patches along those lines for convenience.

(pardon the nicknames)

Fixes:

Cereal Killer; Tutorial Killer, Tutorial Killer - Factions, Tutorial Killer - Project Nevada, You take a sip ...

Mr Fixit; Dead Money Surprise Items, Less Intrusive Killcam, Reload Speed Game Start Fix, Safe ShowRaceMenu, Ultimate Invisible Wall Remover.

Gear:

Advanced Recon Armor & Helmets; Advanced Recon Stealth Armor, Advanced Desert Ranger Helmet, Advanced Recon Riot Gear Helmet.

Audio:

Macabre Radio; CONELRAD, Existence. (both stations are by Macabre Productions per Nexus)

Gameplay:

Casino Royale; Casino Exchange All Pre War, Improved Casinos 2x, Populated Casino.

Quests:

Cut Content Compilation; A Koch & Bohr Story, A Thorny Situation, A Van Graff Scorned, A Wilder Wasteland, If it wasn't for Betsy, Pacer's Gambit, Outside Bets, Rotface to Riches.

Xtra Gameplay (not all from the guide but maybe worth considering)

Safety First; Armour Repair Kits, Clear Helmets for Radsuits, Glow Sticks.

Xtra Gear (not from the guide but vanilla/Roberts/type 3 compatible)

Scattered Swag; Aradia Kato Armor, Courier Vests, Drag's Modern Gunslinger Armor, Neck Chains, Road Fighter Armor. (with the exception of the seam hiding necklaces this stuff is scattered across various locations and except for the courier vests comparable to vanilla armor)

 

As for your conflict, I feel your pain (Beyond Boulder Dome kept throwing that missing master for me even though FNVEdit & Wrye thought all was well). I have the various Advanced Recon/Detect Traps gear installed, no issue.

When installing with BAIN; I placed Advanced Recon Gear, Advanced Recon Rqange Finder and Advanced Recon Detect Traps after One HUD but before Project Nevada. I placed Advanced Stealth Armor, Advanced Desert Ranger Helmet and Advanced Recon Riot Gear Helmets after ADAM Complete. I let BOSS worry about the esm/esp order and then merged the armor & helmet esp (see above). I reactivated Unified HUD afterwards and all seams to be working in game (although I have no advanced recon gear yet, so I can't check for sure, although if needed I could use the cheat plugin to add the items to Doc's house).

Edited by redirishlord
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Well, I keep an a mod archive on my HDD organized by STEP catagories (for Skyrim) and similar for FNV (slightly different then the guide catagories), so I organized merged patches along those lines for convenience.

(pardon the nicknames)

Fixes:

Cereal Killer; Tutorial Killer, Tutorial Killer - Factions, Tutorial Killer - Project Nevada, You take a sip ...

Mr Fixit; Dead Money Surprise Items, Less Intrusive Killcam, Reload Speed Game Start Fix, Safe ShowRaceMenu, Ultimate Invisible Wall Remover.

Gear:

Advanced Recon Armor & Helmets; Advanced Recon Stealth Armor, Advanced Desert Ranger Helmet, Advanced Recon Riot Gear Helmet.

Audio:

Macabre Radio; CONELRAD, Existence. (both stations are by Macabre Productions per Nexus)

Gameplay:

Casino Royale; Casino Exchange All Pre War, Improved Casinos 2x, Populated Casino.

Quests:

Cut Content Compilation; A Koch & Bohr Story, A Thorny Situation, A Van Graff Scorned, A Wilder Wasteland, If it wasn't for Betsy, Pacer's Gambit, Outside Bets, Rotface to Riches.

Xtra Gameplay (not all from the guide but maybe worth considering)

Safety First; Armour Repair Kits, Clear Helmets for Radsuits, Glow Sticks.

Xtra Gear (not from the guide but vanilla/Roberts/type 3 compatible)

Scattered Swag; Aradia Kato Armor, Courier Vests, Drag's Modern Gunslinger Armor, Neck Chains, Road Fighter Armor. (with the exception of the seam hiding necklaces this stuff is scattered across various locations and except for the courier vests comparable to vanilla armor)

 

As for your conflict, I feel your pain (Beyond Boulder Dome kept throwing that missing master for me even though FNVEdit & Wrye thought all was well). I have the various Advanced Recon/Detect Traps gear installed, no issue.

When installing with BAIN; I placed Advanced Recon Gear, Advanced Recon Rqange Finder and Advanced Recon Detect Traps after One HUD but before Project Nevada. I placed Advanced Stealth Armor, Advanced Desert Ranger Helmet and Advanced Recon Riot Gear Helmets after ADAM Complete. I let BOSS worry about the esm/esp order and then merged the armor & helmet esp (see above). I reactivated Unified HUD afterwards and all seams to be working in game (although I have no advanced recon gear yet, so I can't check for sure, although if needed I could use the cheat plugin to add the items to Doc's house).

Any companion mods in that setup? I had everything going perfectly until I got to the gameplay section. Then I added Willow and few gameplay mods and the game just would not launch. I removed all the mods I just installed and then the game wouldn't start. I'm going through the guide, but my resolve is waining. I may need to go play something else for a couple days. I'm so tired of FNVEdit, TES5Edit, BOSS, MO, LOOT, and everyhting else. I think I'm going to play The Stick of Truth for a day to recharge.

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I do have Delilah, Willow and Wendy Gilbert plus the better vanilla companions as well as the JIP command & companion sandbox. In fact I think I have pretty much your entire guide except for the fps wheel & dynamicam instead of your preferred version of same, oh and both hall of face & fco (in that order).

Are you using LOOT to order your esp files? Maybe you're out of order? Meh, Wrye would probably flag that for ya, I'm at a loss and less qualified a troubleshooter than you to boot.

I hear you on needing a break, you've been patching like a madman, but you lost me with stick of truth ;-)

 

current install;

 

A) Fixes
YUP Base
Reload Speed Fix *
Plasma Caster Fix
Rifle Alignment Fix
NVAC
NVSR
Safe ShowRaceMenu *
Ultimate Invisible Wall Remover *
Ragdoll Overhaul
Faction Armor Enhancement
Delay DLC Combined
Tutorial Killer +
You take a sip +
Less Intrusive Kill Camera *
CASM
Epic Skills
Manual Reload
Weapon Jamming - No Reload Jams
Dead Money Surprise Vending Items Restoration *
* merged into Mr Fixit patch
+ merged into Cereal Killer patch

B) Interface
PipBoy 2500 Armband
PipBoy 2500 HiRes retexture
FNV Classic Worldmap
Misc Item Icons
Darnified UI NV
Darnified Traits Menu
The Weapon Mod Menu
One HUD
Advanced Recon Gear
Advanced Recon Range Finder
Advanced Recon Trap Detection
Project Nevada (core, cyberware, equipment, rebalance)
Project Nevada Extra Options (extra, all dlc, cyberware, rebalance)
Unified HUD Project >>> FOMM installation to activate scipt
DynamiCamera
The Mod Configuration Menu
MCM bug fix
Project Nevada Extra Options MCM script fixes

C) Environment
Better LOD
Improved LOD noise texture
Poco Bueno v5
Poco Bueno HiRes GS Water Tank
Poco Bueno Heavy Damage Roads
Poco Bueno Skeleton Transparency Fix
NMC's Textures NV Medium
NMC's Red Wood & Burnt Fence Clash Fix
NMC's 16x9 Main Screen
ToT HH Sandstone
Ewi's Caves
Ewi's Sun #3
Ewi's Moon & Stars (pretty sure its the dark side of the moon, but I'm a 'Floyd fan)
Ewi's Texture Pack (love the rusted robots)
Hectrol Duststorm FX default 256 retex
Hectrol Tumbleweed Deluxe HR retex
Hectrol Lock interface Deluxe HR retex
Hectrol Vegas Sewer Deluxe retex
WFO esp-less version
WFO LOD patches
HiRes Raider Grafitti
Lauren's Bathroom Poetry
New & Improved Meshes by Lady Sinestro
Yam's Pinup Parade (esp plugin & resources)
Motorcycle Replacement @

D) Light & Weather
Nevada Skies (Ultimate DLC Edition, URLified Interiors)
ELECTRO-CITY (completed workorders, hwys & byways & inventory sorters)
Interior Lighting Overhaul 7.0 (Core, L38PS, NVInteriors Project, UE)
Interior Lighting Overhaul 7.4 (UE)
PipBoy Light Green

E) Actors
New Vegas Type 3 Armor Pack; Combat Mk1, Combat Mk2, Merc Charmer w/ stockings, Business suit fix, Field hand outfit fix, Leather armor wrist fix.
NVT3 Dead Money Outfits; reversed Vera dress, Dean Domino tuxedo fix.
NVT3 Honest Hearts Complete; Graham outfit fix, Sorrow's body fix.
NVT3 Old World Blues Armors
NVT3 Lonesome Road Armors
BGB Full Armor Replacer; DM, HH, OWB, QBGB plugin.
Robert's Male Body Replacer; HH, LR, OWB.
Hall of Face Complete X2
Fallout Character Overhaul (FCO, Melissa fix, Presets)
Better Burned Man
BOA NV The Book of Flesh
Hectrol ED-E Deluxe HR retex Evolution pack
Feral Ghoul Retexture Mod
Super Mutant Mesh Replacer

F) Firearms
Retextured Fallout Ordinance
Weapon Retexture Project v1.95
WRP New 12.7mm SMG
WRP Christine COS rifle
WRP GRA patch v2
Weapons of the New Millenium 1.0
Weapons of the New Millenium 1.0a patch
Half Hansified Holorifle WMX DLC
LAER retexture
One Hand Melee HD
Gun Runner Box HD
Fire Axe retextured
Knock Knock retextured
CaliberX 3.18
CaliberX 4.016 Update
Weapons of the New Millenium CaliberX v4 Patch
Weapon Mods Expanded v1.1.3
WMX WRP Compatibility v1.2.1
WMX DLC 1.0.1 (WMX DLC, WMX GRA, WMX POP)
WMX Project Nevada Support 1.3
Crossbow
Prewar Crossbow

G) Gear
Hall of Equipment X2
Hall of Equipment X2 DM
Hall of Equipment X2 HH
Hall of Equipment X2 LR
Hall of Equipment X2 OWB
Wasteland Clothing HD; full pack
Wasteland Clothing HD; powder gang fix
Spice of Life
Spice of Life Project Nevada Patch
Radsuit Clear Helmet #
Book of Steel (Combat 2 Glove, NCR PA Helmet)
Born Again Combat Armor
NCR Trooper Overhaul
NCR Trooper Overhaul Alternate Logo
NCR Trooper Overhaul Distribution Overhauled
ADAM (Complete, Complete PN)
Aradia Kato Armor *
Courier Vests *
Drag's Modern Gunslinger *
Neck Chains *
ALR v1.1
* merged into Scattered Swag patch

H) Clutter
Hectrol Binoculars HR Military retex
Pin Up Decks Pack
Gomorrah Deck
The Tops Deck
Book Diversity Project
Comic Book System
HiRes Chems & Health retexture pack
Magazine Redux
Magazine Redux quick fix
Money Retex v1.2
Pre War Money Retexture ($1 heavy distress & $5 heavy distress)
$10 Bison Bill
$50 Bill
$1000 Bill
Tweak Cash Register v1.0
Urban Food retex

I) Audio & Visual FX
Better Smoke & Ballistics
Increased Bullet Impact LOD
Enhanced Blood Textures
Alternative Blood Spout EBT compatibility version
HD Fire & Explosions
HD Glass Impact Decals
EVE 1.5 final (All DLC)
EVE Plasma Caster 3rd Person Fix
Project Nevada EVE Support
WMX EVE Support
Improved Sound FX (main, PN)
Improved Sound FX WMX Merged Major DLC
Ambient Wasteland 2 ogg edition
CONELRAD *
Existence *

* merged into Macabre Radio patch

J) Gameplay
Skill Based perks
Populated Casinos *
Casino Exchange *
Improved Casinos *
Glow Sticks #
Craft Pack (using v2-40 to avoid needing ModFusion, inactive to save plugin slots)
WAR The Commando
WAR The Professional
WAR Quick Patch
Improved Ammo Ingredient Loot
Ghostdancers Motorcycle Travel System (advanced with random encounters) @

* Casino Royale
@ Shiny Side Up
# Safety First

K) Companions
Companions Sandbox v3.2
JIP Companion Command & Control Wheel
Delilah MD
FCO Delilah
NV Willow
NV Willow Voice Files
NV Willow Hot Fix
FCO Willow updated patch
Vegas Girl v4
Wendy Gilbert Companion v1.0
A Better Cass non-Ling version
A Better Cass improved sandbox patch
A Better Cass custom revolver
A Better Veronica final
A Better Veronica improved sandbox patch
A Better Boone default hairstyle
A Better Boone improved sandbox patch

L) Quests
Sortomatic
AfterSchool Special
AfterSchool Special v2 sortomatic
AfterSchool Special v3 sortomatic
New Bison Steve master
New Bison Steve sortomatic
NV Interiors Core
NV Interiors Combo Edition
NV Interiors compatibility patch NMC medium
NV Interiors Player Home Themes
Rotface to Riches *
A Koch & Bohr Story *
A Van Graff Scorned *
A Thorny Situation *
A Wilder Wasteland *
If it wasn't for Betsy *
Pacer's Gambit *
Outside Bets
Tales From The Burning Sand Complete
Tales From The Burning Sand Update
Tales From The Burning Sand Sortomatic for House of the Chef
Tales From The Burning Sand Project Nevada
For the Enclave

* merged into Cut Content Compilation patch


 

 

 

 

Edited by redirishlord
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Since we can list what we have merged, i'm going to list it too:

 

        Merged:Gameplay:ammoingridients lootrealistic wildlife (need patch with yup)easier mass purified watermissing ammo receipesmojave nightsbullet impact increased lodquick pipboy lightweapon jammingimproved ballistic effects (needs to be patched with caliber)ragdoll overhaulFaces:FCOFCO melissa fixFCO on dutyFCO roberts patch(then they all merged into the bashed patch)New Vegas Uncutted Series (exept outsidebets, since it has errors)Tutorial Killer FilesqSkill PerkMillenia:cristinecos rifleWRP GRA patchWeapons new millenia caliberx patchWeapons new millenia leveled listArmors:Boa combat2 gloveCoriers vestsmodern gunslingerdrag seam consealersroad fighter armorMisc:better burned manlaurens bathroompopulated casinoworking crimson caravan (need patch with FCO)thestripentrance

 

 

 

And this is my Modlist from mod organizer:

 

 

# This file was automatically generated by Mod Organizer.+Reload Speed Game Start Fix+Quick PipBoy Light 0.2 sec+Easier Mass Purified Water+UWFXGodrays+UnderwaterFX+PMT Destructible Ordnance+PMT Explosive Robots+The Strip Entrance+Realistic Wildlife+Casino Exchange All+Working Crimson Caravan Traders+Better Smoke and Ballistics+Q Skill Perks+DLC Weapon Integration - WMX MERGED DLC+True Leaning+You take a sip from your trusty Vault 13 canteen+Yam's Pinup Parade+Wild Wasteland Integrated+Weapon Stat Viewer+Weapon Jamming+Ultimate Invisible Wall Remover+Tutorial Killer+Afterschool Special - Sortomatic V4 Patch+Afterschool Special - Sortomatic V4 Full+Sortomatic for Tales from the Burning Sands+Sortomatic+Ragdoll Overhaul+Portable Campsite+Populated Casinos+More Perks Merged+More Traits+More Perks for Companions+More Perks+Mobile Truck Base+Missing Ammo Recipes+Manual Reload+Less Intrusive Kill Camera+Increased Bullet Impact LOD+Improved Ammo Ingredients Loot+Faction Armor Usage Enhancement+Epic Skills+Delay DLC Combined+Dead Money - Surprise Vending Items Restoration+Couriers Stash Pre-order pack selector+CASM+Burning Campfire-Armour Repair Kits (I use the alternate repair that is incorpored in project nevada, so i don't need this plugin)+Alternative Start+Ride of the ValkED-E+Improved Sound FX - WMX DLC Merged Patch+Improved Sound FX+CONELRAD 640 - 1240 - Civil Defence Radio+Ambient Wasteland 2+Weapon Animations Replacer FOMOD+Hectrol Binocular Scope Deluxe+Better Posture+Alternative Blood Spout - Enhanced Blood Textures Compatible version+Enhanced Blood Textures - Alternate textures+Enhanced Blood Textures - Lower Res+Enhanced Blood Textures+Urban Food Re-tex+Tweak Cashregister+Pre-War Money Retexture -RRS+Money Retex+Minimod - High Resolution Newspapers+MagRedux+HI-RES Chems and Health ReTexture Pak+Hectrol Vegas Sewer Deluxe HighRes Retex+Hectrol Lockinterface Deluxe 1024 Retex+fireAxe retextured+One Hand Melee HD+LAER Retexture+Half Hansified Holorifle WMX DLC+Project Nevada - WMX Support+Project Nevada - EVE Support+WMX-EVE+WMX - Weapon Retexture Project compatibility+WMX - Modern Weapons+WMX-DLC+Weapon Mods Expanded+EVE - Essential Visual Enhancements+Weapons of the New Millenia+357 Revolver Re-Retextured+Weapon Retexture Project - GRA Patch+Weapon Retexture Project - Cristine COS Rifle+Weapon Retexture Project - WRP+Retextured FALLOUT Ordnance+Weapons of the New Millenia - CaliberX Patch+CaliberX+The Couriers Cache - Roberts Patch+The Couriers Cache+Spice of Life - PN Patch+Spice of Life - Variety Armor and Clothing+Road Fighter Armor High Res+Modern Gunslinger Armor+Drag Seam Concealers+Courier Vests+Advanced Recon Stealth Gear+Advanced Recon Riot Gear Helmets+Advanced Desert Ranger Helmet+Omnis Hi-res Pip-Boy 3000+NCR Trooper Overhaul - Distributed+NCR Trooper Overhaul Beta+NCR Civillian Clothing+Assassin Suit Retex+The Book Of Steel+Bornagain Combat Armor+ALR - Aptoms Legion Retextured-ADAM - Project Nevada Patch+ADAM Merged+ADAM+Wasteland Clothing HD V1-3 FULL PACK+Super Mutant Mesh Replacer+Hectrol ED-E Deluxe HR Retex EVOLUTION PACK+Feral Ghoul Retexture+The Book Of Flesh-FCO - Delilah (Not installed, Willow is enough)+FCO - Willow+Fallout Character Overhaul - v1.1+Hall Of Face Complete X2+Better Burned Man+Roberts Male Body+Lonesome Road Type 3 Outfits+Old World Blues Type 3 Outfits+Honest Hearts Type 3 Outfits+Dead Money Type 3 Outfits+New Vegas Type 3 Armor Pack Complete Fixes+New Vegas Type 3 Armor Pack Complete+Hall Of Equipment X2-Delilah Alternative Voice Pack (Not installed, Willow is enough)-Delilah (Not installed, Willow is enough)+Willow+Mojave Nights+Laurens Bathroom Poetry+Improved LOD noise Texture+HiRes Raider Graffiti+Hectrol Tumbleweed Deluxe HighRes Retex+Hectrol FX Duststorm Deluxe HighRes Retex+Vurts LOD Patches+Wasteland Flora Overhaul - Dead Version+NMC NVInteriors Compatibility patch Medium+New Vegas Interiors+Pip-Boy Light Colours+Interior Lighting Overhaul+ELECTRO-CITY - Relighting the Wasteland+Enhanced Shaders ENB-Nevada Skies ( Not installed, i prefer enhanced shaders ENB with the vanilla weather & lighting)+Textures Over Time - HH Sandstone+EWIs Rocks for NV Ultimate Edition+Better LOD+NMCs Textures NV MEDIUM+Poco Bueno Texture Pack-For The Enclave (Will ad it later in the game, i have enough quest mods for the moment )-The Rockwell Pursuit (Will ad it later in the game, i have enough quest mods for the moment )+The Collector+Deimos+Tales from the Burning Sands Complete+Beyond Boulder Dome+The Inheritance+New Vegas Bounties 2 Fixes DLCs+New Vegas Bounties II+New Vegas Bounties I+Someguy Series+New Vegas Uncutted 7 - Pacers Gambit+New Vegas Uncutted 6 - If It Wasnt For Betsy+New Vegas Uncutted 5 - A Wilder Wasteland+New Vegas Uncutted 4 - A Thorny Situation+New Vegas Uncutted 3 - A Van Graff Scorned+New Vegas Uncutted 2 - A Koch and Bohr Story+New Vegas Uncutted 1 - Rotface to Riches+New Vegas Uncutted - Outside Bets+The Weapon Mod Menu - DarnUI Font Fix+The Weapon Mod Menu+DarNified Traits Menu+Misc Item Icons+FNV Classic Worldmap+Centered 3rd Person Camera+YUP - Base Game and All DLC+Safe ShowRaceMenu - Mirrors+Project Nevada - Extra Options - MCM Fix+New Vegas Stutter Remover+NVAC - New Vegas Anti Crash+MCM BugFix+Unified HUD Project - uHUD+One HUD ( oHUD )+JIP Companions Command & Control+Advanced Recon Thermal Nightvision+Advanced Recon Range Finder+The Mod Configuration Menu+Project Nevada - Extra Options+Project Nevada+DUINVv04

 

 

 

I have carefully patched everything in FNVEdit, and so far i player 10 hours without crashes, glitches or problems (i just arrived at the mohave outpost from goodsprings), but i'm worried for when i will start quest like Tales of burning sands, since i know how to patch records in FNVEdit but i do not know yet how to make scripts and other dynamic stuff work together.

 

EDIT: I would add the NPC.Race tag to FCO.esp, since a lot of conflicts come also from the fact that FCO adds new races for different facemorphs. This way 95% of the conflicts goes away (although i don't know fow what strange reason wryeflash adds green eyes to some of them)

EDIT2: ah maybe i know the reason. Since they do not have any Eyes record, wryeflash adds to them green eyes. Weird anyway xD

Edited by Lonewolf
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I do have Delilah, Willow and Wendy Gilbert plus the better vanilla companions as well as the JIP command & companion sandbox. In fact I think I have pretty much your entire guide except for the fps wheel & dynamicam instead of your preferred version of same, oh and both hall of face & fco (in that order).Are you using LOOT to order your esp files? Maybe you're out of order? Meh, Wrye would probably flag that for ya, I'm at a loss and less qualified a troubleshooter than you to boot.I hear you on needing a break, you've been patching like a madman, but you lost me with stick of truth ;-)current install;

A) FixesYUP BaseReload Speed Fix *Plasma Caster FixRifle Alignment FixNVACNVSRSafe ShowRaceMenu *Ultimate Invisible Wall Remover *Ragdoll OverhaulFaction Armor EnhancementDelay DLC CombinedTutorial Killer +You take a sip +Less Intrusive Kill Camera *CASMEpic SkillsManual ReloadWeapon Jamming - No Reload JamsDead Money Surprise Vending Items Restoration ** merged into Mr Fixit patch+ merged into Cereal Killer patchB) InterfacePipBoy 2500 ArmbandPipBoy 2500 HiRes retextureFNV Classic WorldmapMisc Item IconsDarnified UI NVDarnified Traits MenuThe Weapon Mod MenuOne HUDAdvanced Recon GearAdvanced Recon Range FinderAdvanced Recon Trap DetectionProject Nevada (core, cyberware, equipment, rebalance)Project Nevada Extra Options (extra, all dlc, cyberware, rebalance)Unified HUD Project >>> FOMM installation to activate sciptDynamiCameraThe Mod Configuration MenuMCM bug fixProject Nevada Extra Options MCM script fixesC) EnvironmentBetter LODImproved LOD noise texturePoco Bueno v5Poco Bueno HiRes GS Water TankPoco Bueno Heavy Damage RoadsPoco Bueno Skeleton Transparency FixNMC's Textures NV MediumNMC's Red Wood & Burnt Fence Clash FixNMC's 16x9 Main ScreenToT HH SandstoneEwi's CavesEwi's Sun #3Ewi's Moon & Stars (pretty sure its the dark side of the moon, but I'm a 'Floyd fan)Ewi's Texture Pack (love the rusted robots)Hectrol Duststorm FX default 256 retexHectrol Tumbleweed Deluxe HR retexHectrol Lock interface Deluxe HR retexHectrol Vegas Sewer Deluxe retexWFO esp-less versionWFO LOD patchesHiRes Raider GrafittiLauren's Bathroom PoetryNew & Improved Meshes by Lady SinestroYam's Pinup Parade (esp plugin & resources)Motorcycle Replacement @D) Light & WeatherNevada Skies (Ultimate DLC Edition, URLified Interiors)ELECTRO-CITY (completed workorders, hwys & byways & inventory sorters)Interior Lighting Overhaul 7.0 (Core, L38PS, NVInteriors Project, UE)Interior Lighting Overhaul 7.4 (UE)PipBoy Light GreenE) ActorsNew Vegas Type 3 Armor Pack; Combat Mk1, Combat Mk2, Merc Charmer w/ stockings, Business suit fix, Field hand outfit fix, Leather armor wrist fix.NVT3 Dead Money Outfits; reversed Vera dress, Dean Domino tuxedo fix.NVT3 Honest Hearts Complete; Graham outfit fix, Sorrow's body fix.NVT3 Old World Blues ArmorsNVT3 Lonesome Road ArmorsBGB Full Armor Replacer; DM, HH, OWB, QBGB plugin.Robert's Male Body Replacer; HH, LR, OWB.Hall of Face Complete X2Fallout Character Overhaul (FCO, Melissa fix, Presets)Better Burned ManBOA NV The Book of FleshHectrol ED-E Deluxe HR retex Evolution packFeral Ghoul Retexture ModSuper Mutant Mesh ReplacerF) FirearmsRetextured Fallout OrdinanceWeapon Retexture Project v1.95WRP New 12.7mm SMGWRP Christine COS rifleWRP GRA patch v2Weapons of the New Millenium 1.0Weapons of the New Millenium 1.0a patchHalf Hansified Holorifle WMX DLCLAER retextureOne Hand Melee HDGun Runner Box HDFire Axe retexturedKnock Knock retexturedCaliberX 3.18CaliberX 4.016 UpdateWeapons of the New Millenium CaliberX v4 PatchWeapon Mods Expanded v1.1.3WMX WRP Compatibility v1.2.1WMX DLC 1.0.1 (WMX DLC, WMX GRA, WMX POP)WMX Project Nevada Support 1.3CrossbowPrewar CrossbowG) GearHall of Equipment X2Hall of Equipment X2 DMHall of Equipment X2 HHHall of Equipment X2 LRHall of Equipment X2 OWBWasteland Clothing HD; full packWasteland Clothing HD; powder gang fixSpice of LifeSpice of Life Project Nevada PatchRadsuit Clear Helmet #Book of Steel (Combat 2 Glove, NCR PA Helmet)Born Again Combat ArmorNCR Trooper OverhaulNCR Trooper Overhaul Alternate LogoNCR Trooper Overhaul Distribution OverhauledADAM (Complete, Complete PN)Aradia Kato Armor *Courier Vests *Drag's Modern Gunslinger *Neck Chains *ALR v1.1* merged into Scattered Swag patchH) ClutterHectrol Binoculars HR Military retexPin Up Decks PackGomorrah DeckThe Tops DeckBook Diversity ProjectComic Book SystemHiRes Chems & Health retexture packMagazine ReduxMagazine Redux quick fixMoney Retex v1.2Pre War Money Retexture ($1 heavy distress & $5 heavy distress)$10 Bison Bill$50 Bill$1000 BillTweak Cash Register v1.0Urban Food retexI) Audio & Visual FXBetter Smoke & BallisticsIncreased Bullet Impact LODEnhanced Blood TexturesAlternative Blood Spout EBT compatibility versionHD Fire & ExplosionsHD Glass Impact DecalsEVE 1.5 final (All DLC)EVE Plasma Caster 3rd Person FixProject Nevada EVE SupportWMX EVE SupportImproved Sound FX (main, PN)Improved Sound FX WMX Merged Major DLCAmbient Wasteland 2 ogg editionCONELRAD *Existence ** merged into Macabre Radio patchJ) GameplaySkill Based perksPopulated Casinos *Casino Exchange *Improved Casinos *Glow Sticks #Craft Pack (using v2-40 to avoid needing ModFusion, inactive to save plugin slots)WAR The CommandoWAR The ProfessionalWAR Quick PatchImproved Ammo Ingredient LootGhostdancers Motorcycle Travel System (advanced with random encounters) @* Casino Royale@ Shiny Side Up# Safety FirstK) CompanionsCompanions Sandbox v3.2JIP Companion Command & Control WheelDelilah MDFCO DelilahNV WillowNV Willow Voice FilesNV Willow Hot FixFCO Willow updated patchVegas Girl v4Wendy Gilbert Companion v1.0A Better Cass non-Ling versionA Better Cass improved sandbox patchA Better Cass custom revolverA Better Veronica finalA Better Veronica improved sandbox patchA Better Boone default hairstyleA Better Boone improved sandbox patchL) QuestsSortomaticAfterSchool SpecialAfterSchool Special v2 sortomaticAfterSchool Special v3 sortomaticNew Bison Steve masterNew Bison Steve sortomaticNV Interiors CoreNV Interiors Combo EditionNV Interiors compatibility patch NMC mediumNV Interiors Player Home ThemesRotface to Riches *A Koch & Bohr Story *A Van Graff Scorned *A Thorny Situation *A Wilder Wasteland *If it wasn't for Betsy *Pacer's Gambit *Outside BetsTales From The Burning Sand CompleteTales From The Burning Sand UpdateTales From The Burning Sand Sortomatic for House of the ChefTales From The Burning Sand Project NevadaFor the Enclave* merged into Cut Content Compilation patch

 

Your mod list is making me think that there is something wrong with MO's handling of FNV. It is probably the reason I can't get it to start. If you can get the game to start and run without crashes I'd leave the modlist. Fnv is to unstable to rock the boat in the middle of a play through. Except for the AUG from millennia, that is for walking dead fans, let's you play with the gov's assault rifle.

Since we can list what we have merged, i'm going to list it too:

Merged:Gameplay:ammoingridients lootrealistic wildlife (need patch with yup)easier mass purified watermissing ammo receipesmojave nightsbullet impact increased lodquick pipboy lightweapon jammingimproved ballistic effects (needs to be patched with caliber)ragdoll overhaulFaces:FCOFCO melissa fixFCO on dutyFCO roberts patch(then they all merged into the bashed patch)New Vegas Uncutted Series (exept outsidebets, since it has errors)Tutorial Killer FilesqSkill PerkMillenia:cristinecos rifleWRP GRA patchWeapons new millenia caliberx patchWeapons new millenia leveled listArmors:Boa combat2 gloveCoriers vestsmodern gunslingerdrag seam consealersroad fighter armorMisc:better burned manlaurens bathroompopulated casinoworking crimson caravan (need patch with FCO)thestripentrance

And this is my Modlist from mod organizer:

# This file was automatically generated by Mod Organizer.+Reload Speed Game Start Fix+Quick PipBoy Light 0.2 sec+Easier Mass Purified Water+UWFXGodrays+UnderwaterFX+PMT Destructible Ordnance+PMT Explosive Robots+The Strip Entrance+Realistic Wildlife+Casino Exchange All+Working Crimson Caravan Traders+Better Smoke and Ballistics+Q Skill Perks+DLC Weapon Integration - WMX MERGED DLC+True Leaning+You take a sip from your trusty Vault 13 canteen+Yam's Pinup Parade+Wild Wasteland Integrated+Weapon Stat Viewer+Weapon Jamming+Ultimate Invisible Wall Remover+Tutorial Killer+Afterschool Special - Sortomatic V4 Patch+Afterschool Special - Sortomatic V4 Full+Sortomatic for Tales from the Burning Sands+Sortomatic+Ragdoll Overhaul+Portable Campsite+Populated Casinos+More Perks Merged+More Traits+More Perks for Companions+More Perks+Mobile Truck Base+Missing Ammo Recipes+Manual Reload+Less Intrusive Kill Camera+Increased Bullet Impact LOD+Improved Ammo Ingredients Loot+Faction Armor Usage Enhancement+Epic Skills+Delay DLC Combined+Dead Money - Surprise Vending Items Restoration+Couriers Stash Pre-order pack selector+CASM+Burning Campfire-Armour Repair Kits (I use the alternate repair that is incorpored in project nevada, so i don't need this plugin)+Alternative Start+Ride of the ValkED-E+Improved Sound FX - WMX DLC Merged Patch+Improved Sound FX+CONELRAD 640 - 1240 - Civil Defence Radio+Ambient Wasteland 2+Weapon Animations Replacer FOMOD+Hectrol Binocular Scope Deluxe+Better Posture+Alternative Blood Spout - Enhanced Blood Textures Compatible version+Enhanced Blood Textures - Alternate textures+Enhanced Blood Textures - Lower Res+Enhanced Blood Textures+Urban Food Re-tex+Tweak Cashregister+Pre-War Money Retexture -RRS+Money Retex+Minimod - High Resolution Newspapers+MagRedux+HI-RES Chems and Health ReTexture Pak+Hectrol Vegas Sewer Deluxe HighRes Retex+Hectrol Lockinterface Deluxe 1024 Retex+fireAxe retextured+One Hand Melee HD+LAER Retexture+Half Hansified Holorifle WMX DLC+Project Nevada - WMX Support+Project Nevada - EVE Support+WMX-EVE+WMX - Weapon Retexture Project compatibility+WMX - Modern Weapons+WMX-DLC+Weapon Mods Expanded+EVE - Essential Visual Enhancements+Weapons of the New Millenia+357 Revolver Re-Retextured+Weapon Retexture Project - GRA Patch+Weapon Retexture Project - Cristine COS Rifle+Weapon Retexture Project - WRP+Retextured FALLOUT Ordnance+Weapons of the New Millenia - CaliberX Patch+CaliberX+The Couriers Cache - Roberts Patch+The Couriers Cache+Spice of Life - PN Patch+Spice of Life - Variety Armor and Clothing+Road Fighter Armor High Res+Modern Gunslinger Armor+Drag Seam Concealers+Courier Vests+Advanced Recon Stealth Gear+Advanced Recon Riot Gear Helmets+Advanced Desert Ranger Helmet+Omnis Hi-res Pip-Boy 3000+NCR Trooper Overhaul - Distributed+NCR Trooper Overhaul Beta+NCR Civillian Clothing+Assassin Suit Retex+The Book Of Steel+Bornagain Combat Armor+ALR - Aptoms Legion Retextured-ADAM - Project Nevada Patch+ADAM Merged+ADAM+Wasteland Clothing HD V1-3 FULL PACK+Super Mutant Mesh Replacer+Hectrol ED-E Deluxe HR Retex EVOLUTION PACK+Feral Ghoul Retexture+The Book Of Flesh-FCO - Delilah (Not installed, Willow is enough)+FCO - Willow+Fallout Character Overhaul - v1.1+Hall Of Face Complete X2+Better Burned Man+Roberts Male Body+Lonesome Road Type 3 Outfits+Old World Blues Type 3 Outfits+Honest Hearts Type 3 Outfits+Dead Money Type 3 Outfits+New Vegas Type 3 Armor Pack Complete Fixes+New Vegas Type 3 Armor Pack Complete+Hall Of Equipment X2-Delilah Alternative Voice Pack (Not installed, Willow is enough)-Delilah (Not installed, Willow is enough)+Willow+Mojave Nights+Laurens Bathroom Poetry+Improved LOD noise Texture+HiRes Raider Graffiti+Hectrol Tumbleweed Deluxe HighRes Retex+Hectrol FX Duststorm Deluxe HighRes Retex+Vurts LOD Patches+Wasteland Flora Overhaul - Dead Version+NMC NVInteriors Compatibility patch Medium+New Vegas Interiors+Pip-Boy Light Colours+Interior Lighting Overhaul+ELECTRO-CITY - Relighting the Wasteland+Enhanced Shaders ENB-Nevada Skies ( Not installed, i prefer enhanced shaders ENB with the vanilla weather & lighting)+Textures Over Time - HH Sandstone+EWIs Rocks for NV Ultimate Edition+Better LOD+NMCs Textures NV MEDIUM+Poco Bueno Texture Pack-For The Enclave (Will ad it later in the game, i have enough quest mods for the moment )-The Rockwell Pursuit (Will ad it later in the game, i have enough quest mods for the moment )+The Collector+Deimos+Tales from the Burning Sands Complete+Beyond Boulder Dome+The Inheritance+New Vegas Bounties 2 Fixes DLCs+New Vegas Bounties II+New Vegas Bounties I+Someguy Series+New Vegas Uncutted 7 - Pacers Gambit+New Vegas Uncutted 6 - If It Wasnt For Betsy+New Vegas Uncutted 5 - A Wilder Wasteland+New Vegas Uncutted 4 - A Thorny Situation+New Vegas Uncutted 3 - A Van Graff Scorned+New Vegas Uncutted 2 - A Koch and Bohr Story+New Vegas Uncutted 1 - Rotface to Riches+New Vegas Uncutted - Outside Bets+The Weapon Mod Menu - DarnUI Font Fix+The Weapon Mod Menu+DarNified Traits Menu+Misc Item Icons+FNV Classic Worldmap+Centered 3rd Person Camera+YUP - Base Game and All DLC+Safe ShowRaceMenu - Mirrors+Project Nevada - Extra Options - MCM Fix+New Vegas Stutter Remover+NVAC - New Vegas Anti Crash+MCM BugFix+Unified HUD Project - uHUD+One HUD ( oHUD )+JIP Companions Command & Control+Advanced Recon Thermal Nightvision+Advanced Recon Range Finder+The Mod Configuration Menu+Project Nevada - Extra Options+Project Nevada+DUINVv04

I have carefully patched everything in FNVEdit, and so far i player 10 hours without crashes, glitches or problems (i just arrived at the mohave outpost from goodsprings), but i'm worried for when i will start quest like Tales of burning sands, since i know how to patch records in FNVEdit but i do not know yet how to make scripts and other dynamic stuff work together.EDIT: I would add the NPC.Race tag to FCO.esp, since a lot of conflicts come also from the fact that FCO adds new races for different facemorphs. This way 95% of the conflicts goes away (although i don't know fow what strange reason wryeflash adds green eyes to some of them)EDIT2: ah maybe i know the reason. Since they do not have any Eyes record, wryeflash adds to them green eyes. Weird anyway xD

I noticed that green eyes thing too, it even overwrite some yup fixes that added in eye color. What did you do about the conflicts between yup and ilo? There were tons of those. Your mod list looks pretty good, you shouldn't add any of the mods that you haven't activated unless your okay with messing up your saves. Can you package and upload your patches so I can look at them?
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With the exception of that issue that seems to have been isolated to Beyond Boulder Dome, variations on my current list seem stable (although I haven't explored beyond Primm yet). Wrye/BAIN seems well suited to tinkering with install tweaks, and even seems to include a "profiles" option (although I haven't explored that as I don't mod compare/test like you STEP staff do).

Excited to find the AUG, and a crossbow, but haven't yet. I did find a Colt 1849 Pocket revolver and enjoyed giving the Primm Gang the full Eastwood, they felt lucky but they were wrong.

 

*edit: I'm going to abuse this playthrough in the name of testing, I plan to restart a clean new save once the guide is more final.

Edited by redirishlord
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Why are there two feedback threads on  this??

 

How about Locking both and forcing new thread creation by topic?

 

You have an entire forum now for "info and feedback" (with support sub to boot), so let's take it out of a giant mishmash thread ... pretty please?

 

EDIT: @ SRB ... it is up to you ultimately --I won't force you to manage this subforum the way I want you to manage it-- but my advice is sound and will probably help you manage info in the end :yes:

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Actually, one of the feedback threads is locked already. I'd prefer this one stays unlocked because some issues and suggestions don't warrent new threads. Let's handle this like how RELz threads are handled on the Bethsoft forums - when a certain number of posts is reached on the feedback thread, lock and start a new one (keeping important info from earlier threads along the way).

 

@SRB, I haven't added Fallout Character Overhaul to the masterlist yet because I have no idea where you want the plugins from that to be, and you didn't provide userlist updating info for it. What place would you recommend they go in the masterlist?

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