They won't be optional parts, but that's what patches are for; though I understand that is still extra work. It has patches for Interiors, AWOP, all of Someguy series, TTW, and streetlights currently. Which mods are you currently worried about? Does your casino overhaul make a lot of changes to the exteriors of the casinos?
Not so much currently worried as generally skeptical to the concept. I'm glad to hear there will be patches and I could probably work from within the framework of that mod if I decided to make any large changes to the exteriors of the casinos. I do however feel sad for the modders who now have to force their users to decide between using their mods or that collection, seemingly decided by whether the team behind the collection thinks that said mod is worthy of a patch. Also, won't this include a lot more challenges related to performance for lower end users? If that is the case and I have decided to continue development of a mod I am working on (just an arbitrary example) by using that collection as a master (since I had to edit stuff in for example Freeside) wouldn't that mean that I've been forced to either abandon my users who have a lower-end setup, or abandon my users who want the updated uncut collection?
I know I make a lot of mental leaps here, but knowing all the work it takes to make sure the mods in a guide like this works properly with each other when they all work from the same baseline, I can't help but shudder a bit at the thought of having to manage two baselines.
@darkside: I love guinea pigs. Don't think it will break your save either since with darth being the script-master he is, everything is properly integrated via scripts instead of editing leveled lists directly. Might want to make a clean save (wait inside for 3 days IIRC) to reset the leveled lists though. Just took a bunch of pictures today to decide which weapons to throw out and which to keep, since the model viewer in the GECK is pretty awful when you need a detailed look at things.
Edited by MonoAccipiter, 01 April 2016 - 05:51 PM.