[color=#ff0000;]Disclaimer: I am new here, and I have spent 3 days just learning to navigate the wiki, and the forums. So if I break any laws or regulations, it was completely unintended.[/color]
[color=#ffff00;]Background[/color]: I am looking to construct a mod-list to accommodate an amateurish narrative playthrough. The general concept is that the "hero", called Gjestur, starts out as a nobleman who avoids physical conflict. In fact, he is rather scared of sharp blades and faces reminiscent of his disproving mother. As such, he has to employ sneaking as a mode of surviving. Avoiding all conflict, yet somehow being recognized as a hero. Our sad sap finds himself battling dragons and all manner of no-no's, nuh-hu, and Yaaarg stayawayfrommeyoulunatic. As his surroundings start to expect more an more of him, he breaks down and bolts far away. All the way into being conscripted as a vampire-battling rank-and-file dawnguard. Being a fairly skilled marksman (Better to keep people far away), Gjestur stiffens with horror as the Dawnguard hands him a hitherto unrivaled Darwin-awards nomination. The dawnguard send Gjestur into the clutches of smiling vampires who luagh as our poor ex-nobleman draws his last mortal breath.
[color=#ffff00;]Purpose:[/color] I am looking to find a stable build not directed at a specific playstyle per se. Rather, I need to combine some script-heavy mods, praying that it will not melt my new computer. I have yet to receive the computer. But I felt it was prudent to turn to the community and ask for help in preparation of that day-o-plenty.
Quick systemspeccs: i5 quad, 8gig ram, 560 1gig gpu, 128gig 550Mb/s SSD.
[color=#ffff00;]MOD list[/color]: according to current plan
Step:core - baseline
And some other mods that I have yet to rediscover on the nexus. (will be updated)
[color=#ffff00;]ENB - low impact[/color]
I have not been able to find anything here about the mods I have listed (particularly the script-heavy ones under [color=#ffff00;]gameplay[/color]). And that is the reason I am starting this thread. I am looking for input, advice, and general guidance from you: the [color=#add8e6;]fantastic[/color], [color=#00ff00;]super[/color], [color=#ffff00;]friendly[/color], [color=#ffa500;]intelligent[/color], [color=#ff0000;]great[/color], [color=#dda0dd;]friendly [/color](did I just repeat myself?) modders an mod-stabalizers.
I know that the Blackjack mods creates alot of unattached to item responses in a papyrus dump. But I do not know if this should cause CTD's or not. I have no idea what judgement is passed on these mods, by the STEP community. But I would love to find out.
I will update with my progress as soon as I start the project (which should be sometime this week 29->)