Oh you cheated :) Then I pass on the mesh.
You can also have the same effect by adding a mesh rule for the mesh in question and set LOD 4 to full model.
Copying and adding _lod will be rule independent, since they get reset whenever you click low, medium, high, so I guess it is the better solution.
In the meantime I tested the smoke rule and it works quite nicely. I guess it really makes sense with the chimneys mod.
I've been following this discussion with great interest, in part because of the most spectacular explanations and (at least for myself) otherwise unreachable insights into how every tiny bit connects and forms a whole, and also since I too have been suffering from TES5Edit not responding after stating -working on 243.
I must admit that I am still a bit baffled and lost about the "connecting" and "whole" thing, but I'm getting closer, as for the -working on 243...
well, I used the second replacement of the DynDOLOD_Texgen_noalopha.txt that you posted and desided to let it take its time and like the Little Engine that could it puffed on and after about 20-25minutes it all worked out. Success... and a sigh of relief.
It looks Amazing. For real. Truly Amazing. I cannot see myself not using DynDOLOD ever again.
So in short, Thanks so much for all your time and effort.
That took a really long time then... Glad it worked out.
Edited by sheson, 01 July 2015 - 02:41 PM.