OrdinaryM Posted June 8, 2014 Share Posted June 8, 2014 Just as the title says Archive Invalidation simply does not work. It's ticked on the profile and the ini's are correct but it still won't load texture mods. Any sort of possible fix would be helpful. Thank you. Link to comment Share on other sites More sharing options...
0 OrdinaryM Posted June 8, 2014 Author Share Posted June 8, 2014 Mine is uncheck for my MO directory, fallout directory, and the FNV folder in my documents/my games folder. I was having issues with it and just made sure every file was write able. I just untick the box and a pop up would show that asked if I wanted to do it for every file in the folder. Click yes and let it go through the whole thing, takes a while for the Fallout folder and MO folder. Maybe UAC should just be turned off for you, I think it is done in the Control Panel.Well I have completely disabled UAC (even in the registry) and as soon as I uncheck it and it does the process and close the window it goes back to read only. Really not sure what the issue is since my SR:LE textures work fine. Link to comment Share on other sites More sharing options...
0 walterAgator Posted June 13, 2014 Share Posted June 13, 2014 (edited) I seem to be having trouble with Archive Invalidation as well. I have installed from EssArrBee's "Fear and Loathng...." guide. After searching the internet, I found this thread, and found I have done everything mentioned here. Curiously I tried opening the file Fallout - Invalidation.bsa in DDSOpt but it says something about sanity check failed for directory names. Clicking through the error messages the bsa still loads and shows a garbled dirctory name containing a file called ummy.dds. Disabling, deleting the bsa, and re-enabling the invalidation in the profile of MO doesn't fix it. Is this normal? Also I don't have the file Fallout - AI!.bsa, where is that from? Edit: Opps!! DDSOpt is not for FONV. Used FOMM instead. No errors. Shows ummy.dds as the only file. Edited June 13, 2014 by walterAgator Link to comment Share on other sites More sharing options...
0 EssArrBee Posted June 13, 2014 Share Posted June 13, 2014 I seem to be having trouble with Archive Invalidation as well. I have installed from EssArrBee's "Fear and Loathng...." guide. After searching the internet, I found this thread, and found I have done everything mentioned here. Curiously I tried opening the file Fallout - Invalidation.bsa in DDSOpt but it says something about sanity check failed for directory names. Clicking through the error messages the bsa still loads and shows a garbled dirctory name containing a file called ummy.dds. Disabling, deleting the bsa, and re-enabling the invalidation in the profile of MO doesn't fix it. Is this normal?Also I don't have the file Fallout - AI!.bsa, where is that from?Edit: Opps!! DDSOpt is not for FONV. Used FOMM instead. No errors. Shows ummy.dds as the only file.Are you also using windows 8? Link to comment Share on other sites More sharing options...
0 OrdinaryM Posted June 13, 2014 Author Share Posted June 13, 2014 I still have had no help here except from EAB. Would really appreciate some help with someone over at MO because this is their official support forum. I feel like I am being ignored since it doesn't involve Skyrim in anyway. Link to comment Share on other sites More sharing options...
0 DoubleYou Posted June 13, 2014 Share Posted June 13, 2014 The thing is, I don't know much about archive invalidation, and really can't troubleshoot it since I don't have FONV. The other guys who knew about that seem rather sporadic in posting. Link to comment Share on other sites More sharing options...
0 EssArrBee Posted June 13, 2014 Share Posted June 13, 2014 I still have had no help here except from EAB. Would really appreciate some help with someone over at MO because this is their official support forum. I feel like I am being ignored since it doesn't involve Skyrim in anyway.Have you tried MO v1.2.4? I think it is only linked to in the MO v1.2.2 beta thread for testing. EDIT: I want to add this to the bug tracker, but I'm having trouble wording it correctly. Any insight to what I would add is appreciated. Link to comment Share on other sites More sharing options...
0 OrdinaryM Posted June 14, 2014 Author Share Posted June 14, 2014 (edited) Have you tried MO v1.2.4? I think it is only linked to in the MO v1.2.2 beta thread for testing. EDIT: I want to add this to the bug tracker, but I'm having trouble wording it correctly. Any insight to what I would add is appreciated.Well that worked. That actually worked. I'm not sure why that worked but it did. It was no UAC issue or read only file issue I just needed to update the damn program. Well I can't thankyou enough EAB because I probably would have given up. I would definitely mention this somewhere at the bottom of the guide because it seems like this issue has plagued more than one. Unfortunately we figured this out during exams for me. I'll probably start the guide process later tonight after studying. Once the guides completed and getting everything set up I'll be more than welcome to help you with anything such as testing or ini tweaks (Because that part of the guide still needs to get going). Just glad this curse is gone too bad it didn't happen before the hours of scouring forums Thanks again - oM Edited June 14, 2014 by OrdinaryM Link to comment Share on other sites More sharing options...
0 EssArrBee Posted June 14, 2014 Share Posted June 14, 2014 What version(s) of MO did you try? I need to know which don't work for you because I've never had that particular issue with Windows 7. Link to comment Share on other sites More sharing options...
0 OrdinaryM Posted June 14, 2014 Author Share Posted June 14, 2014 What version(s) of MO did you try? I need to know which don't work for you because I've never had that particular issue with Windows 7.1.1.1, 1.1.2, 1.2.1,1.2.2. I believe that's them. I didn't try 1.2.3 I skipped straight to 1.2.4. Link to comment Share on other sites More sharing options...
0 EssArrBee Posted June 14, 2014 Share Posted June 14, 2014 If you used 1.2.2 then you may have seem the BSA handling changes. You should read through the beta thread to see what is different and how to use it, since I may not time to go over that. That is only if haven't figured it out on your own yet. Link to comment Share on other sites More sharing options...
0 OrdinaryM Posted June 14, 2014 Author Share Posted June 14, 2014 (edited) Not sure which thread it is all I could find was the 1.2.x thread which didn't have much. If you know what it is and don't mind writing me a tl;dr on it that would be great. Do you think it will affect my installation of the guide at all? EDIT: well from what I found out is that BSA priority is now a thing? Can't I just not have MO manage BSA's and replicate previous versions of MO BSA handling? Edited June 14, 2014 by OrdinaryM Link to comment Share on other sites More sharing options...
0 EssArrBee Posted June 14, 2014 Share Posted June 14, 2014 It handles BSAs the same as before but now treats DLC as a mod (in a way) or any mod installed in the data folder instead of with MO will be handled as a mod you can't untick in the left pane. You can move them around to reorder them if need, this is mostly for Skyrim since the unofficial patches need to be between the DLC. It also allows optimized textures to be handled correctly so they are between DLC. Basic idea:Fallout Textures Optimized (Fallout is required to be loaded first and not listed in the left pane) Dead Money Dead Money Textures Optimized Honest Hearts Honest Hearts Textures Optimized ... other DLC Other modsThis only matters if you end optimizing textures or if you use MO for Skyrim. Otherwise just put the DLC at the top in the correct order. So in 0, 1, 2, 3, 4... of the left pane priority. Link to comment Share on other sites More sharing options...
0 OrdinaryM Posted June 14, 2014 Author Share Posted June 14, 2014 Got it thanks again EAB. The only issue I ran into was with the handler, it wasn't taking the nxm link so I just replaced the handler with a previous version. (You can't even open nxmhandler.exe with the new beta) You get some weird permission error. I should probably put this in for the bug tracker. Link to comment Share on other sites More sharing options...
0 EssArrBee Posted June 14, 2014 Share Posted June 14, 2014 It should carry over your file handler even if overwritten, don't why that didn't happen. Also, it's 'SRB'. You seem to have some serious permission issue with this game. Link to comment Share on other sites More sharing options...
0 walterAgator Posted June 14, 2014 Share Posted June 14, 2014 Are you also using windows 8?Sorry forgot to mention Windows 7 64bit.Going to look for MO ver. 1.2.4, maybe that is what I need also. Link to comment Share on other sites More sharing options...
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OrdinaryM
Just as the title says Archive Invalidation simply does not work. It's ticked on the profile and the ini's are correct but it still won't load texture mods. Any sort of possible fix would be helpful. Thank you.
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MeanJim
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