Jump to content

WAO - Weather and Ambience Overhaul Megapatch (by UnmeiX)


deadbody

Recommended Posts

 

 

Hi, UnmeiX!

 

As the mod's page points here for the info about the latest WAO versions (which I grabbed here), I'd like to ask a few questions about the correct mod installations and a bit more.

 

1. It's a bit tricky for the required mods to install because there are lots of them coming with installers with many options that are not covered in the WAO install process, for example

Vividian has a patch for Pure Weathers, but it's not mention if I has to install that patch or not. Same goes for other installers, and also it's unclear if optionals will work as well.

Is there a way to check if everything is correctly set in place in game / or by looking at the load order? Sometimes I get strange colored fog on the mountains during the sunsets, also Lightning Storms are working a bit strange for me, the weather is mostly clear, but I still get the thunderstorm sounds and fork lightning (seems a bit strange to be hones).  I have sorted my load order with LOOT and applied rules based on the installation guide, but I am still unsure if I've done everything correctly:

 

 

 

  • Skyrim.esm
    CRC: C665FD56
  • Update.esm
    CRC: 1FDAB215
    C.Location, Delev, Invent, Relev
  • Unofficial Skyrim Patch.esp
    CRC: 94947FF0
    Version: 2.1.0
    C.Acoustic, C.Climate, C.Encounter, C.ImageSpace, C.Light, C.Location, C.Music, C.Name, C.Owner, C.Water, Delev, Graphics, Invent, Names, Relev, Sound, Stats
  • Dawnguard.esm
    CRC: BD72CCF3
    C.Location, Delev, Graphics, Invent, Names, Sound
    • Warning: Contains 619 ITM records, 82 UDR records and 57 deleted navmeshes. Clean with TES5Edit.
  • Unofficial Dawnguard Patch.esp
    CRC: 40D36D86
    Version: 2.1.0
    C.Climate, C.Encounter, C.Location, C.Name, Delev, Graphics, Invent, Names, Sound, Stats
  • HearthFires.esm
    CRC: AF82CE6A
    C.Location, Graphics, Invent
    • Warning: Contains 184 ITM records, 11 UDR records and 5 deleted navmeshes. Clean with TES5Edit.
  • Unofficial Hearthfire Patch.esp
    CRC: CB70CD07
    Version: 2.1.0
    C.Climate, C.Location, C.Owner, C.Water, Graphics, Invent, Names, Sound, Stats
  • Dragonborn.esm
    CRC: A9F83BFF
    C.Location, Graphics, Invent, Names
    • Warning: Contains 61 ITM records, 8 UDR records and 1 deleted navmeshes. Clean with TES5Edit.
  • Unofficial Dragonborn Patch.esp
    CRC: EE99B7F1
    Version: 2.1.0
    C.Climate, C.Encounter, C.Location, C.Music, C.Name, Delev, Graphics, Invent, Names, Sound, Stats
  • Skyrim Project Optimization - No Homes - Full Version.esm
    CRC: EBE7DC9F
  • Falskaar.esm
    CRC: 7889C5B8
    Version: 1.1.4
  • Wyrmstooth.esp
    CRC: A9C4199A
    Version: 1.14
  • ClimatesOfTamriel.esm
    CRC: 918881A7
    Version: 3.1
    • Warning: Due to conflicts between Sounds of Skyrim - Civilization and ClimatesOfTamriel.esm it is recommended you use the appropriate compatibility patch found here.
    • Warning: Due to conflicts between Sounds of Skyrim - The Wilds and ClimatesOfTamriel.esm it is recommended you use the appropriate compatibility patch found here.
  • HighResTexturePack01.esp
    CRC: D596F02A
  • HighResTexturePack02.esp
    CRC: D596F02A
  • HighResTexturePack03.esp
    CRC: D596F02A
  • Appropriately Attired Jarls Redux.esp
    CRC: C4ED7762
  • Informative Standing Stones.esp
    CRC: 9C783FE7
  • Informative Shrines.esp
    CRC: 9A122CF0
  • ShootingStars.esp
    CRC: 5B89D5C9
    Version: 1.041
  • Guard Dialogue Overhaul.esp
    CRC: AFACD2E9
    • Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.
  • Disease Descriptions.esp
    CRC: E199AED9
  • Atlas Compass Tweaks.esp
    CRC: 85E9C958
    Version: 1.0
  • SkyUI.esp
    CRC: 9330CAF7
    Version: 4.1
  • ShowRaceMenuAlternative.esp
    CRC: 30E6D400
  • EnhancedLightsandFX.esp
    CRC: 2F172642
  • ELFX - Dragonborn.esp
    CRC: DB9BE7F9
  • No More Glowing Edges.esp
    CRC: 7A3923E6
  • FloraRespawnFix.esp
    CRC: 9250BFC5
  • ELFX - Exteriors.esp
    CRC: C4817E64
  • ELFX - Dawnguard.esp
    CRC: 8692787A
  • ELE_Legendary_Fs_Wt_Lite.esp
    CRC: A99CF6FF
  • Brighter Campfires X15.esp
    CRC: BAD3564C
    Version: 1.0.
  • ELE-Interior Lighting Merged.esp
    CRC: FFCE37C7
  • RealisticWaterTwo.esp
    CRC: A505BEA9
    Version: 1.11
  • iHUD.esp
    CRC: 6098B756
  • DD_Dawnguard Additions.esp
    CRC: DE2E9C4C
  • Invisibility Eyes Fix.esp
    CRC: 658F3BAB
  • mintylightningmod.esp
    CRC: 83F77041
  • NoBlowingFog.esp
    CRC: B5456489
  • Paralysis.esp
    CRC: 7166EBF
  • RaceMenuPlugin.esp
    CRC: 8A8A009F
    • Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.
  • DD_Dragonborn Additions.esp
    CRC: B7E1D2DB
  • Weapons & Armor Fixes_Remade.esp
    CRC: 1748CEDE
    Version: 5.1
    Delev, Names, Relev, Stats
  • imp_helm_legend.esp
    CRC: E1C9F547
    Version: 1.11
  • RaceMenu.esp
    CRC: 2765B7D0
  • RealisticWaterTwo - Waves - Falskaar.esp
    CRC: B1462A53
  • RealisticWaterTwo - Falskaar.esp
    CRC: 9E52CCF4
  • towConversation.esp
    CRC: 27711704
  • Skyrim Immersive Creatures.esp
    CRC: F68C9890
    Version: v6.5.2a
    Delev, Relev
  • Rebirth Monster.esp
    CRC: 3F7371A1
    Delev, Relev
  • RealisticWaterTwo - Wyrmstooth.esp
    CRC: 38B28565
  • Rebirth Monster - SIC Patch.esp
    CRC: D56F181D
    Version: v1
    Delev, Relev
  • SleepMenuExtender.esp
    CRC: 5F712766
  • fFastTravelSpeedMult_4.esp
    CRC: CC1A0B4E
    Version: 1.0
  • SplashofRain.esp
    CRC: 8906ABBC
    Version: 1.051
  • StatControlPanel.esp
    CRC: D65BD0D5
  • TAZ_arrowtweaksv2.esp
    CRC: 60FCE87F
  • CoT-WeatherPatch.esp
    CRC: 2FEA325D
    • Warning: Contains 5 ITM records. Clean with TES5Edit.
  • Supreme Storms - Cot Version.esp
    CRC: 8E73F4A8
  • TradeRoutes.esp
    CRC: 5A7C44D3
    Version: 1.1
  • TradeBarter.esp
    CRC: AC24F58B
    Delev, Relev
  • Rainbows.esp
    CRC: 547F5D56
    Version: 1.05
  • Seaweed Destroyer.esp
    CRC: ABFBBD88
  • Weapons & Armor_TrueWeaponsLvlLists.esp
    CRC: 42ABD2DE
    Version: 5.1
    Delev, Relev
  • WetandCold.esp
    CRC: BEAB0A2F
    Version: 1.422
  • AOS.esp
    CRC: 991F0B89
    Version: 2.2DGDB
  • ImmersiveSpells.esp
    CRC: 34403276
  • RevampedExteriorFog.esp
    CRC: C2B2BCF1
  • ENB Snow FX.esp
    CRC: 2650E28A
    Version: 1.0
  • Immersive Sounds - Compendium.esp
    CRC: B3E8C2E9
  • DeadlySpellImpacts.esp
    CRC: 455C0C6A
  • SoS - The Wilds.esp
    CRC: C1743294
    Version: 1.13
    • Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.
    • Warning: Contains 8 ITM records. Clean with TES5Edit.
  • SoS - Civilization.esp
    CRC: 5EF1D362
    Version: 1.02
    • Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.
  • ClimatesOfTamriel-Sound.esp
    CRC: 75A1B6EA
    Version: 3.1
  • ExpandedSnowSystems-CoT.esp
    CRC: CE0742BD
  • Vividian - Weather Patch CoT - ESS + SS.esp
    CRC: 10E29527
  • CoT-WeatherPatch_NL4.esp
    CRC: 815536C2
  • Bring Out Your Dead.esp
    CRC: 3BDAD6DC
    Version: 2.0.1
    C.Location
  • Remove Interior Fog V2 - Full Version.esp
    CRC: 4FD63CD3
    Version: 2
  • Skyrim Immersive Creatures - DLC2.esp
    CRC: 37A6F2FA
    Version: v6.5.2a
    Delev, Relev
  • SoS - The Dungeons.esp
    CRC: 79377267
    Version: 1.23
    • Note: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.
  • Immersive Weapons.esp
    CRC: E41D31D
    Delev, Relev
  • AppropriatelyAttiredHousecarls v2.esp
    CRC: 491A2C17
  • dD - Enhanced Blood Main.esp
    CRC: 674C05BC
  • dD-DG-DB-Immersive Creatures EBT Patch.esp
    CRC: 2CD3AA75
  • ISCompendium Enhanced Blood Patch.esp
    CRC: C7879A1B
  • AOS2_RealisticWaterTwo Patch.esp
    CRC: F3D58BA0
    Version: 2.1
  • AOS2_DSI Patch.esp
    CRC: 346B3DFA
    Version: 2.1
  • ISCompendium AOS Patch.esp
    CRC: 4033706E
  • AOS2_WAF Patch.esp
    CRC: 2868665C
    Version: 2.2
  • AOS2_WetandCold Patch.esp
    CRC: 442AB3B6
    Version: 2.2
  • WetandCold - Ashes.esp
    CRC: 1510365E
    Version: 1.09
  • WetandCold - Holidays.esp
    CRC: F70E0F15
    Version: 1.07
  • Skyrim Unbound.esp
    CRC: 7D2BB285
  • RealisticWaterTwo - Legendary.esp
    CRC: A0056AE4
  • Atlas Legendary.esp
    CRC: 6CB3897
    Version: 1.0
  • SFO - Dragonborn.esp
    CRC: C9DB0844
  • Skysan_ELFX_SMIM_Fix.esp
    CRC: 7DF9A1EC
  • GuardAnimationsGDO.esp
    CRC: 6DBF6EA1
  • Skyrim Flora Overhaul.esp
    CRC: 4FBD93D
  • DungeonQuestAwareness.esp
    CRC: 3F758F77
  • RealisticWaterTwo - Waves - Wyrmstooth.esp
    CRC: 3B3FFCEC
  • Morning Fogs.esp
    CRC: FD718044
    Version: 1.0
  • BlockSparkles.esp
    CRC: 7EA628AA
  • AOS2_IWIE Patch.esp
    CRC: 44A40CBF
    Version: 2.1
  • Bear.esp
    CRC: 4B261BD8
  • dD-No Spinning Death Animation Merged.esp
    CRC: 23E4EB08
  • randomthunder.esp
    CRC: 1058BBB4
  • sandboxcylinderheight.esp
    CRC: EF4C4822
  • Pureweather.esp
    CRC: F755C330
  • WAO-WeatherAndAmbienceOverhaul.esp
    CRC: 4BA1E22C
    C.Acoustic, C.Climate, C.Music, C.Water
  • WeatherAndAmbienceOverhaul.esp
    CRC: 27878A9E
  • WAO-BN.esp
    CRC: B2A57F41
  • ClimatesOfTamriel-Nights-Level-5.esp
    CRC: 7D4ED33A
    Version: 3.1
  • Verdant - A Skyrim Grass Plugin.esp
    CRC: 9981B23C
  • WAO-IS-RWT.esp
    CRC: 3A2BA583
  • Bashed Patch, 0.esp
    CRC: 4E577999
    Version: 491

2. I got uber-dark nights even using the WAO - Brighter Nights and optional CoT Nights - Level 5 loaded after WeatherAndAmbienceOverhaul.esp .

I am playing with the Seasons of Skyrim ENB, and the days / sunsets / sunrises looks superb and cool, but the nights are almost plain dark, even the cloudless ones, especially in the wilderness and near Windhelm..

If I'm turning ENB off, it's still too dark to play, I am not the big fan of super-realistic approach, but even without torch I can't see anything in 5 meters before me..

I am pretty sure this is caused by Pure Weathers, because I've had that issue before with just PW installed, and had to give up on this weather mod because it ruins the gameplay for me.

Is there a way to make such nights at least 50% brighter, maybe I can edit this in CK (which I am not familiar with), or maybe you can point to a "patch" that fixes this for users like me.

I have this issue with any ENB I pick, so I guess it's just too over-darked nights provided by PW in this case.

 

3. I am not sure if I have correct setup for ELE and ELFX (without enhancer), because some light points are ok, and some are just too intense (like fireplaces and such).

 

4. There are two new great mods, called "True Storms" (https://www.nexusmods.com/skyrim/mods/63478/?) and "Superior Fog for Pure Weather" (https://www.nexusmods.com/skyrim/mods/63813/?).

They are compatible with each other, as well as there are patches for CoT and some other popular mods. I've asked authors for WAO - True Storms - Superior Fog for PW compatibility patch but still haven't got a positive response.

Are you consider switching supreme storms and supreme and volumetric fog to these latest mods? The do look great in my opinion ;)

 

Sorry for asking too much questions, but if you'll get a chance for response, I would be the happiest person living :P

 

 

1. You definitely need to clean the DLC

 

I would recommend ditching COT WP and wao 2.1.1 and use vividian COT + ss + ess and the beta wao.

 

You dont need to use the Vividian pw patch because the changes exist in wao beta.

RevampedExteriorFog.esp is redundant with wao because wao will override them.

 

Why do you have two wao plugin files?...

Link to comment
Share on other sites

Sorry, that was a mistake, I actually had the original WAO plugin, because some of the other ESPs from the mods required it as a master (ELE for example).

But now I've just switched to just VVDN-NL WAO beta, and unsure about the the other suggestions you've marked as strike-through text.

 

Also, can I use VIVIDIAN - extended weathers or not?

 

Here's how it all looks like in my MO..

Z1OzEeM.jpg

 

Sorry for being such stupid person..

 

and yeah, this is LOOT:

HUEgOV0.jpg

 

Maybee I need to remove VIVIDIAN extended weathers?

 

I've cleaned all DLC, but dawnguard still has 6 ITM after the cleaning :(

Edited by darksynth0
Link to comment
Share on other sites

Vividian extended weathers would overwrite or be overwritten by WAO depending on the position of the file, from my current understanding WAO is not designed to work with anything more than what is listed in the standard and extended configurations from the main page.  This should still hold true with the beta as UnimeX has not said otherwise.  So the answer is no, you should not use the extended weathers unless you wish to replace WAO with that option.

With the WAO beta, replace prod80's CoT-WeatherPatch (from the original WAO instructions) with Vividian - Weather Patch CoT - ESS + SS.esp.

 

Remove the diverse weathers, extended weathers from your load order, leave in Vividian - Weather Patch CoT - ESS + SS.esp

 

I would encourage you to grab the latest TES5Edit beta and learn to look in the files yourself.  Manually sorting load orders is far superior to what Loot gives you.  You will NEVER...and I seriously mean NEVER get what you want out of the game until you learn to place the mods where they need to be and then learn to bring through patches on your own.

Sometimes you need to clean the file multiple times but...from my reading all the hoopla about ITM's is a bit overblown.  Still, I clean my DLC files.

Link to comment
Share on other sites

Great initiative on this mod. It has been a long time coming for this to happen. Thank you!

I just happen to be a THX certified acoustics professional and thought I would use my expertise on the matter. Seeing it would seem as if some sounds were faint. This is a common problem with uncalibrated listening environments or software interference. (You might have found yourself jiggling your volume up and down on the TV continuously during a movie because you cannot hear what people are saying and the effects later on are deafening loud)

Used an external DAC set to 48khz sampling rate and 16bit resolution (bypassing any windows 7 sound interference. Skyrim->Ears), connected to a pair of unbiased open studio headphones designed for critical listening. My listening environment is abscent of disturbing noises.

My hearing index is optimal with a falloff starting at 19khz

I entered the dawnstar inn and sat at the bar for 30min, this is what I heard.

Hard wind
Bottles tripping over on wood
Glass dropped and breaking
Burps 1/2/3
Creaking structural wood
Moving wooden furniture on hard surface
Wooden object put on surface
Large Jewellery put on wooden surface
small coins "poured" on solid/stone surface
fiddling with object on surface
Wooden lid or door shut

"-Linda! What are we having for dinner" - Female calling, Girl responds

"-I wonder where you are, Linda come down here right now..." - female
Lively chatter - male
Lively laughter - male
Lively chatter - male/female
Yawning - male
Small thin Metal object put on surface wooden(fork or knife)
Mild Coughing - male
Deep coughing - male
Drunken man mumbling "... the wench..."
Coughing - female
Shout - male
Humming - male

Runny nose


The levels seemed fine and believable. The detail is certainly there and I had no problems identifying the cues. Although the editing of the original sounds leaves much to be desired in a few cases. For example some sounds ends abruptly. But that is beyond this mod of course.

Edited by Smerjel
Link to comment
Share on other sites

2.1 setup on the desk.

it could be the culprit. Not because they don't work but because something is wrong in your setup with those. Most desktop speakers are designed for a listening distance of 25cm. Yes, 25. Many pc audio standards still believe we use 14 inch crt monitors and have our noses right up on the glass.

 

Speaker placement!

Link to comment
Share on other sites

Apologies for the lack of activity here on my end! I've been pretty busy trying to get things wrapped up with this newest batch of WAO compatibility patches, but everything's just about ready.

 

@darksynth0

 

You don't need to use Vividian's Extended or Diverse Weathers *plugins*, no. WAO includes both the 'windy clouds' AND 'extended groundfogs' as of the current beta. However, to be able to see the groundfogs, you do have to install Vividian's Extended Weathers for the meshes, or you won't see them. Be warned, there may be a bit of a performance hit with those.

 

Also; you do not need the Vividian - Pure Weather patch. This is included in WAO.

 

@Smerjel

 

Wow! Thank you for this assessment; it's much appreciated.

There are a couple things I needed to work on (like one little typo that has children screaming really loudly in some of the bigger cities, as teabag pointed out to me), but I'm glad to have gotten some solid feedback before this coming release.

 

As it stands, I'm just about ready to release 3.0b. It's a bit of a rushed release, in that I won't be releasing the merged version at this time, primarily due to an urgent need to update my other projects (and because the changes to 3.0 meant that I had to scrap my initial merged version and start anew). That bit aside, a couple other things may be looking up; I may be able to make Supreme Storms essentially 'optional'; that is, you'd still want to use it for the classic WAO experience, but users of fadingsignal's new True Storms would be able to drop the extra plugin (since Supreme Storms is wholly overwritten by True Storms).

 

I'd be pressing on to complete the merged version first, but between Requiem 1.8.3, Complete Crafting Overhaul Remade 1.61, Clothing and Clutter Fixes 1.5, Weapon and Armor Fixes Remade 5.1, and Hunterborn 1.4.3 (all of which I have patches to update for) I've got some work cut out for me already on other fronts. =P

Link to comment
Share on other sites

 

 

In response to post #23926794#23927079 is also a reply to the same post.
 
Actually, Smerjel, WAO 3.0b uses Vividian's weather patch as its master, instead of prod80's. These files only edit imagespaces and weathers, as far as our use for WAO is concerned, at least.

The one in question is the "Vividian - Weather Patch COT - ESS.esp". This is found on the sixth page of the Vividian installer, by selecting the option to install "Vividian Extra Weather Patch COT - ESS".

 

There it is. 3.0b? Is it the files listed here? ; https://forum.step-project.com/topic/5434-wao-weather-and-ambience-overhaul-megapatch-by-unmeix/

 

After 2.21 main install I just swap the WeatherAndAmbienceOverhaul.esp for the WAO-VVD Listed on the step thread?

 

 

 

Link to comment
Share on other sites

 

 

There it is. 3.0b? Is it the files listed here? ; https://forum.step-project.com/topic/5434-wao-weather-and-ambience-overhaul-megapatch-by-unmeix/

 

After 2.21 main install I just swap the WeatherAndAmbienceOverhaul.esp for the WAO-VVD Listed on the step thread?

 

My sincerest apologies. >.> I am not very good at keeping tabs on this thread, it seems.

 

I don't have 3.0b posted anywhere yet, but since you already posted your load order in WAO's comments thread, I can go ahead and pack up a little preview for you.

Link to comment
Share on other sites

Yes, but I am fixing WAO...

There was some really, really funny business with WB

when patching cells and lighting, the worldspace Block X,Y and subBlock X,Y swapped so that every record is under Block Y,X and SubBlock Y,X

 

Umi, me and a few others missed this. 

 

 

There is a patch for W&L in the installer.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.