I want to start by complimenting the people creating the documentation on the current 2.2.8 version of Step. You've added a lot of useful information and I know writing documentation can be a thankless job - so, thank you very much!
I have a question about the instructions for cleaning the Update.esm as detailed here:
- After cleaning, there shall be files in Overwrite (essentially a fake mod located at the bottom of the left pane if sorted by priority ascending) created by TES5Edit.
- Right-click Overwrite and select Create Mod
- Name it TES5Edit Backups and click OK. This will create a new mod listing in the left pane for the TES5Edit Backups useful if the changes failed to be successful.
- Each subsequent time TES5Edit is used to edit a file, open Overwrite and drag the TES5Edit Backups back to this mod. This will keep them in an organized and safe location. The files have no impact on the game.
- Right-click the TES5Edit Backups mod and select Ignore Missing Data to remove the red X flag.
I find this a little confusing. I don't need to enable that TES5Edit Backups mod which I create, right? It's just a working folder to hold files that get cleaned? Wouldn't be better to create that folder in Explorer rather than have it be a fake "mod". Or even just delete the contents of Overwrite, if we're not going to use them?
I'm also confused about the consequences of putting the backups in the Overwrite file to begin with. If TES5Edit changes a file, doesn't the original mod get changed? I mean, if there's a folder structure like so:
And I use TES5Edit to clean modA.esp, the original file gets changed. But your instructions say to
1. make a copy of modA.esp
2. clean modA.esp
3. put the clean modA.esp into its own separate mod called something like ../clean_myMod/
4. copy the original unclean modA.esp back into its original folder
5. Make sure that both myMod and clean_myMod are enabled, with clean_myMod overwriting
6. Cleaning out the Overwrite file, even though you do in fact have a new mod overwriting the original myMod.
This all just seems like a convolution that will result in double the number of mods that MO would need to juggle files for. I get that it creates a backup of the unclean file, in case you want to undo a cleaning, but wouldn't it just be simpler to reinstall the original mod, in that case?
At any rate, firstly, may I suggest editing the bolded portion to read "Do not enable the TES5Edit Backups mod. Each subsequent time TES5Edit is used to clean a file, it will create a new entry in Overwrite containing the pre-cleaned back up of the file. Open Overwrite and move the newly created entry to the TES5Edit Backups mod. This will keep the pre-cleaned back up files in an organzied and safe location. The files have no impact on the game."
Second, may I suggest just skipping it?
Edited by kylhwch, 31 July 2014 - 01:32 PM.