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[Visual Bug]Hands Clipping through Arcane Enchanter table top


tregolani

Question

So, I'm running into a bit of a bug, but have no idea what is causing it: whenever my character leans down to use the Arcane Enchanter, her hands clip through the top of the table so that her hands are "submerged" in the table. Any idea what might be causing this?
 
Would this be something with my skeleton (XPMS) or something with the meshes of the table? I'm running STEP Extended + lots of clothing mods + some movement animation mods, but nothing that should affect the way my character bends down over the table...
 
Any advice would be very helpful!
 
Update:  Would this possibly have anything to do with using the Gender-Specific option in the FNIS patcher?  Since I use a number of animation mods, I tend to use the gender-specific option due to the fact that males using female-centric animations tended to break the immersion.  Could it be grabbing the male enchanting animation and forcing my character to bend down as much as a taller male would need to?  If so, how would I go about fixing that?  Is there an .hkx anim file for the enchanting lean-down?
 
Here's a pair of pictures showing the issue.
 
 
Posted Image
Posted Image
 
Edit: Brightened the pictures so it's a bit easier to see.
 
Edited by tregolani
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Did you somehow make your character shorter than vanilla? That character looks a bit short.

I checked my RaceMenu, and the height variable is set to 1, so I haven't changed that at all. I tried using the "setscale 1" command as well, but that didn't change anything. The only "size" mod I'm using is XPMS, and that shouldn't have any effect on my player's height. I am using the "Gender-Specific animations" path via FNIS...could it possibly be that it is grabbing the male "bend down" animation?
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My only suggestion is to disable the animation mod you mentioned, rerun FNIS and then check if your issues are gone. If they are, then active the animations mod, rerun FNIS and testing again. If it's back, that mod is causing the issue. If it's not, is was just a back FNIS run. Make sure you are creating a mod from the FNIS output as well, if you're not...that could be your issue.

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My only suggestion is to disable the animation mod you mentioned, rerun FNIS and then check if your issues are gone. If they are, then active the animations mod, rerun FNIS and testing again. If it's back, that mod is causing the issue. If it's not, is was just a back FNIS run. Make sure you are creating a mod from the FNIS output as well, if you're not...that could be your issue.

Hm.  Disabling the animation mod (YY Anim Replacer - Mystic Knight) and re-running FNIS didn't seem to fix it.  I need to run my FNIS without the Gender-Specific path selected in the FNIS patcher and see if that fixes it.  I have a feeling that somehow the FNIS GS path is grabbing the male animation for using the enchanting table and not compensating for the shorter female skeleton.

Edited by tregolani
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Well, only the animation mod is Non-STEP, and it only modifies movement and combat animations, not any sort of crafting or non-combat animations. The skeleton and FNIS is all STEP-selected.  The only difference is that instead of just using the Skeleton Arm Fix path in the FNIS patcher, I am also using the Gender-Specific path. 

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hmm... I would start a new game (for testing) and leave the character stuff at default and see if the animation bug still there

I'll have to test this.  

 

However, my question still stands - is there an animation file for the leaning over the enchanting table? I assume it is the same for both males and females, as are most animations in the vanilla game.  If so, do we know if it plays well with XPMS?

 

Here's an image of a male character (same skeleton setup) with no clipping.  It just seems like the female animation is being bent down based on the height of a male character's skeleton instead of a female character's skeleton.  If I plan to use the Gender-Specific FNIS path, I feel like I need to make a mod to add the "bending animation" to the list of animations that FNIS chooses for the female-only path.

 

EDIT: Looks like there is an animation file for that (CraftingEnchantingRoot, as found here) However, I don't know if it is one that I can just add to a /female folder for FNIS to recognize, since it would be a behavior, not necessarily an animation.

 

EDIT 2: The animation file "CraftingEnchantingRoot" doesn't seem to be listed anywhere in any of the animation files of the base game. It must be attached to something else and therefore doesn't show up anywhere that I can find.

 

EDIT 3: Turns out this "clipping issue" is much more widespread than I initially had noticed.  It also happens when using the alchemy table (the top lip of the mortar is just barely visible through the table), and when pulling the forge bellows cord, my hand is pulling down on thin air just next to the handle. I'm almost positive it is the FNIS Gender-Specific path. I'll do another test tonight.

Edited by tregolani
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