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Optimizing The Bethesda Textures ?


Puwyrr

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Hello.

 

I actually do the Neovalen's Guide, and I'm actually blocked at a step.

 

https://wiki.step-project.com/User:Neovalen/Skyrim_Revisited_-_Legendary_Edition#Optimizing_The_Bethesda_Textures This one.

 

Can someone explain me how can I really do it ? Because there is a lot of text and my English language is not the best in the world and very limited, and you probably can understand It's a little bit difficult for me to understand all. I don't see the "steps" for Optimizing these textures.

 

I tryed to see here :

 

https://wiki.step-project.com/Guide:DDSopt_%26_Texture_Overhauls#tab=QUICK-START_GUIDE

 

And after, here :

 

https://wiki.step-project.com/Guide:DDSopt/Skyrim

 

But, where can I see the steps ? It is an obligation to do that ? I'm a little bit lost, and a help is welcome.

 

Thank you very much, have a nice day.

 

(Sorry if you don't understand all I try to say, and I try to ask to some English friends, but they don't understand too, that's why I come here for have a little bit help.)

 

EDIT : I think I've found what I need, I probably ask my questions if I've some problems later.

Edited by Puwyrr
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Well, finally I've a problem with a part of the guide :

 

https://wiki.step-project.com/Guide:DDSopt/Skyrim#Cleaning_Vanilla_Texture_BSAs_.28brief_version.29

 

And here : https://wiki.step-project.com/Guide:DDSopt/Skyrim#Organizing_the_Vanilla_Textures_for_Selective_Optimization_using_Batch_Files

 

HRDLC_Clean_ERROR.log shows me a lot errors like he doesn't find the direction.

 

And with 2_Pre-optimization_2.78.bat, the folders on the screen are empty, there is nothing... What I do wrong ?

 

=> I've compressed all (HRDLC1, 2, 3 + Dawnguard + Hearthfires + Dragonborn + Textures) in different folders, they are called "out.bsa" in each folders with the good name.

=> I've decompressed the 7zip file in my "Working" folder.

 

 

Possibilities of the problem :

=> My DDSopt folder is not with Skyrim folder, I've a special folder for "mod".

=> My Windows is in French.

 

Thank you for the future help ! ::):

 

Edit : Sorry for double post.

Edited by Puwyrr
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The first step in any optimization of textures is to extract the textures into a folder or folders with loose (individual) texture files. The paragraph labeled "Extracting Vanilla Texture BSAs" discusses how this is done, referencing instructions for using either DDSopt or BSAopt to do the extraction. Extracting files from a BSA or any other archive format (e.g., 7-zip, zip) copies the individual files from the archive file into a directory or directories of individual files. If the result of the "extraction" step is a file named out.bsa then the files have not been extracted, they were only copied into another BSA archive file.

 

The STEP page on Nexus includes a file with some already optimized vanilla textures. It includes the vanilla textures that are not replaced by one of the vanilla texture replacer mods in the STEP guide. Many of the vanilla texture replacement mods used in Skyrim Revisited are the same as those used in the STEP guide, so you might find the optimized textures there adequate for your needs.

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Hello, thank you !

 

What is the difference of Standard and Performance version ?

I actually download the Standard version, I'm gonna read the ReadMe inside the file.

 

EDIT : Once the mod in on Mod Organizer, do I need to extract this in the software or I let in BSA ? (After the loading) Sorry for the stupid question. ^^'

 

 

This is correct actually ?

1415114088-optimized.png

Edited by Puwyrr
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