Jump to content


Photo

BOSS (by WrinklyNinja)

dropped

  • Please log in to reply
39 replies to this topic

#31 skaryzgik

skaryzgik

    Citizen

  • Citizen
  • 21 posts

Posted 04 May 2014 - 08:07 AM

Mod Organizer found both Skyrim and Skyrim launcher fine. MO has a Mod Organizer folder which is sitting in the Skyrim directory next to the tesv.exe. BOSS when I installed it did not make a folder, but threw all its stuff loose in the Skyrim directory. (That is, my skyrim directory, the one with tesv.exe in it, has "boss gui.exe" as well as boss.exe and bosslog.html, and boss's uninstall executable. I am not sure why MO didn't find BOSS, but even after I added BOSS GUI manually to MO and it can now be launched from MO, it says skyrim is "not detected" like it does for the other games.

 

Update: I just now accidentally clicked BOSS (regular, not gui) in my start menu looking for MO and ran it that way. Now when I run BOSS through MO it can find skyrim. It got identical results run both ways, but that is probably expected in this specific case since I currently have no mods installed and have all the DLC deselected both in the skyrim launcher and in MO.

 

It would appear that there is something BOSS is looking for to see what games are installed that it cannot find from within the virtual file system, but also that when it does find it it writes something to somewhere it can read from within the virtual file system. Not knowing how BOSS decides what it can detect, I do not know for sure if this is correct, but it would explain my observation (and if anyone has more details on this, I would probably find it a fun read).

 

I may end up starting over if I can't find why there are loose folders named after other games in my skyrim directory. I bet they were added by either MO WB or BOSS but I do not know which. If it helps, the folders are called "Fallout 3" "Fallout New Vegas" "Nehrim" and "Oblivion" and each has a folder ".git" inside. But then so does the skyrim/skyrim directory (ie, inside the skyrim folder that has tesv.exe, there is a skyrim folder which contains the .git folder) but it also has a BOSSlog.html masterlist.txt modlist.old SkyrimPrefs.ini and userlist.txt. I am suspecting these are BOSS folders. Should I delete the ones that are not for skyrim? Or did I do the installation wrong?

 

I'm currently thinking I should read the whole guide two or three times before next attempt and take notes to look for anything else that might catch me by surprise. Once I've got an install of STEP:Core, I may have some suggestions for guide clarity. (I'll try to find the right thread for them.)


  • 0

#32 skaryzgik

skaryzgik

    Citizen

  • Citizen
  • 21 posts

Posted 04 May 2014 - 09:45 AM

Oh, I just found this from the "Third Party Programs" tab of the MO guide (italics are mine for emphasis): ===

Originally BOSS was supposed to be installed inside the data folder. Later that was changed so BOSS got its own directory; therefore, there are two locations MO looks in currently: the BOSS folder inside the game's base directory and the data folder inside the base directory.

===

 

This neatly explains why MO wasn't finding my BOSS. It was loose in the skyrim folder, not in a BOSS folder in the skyrim folder.

 

Yes, I should have done more reading first, but now this is here too in case someone else having the problem finds this thread.

 

EDIT: by "wasn't finding" I am referring to the auto-detection. The manual setup worked fine, other than the seeming quirkiness of BOSS itself not finding skyrim before I accidentally ran it from the start menu instead of from MO.


Edited by skaryzgik, 04 May 2014 - 09:50 AM.

  • 0

#33 DoubleYou

DoubleYou

    Wiki Stepper

  • Uber Moderator
  • PipPipPipPipPipPipPipPipPipPipPip
  • 4,770 posts

Posted 04 May 2014 - 11:17 AM

Okay, I thought it was obvious that it should be skyrim/BOSS/BOSS.exe etc. Evidently it's not, so I'll see about wording that clearer.

#34 EssArrBee

EssArrBee

    Incompatibilism Manager

  • VIP-Supporter
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 7,461 posts

Posted 04 May 2014 - 11:39 AM

It should be changed to the games folder since BOSS is a tool for multiple games. C:/games/BOSS or something.
  • 0

#35 DoubleYou

DoubleYou

    Wiki Stepper

  • Uber Moderator
  • PipPipPipPipPipPipPipPipPipPipPip
  • 4,770 posts

Posted 04 May 2014 - 01:32 PM

If that's the case, why should we change it at all from the default? If the user is using a SSD, BOSS will take up a little bit of extra space if stored with the games, so it probably would be best to keep it on your normal hard drive. I think, therefore, the idea of installing BOSS to something different from the default is probably unnecessary.

#36 phazer11

phazer11

    High King

  • VIP-Supporter
  • PipPipPipPipPipPip
  • 3,110 posts

Posted 05 May 2014 - 12:38 AM

I have BOSS installed to C:BOSS I usually just manually install the plugins in MO but then again, I'm used to juggling filesystems and folders around and having to do workarounds (a necessity when you have 4 separate Linux distros (5 if you include two installs of one) and two Windows 7 installs running and GRUB is like WTF IS THIS MAN! and the warm water Penguin says **** this I'm out and waddles away until you plop his sorry ass into the tank kicking and screaming, while pacman laughes and eats a few Mints, underneath his Arches.

 


  • 0

#37 EssArrBee

EssArrBee

    Incompatibilism Manager

  • VIP-Supporter
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 7,461 posts

Posted 06 May 2014 - 05:17 PM

So BOSS just got an update apparently.

Changes since v2.2:

  • Fixed: Ampersands now display correctly in the user rules editor's rule list.
  • Changed: The BOSS Log's plugin submitter now sends submissions to issue trackers hosted on GitHub, rather than a Bugzilla tracker hosted on Dark Creations.
  • Removed: Support checks for visual effects in the BOSS Log.
  • Removed: The UTF8-CPP library as a build dependency.
  • Removed: The MSVC 2013 Redistributable requirement, due to many reports from users encountering a variety of issues with it.

Didn't even know they were going to do this. Maybe LOOT isn't ready for center stage.


  • 0

#38 keithinhanoi

keithinhanoi

    General

  • Citizen
  • PipPip
  • 564 posts

Posted 06 May 2014 - 11:58 PM

Didn't even know they were going to do this. Maybe LOOT isn't ready for center stage.

 

It's a bit like WinXP when Windows 7 came out.

 

BOSS' support may have been "depreciated" but enough people are still using it that it can't be considered near to EOL (end of life) yet.


  • 0

#39 redirishlord

redirishlord

    Jarl

  • Citizen
  • PipPipPip
  • 1,302 posts

Posted 08 May 2014 - 06:26 PM

I'm having an unusual problem with BOSS. The program works fine out of MO and normally but other programs that use BOSS e.g. BUM and any skyproc program such as DSR and reproccer get stuck at the running BOSS part. Also BOSS will not read any of the changes made in the userlist made by BUM only the generic one included with BOSS. Has anyone come up with this before? It's getting annoying now so would love to find some kind of solution, pretty please, fingers crossed etc... :) Ok problem is solved - it never occurred to me that placing BOSS in it's own folder in Common would be any kind of an issue but moving it out of the folder and into the common folder seems to have fixed it - don;t know why, don't know how, don't care/ SOLVED.

So true, I updated my B.U.M. then went into a shame spiral as I didn't remember that BOSS needs to be loose in the SteamCommon directory, not somewhere else more asthetically pleasing to me. Glad I found your old post.


  • 0

#40 skaryzgik

skaryzgik

    Citizen

  • Citizen
  • 21 posts

Posted 19 June 2014 - 11:47 AM

while pacman laughes and eats a few Mints, underneath his Arches.

 

OT: I think this is probably the best line of that. Using pacman for Mint sounds interesting.

 

phazer, I think at times I aspire to be you. You do not need to cry in a corner. :-)


  • 0



Also tagged with one or more of these keywords: dropped

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users