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Remove white alpha mask with DDSopt


lexo1000

Question

Hello!

Im trying to tweak some of my textures mods with DDSOpt.

Lots of them have useless white alpha mask in their color maps textures and I would like to remove them to gain some size.

But when I process optimization with DDSOpt, all my color maps keeps these boring white alpha mask.

Is there an option in DDSopt to tell it to remove them?

Thanks

Edited by lexo1000
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